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// Copyright (c) 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef GPU_COMMAND_BUFFER_SERVICE_VALUEBUFFER_MANAGER_H_
#define GPU_COMMAND_BUFFER_SERVICE_VALUEBUFFER_MANAGER_H_
#include "base/basictypes.h"
#include "base/containers/hash_tables.h"
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_ptr.h"
#include "base/observer_list.h"
#include "gpu/command_buffer/common/value_state.h"
#include "gpu/gpu_export.h"
namespace content {
class GpuChannel;
}
namespace gpu {
namespace gles2 {
class ValuebufferManager;
class GPU_EXPORT SubscriptionRefSet
: public base::RefCounted<SubscriptionRefSet> {
public:
class GPU_EXPORT Observer {
public:
virtual ~Observer();
virtual void OnAddSubscription(unsigned int target) = 0;
virtual void OnRemoveSubscription(unsigned int target) = 0;
};
SubscriptionRefSet();
void AddObserver(Observer* observer);
void RemoveObserver(Observer* observer);
protected:
virtual ~SubscriptionRefSet();
private:
friend class base::RefCounted<SubscriptionRefSet>;
friend class ValuebufferManager;
typedef base::hash_map<unsigned int, int> RefSet;
void AddSubscription(unsigned int target);
void RemoveSubscription(unsigned int target);
RefSet reference_set_;
base::ObserverList<Observer, true> observers_;
DISALLOW_COPY_AND_ASSIGN(SubscriptionRefSet);
};
class GPU_EXPORT Valuebuffer : public base::RefCounted<Valuebuffer> {
public:
Valuebuffer(ValuebufferManager* manager, unsigned int client_id);
unsigned int client_id() const { return client_id_; }
bool IsDeleted() const { return client_id_ == 0; }
void MarkAsValid() { has_been_bound_ = true; }
bool IsValid() const { return has_been_bound_ && !IsDeleted(); }
void AddSubscription(unsigned int subscription);
void RemoveSubscription(unsigned int subscription);
// Returns true if this Valuebuffer is subscribed to subscription
bool IsSubscribed(unsigned int subscription);
// Returns the active state for a given target in this Valuebuffer
// returns NULL if target state doesn't exist
const ValueState* GetState(unsigned int target) const;
private:
friend class ValuebufferManager;
friend class base::RefCounted<Valuebuffer>;
typedef base::hash_set<unsigned int> SubscriptionSet;
~Valuebuffer();
void UpdateState(const ValueStateMap* pending_state);
void MarkAsDeleted() { client_id_ = 0; }
// ValuebufferManager that owns this Valuebuffer.
ValuebufferManager* manager_;
// Client side Valuebuffer id.
unsigned int client_id_;
// Whether this Valuebuffer has ever been bound.
bool has_been_bound_;
SubscriptionSet subscriptions_;
scoped_refptr<ValueStateMap> active_state_map_;
};
class GPU_EXPORT ValuebufferManager {
public:
ValuebufferManager(SubscriptionRefSet* ref_set, ValueStateMap* state_map);
~ValuebufferManager();
// Must call before destruction.
void Destroy();
// Creates a Valuebuffer for the given Valuebuffer ids.
void CreateValuebuffer(unsigned int client_id);
// Gets the Valuebuffer for the given Valuebuffer id.
Valuebuffer* GetValuebuffer(unsigned int client_id);
// Removes a Valuebuffer for the given Valuebuffer id.
void RemoveValuebuffer(unsigned int client_id);
// Updates the value state for the given Valuebuffer
void UpdateValuebufferState(Valuebuffer* valuebuffer);
static uint32 ApiTypeForSubscriptionTarget(unsigned int target);
private:
friend class Valuebuffer;
typedef base::hash_map<unsigned int, scoped_refptr<Valuebuffer>>
ValuebufferMap;
void StartTracking(Valuebuffer* valuebuffer);
void StopTracking(Valuebuffer* valuebuffer);
void NotifyAddSubscription(unsigned int target);
void NotifyRemoveSubscription(unsigned int target);
// Counts the number of Valuebuffer allocated with 'this' as its manager.
// Allows to check no Valuebuffer will outlive this.
unsigned int valuebuffer_count_;
// Info for each Valuebuffer in the system.
ValuebufferMap valuebuffer_map_;
// Current value state in the system
// Updated by GpuChannel
scoped_refptr<ValueStateMap> pending_state_map_;
// Subscription targets which are currently subscribed and how
// many value buffers are currently subscribed to each
scoped_refptr<SubscriptionRefSet> subscription_ref_set_;
DISALLOW_COPY_AND_ASSIGN(ValuebufferManager);
};
} // namespace gles2
} // namespace gpu
#endif // GPU_COMMAND_BUFFER_SERVICE_VALUEBUFFER_MANAGER_H_