| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef GPU_COMMAND_BUFFER_SERVICE_VERTEX_ARRAY_MANAGER_H_ | |
| #define GPU_COMMAND_BUFFER_SERVICE_VERTEX_ARRAY_MANAGER_H_ | |
| #include <stdint.h> | |
| #include "base/containers/hash_tables.h" | |
| #include "base/logging.h" | |
| #include "base/macros.h" | |
| #include "base/memory/ref_counted.h" | |
| #include "gpu/command_buffer/service/gl_utils.h" | |
| #include "gpu/gpu_export.h" | |
| namespace gpu { | |
| namespace gles2 { | |
| class VertexAttribManager; | |
| // This class keeps track of the vertex arrays and their sizes so we can do | |
| // bounds checking. | |
| class GPU_EXPORT VertexArrayManager { | |
| public: | |
| VertexArrayManager(); | |
| ~VertexArrayManager(); | |
| // Must call before destruction. | |
| void Destroy(bool have_context); | |
| // Creates a VertexAttribManager and if client_visible, | |
| // maps it to the client_id. | |
| scoped_refptr<VertexAttribManager> CreateVertexAttribManager( | |
| GLuint client_id, | |
| GLuint service_id, | |
| uint32_t num_vertex_attribs, | |
| bool client_visible); | |
| // Gets the vertex attrib manager for the given vertex array. | |
| VertexAttribManager* GetVertexAttribManager(GLuint client_id); | |
| // Removes the vertex attrib manager for the given vertex array. | |
| void RemoveVertexAttribManager(GLuint client_id); | |
| // Gets a client id for a given service id. | |
| bool GetClientId(GLuint service_id, GLuint* client_id) const; | |
| private: | |
| friend class VertexAttribManager; | |
| void StartTracking(VertexAttribManager* vertex_attrib_manager); | |
| void StopTracking(VertexAttribManager* vertex_attrib_manager); | |
| // Info for each vertex array in the system. | |
| typedef base::hash_map<GLuint, scoped_refptr<VertexAttribManager> > | |
| VertexAttribManagerMap; | |
| VertexAttribManagerMap client_vertex_attrib_managers_; | |
| // Vertex attrib managers for emulation purposes, not visible to clients. | |
| std::vector<scoped_refptr<VertexAttribManager>> other_vertex_attrib_managers_; | |
| // Counts the number of VertexArrayInfo allocated with 'this' as its manager. | |
| // Allows to check no VertexArrayInfo will outlive this. | |
| unsigned int vertex_attrib_manager_count_; | |
| bool have_context_; | |
| DISALLOW_COPY_AND_ASSIGN(VertexArrayManager); | |
| }; | |
| } // namespace gles2 | |
| } // namespace gpu | |
| #endif // GPU_COMMAND_BUFFER_SERVICE_VERTEX_ARRAY_MANAGER_H_ |