| // Copyright 2014 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #include <GLES2/gl2.h> | |
| #include <GLES2/gl2ext.h> | |
| #include "base/logging.h" | |
| #include "gpu/command_buffer/tests/gl_manager.h" | |
| #include "gpu/command_buffer/tests/gl_test_utils.h" | |
| #include "testing/gmock/include/gmock/gmock.h" | |
| #include "testing/gtest/include/gtest/gtest.h" | |
| namespace gpu { | |
| class GLSharedResources : public testing::Test { | |
| protected: | |
| void SetUp() override { | |
| GLManager::Options options; | |
| options.bind_generates_resource = true; | |
| gl1_.Initialize(options); | |
| options.share_group_manager = &gl1_; | |
| gl2_.Initialize(options); | |
| } | |
| void TearDown() override { | |
| gl1_.Destroy(); | |
| gl2_.Destroy(); | |
| } | |
| GLManager gl1_; | |
| GLManager gl2_; | |
| }; | |
| // Test that GL creating/deleting works across context. | |
| TEST_F(GLSharedResources, CreateDelete) { | |
| gl1_.MakeCurrent(); | |
| GLuint tex = 0; | |
| glGenTextures(1, &tex); | |
| gl2_.MakeCurrent(); | |
| glBindTexture(GL_TEXTURE_2D, tex); | |
| glDeleteTextures(1, &tex); | |
| gl1_.MakeCurrent(); | |
| glBindTexture(GL_TEXTURE_2D,tex); | |
| GLTestHelper::CheckGLError("no errors", __LINE__); | |
| gl2_.MakeCurrent(); | |
| GLTestHelper::CheckGLError("no errors", __LINE__); | |
| } | |
| } // namespace gpu | |