| // Copyright 2014 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #include <GLES2/gl2.h> | |
| #include <GLES2/gl2ext.h> | |
| #include <stdint.h> | |
| #include <memory> | |
| #include "gpu/command_buffer/service/feature_info.h" | |
| #include "gpu/command_buffer/tests/gl_manager.h" | |
| #include "gpu/command_buffer/tests/gl_test_utils.h" | |
| #include "testing/gmock/include/gmock/gmock.h" | |
| #include "testing/gtest/include/gtest/gtest.h" | |
| namespace gpu { | |
| class GLTest : public testing::Test { | |
| protected: | |
| void SetUp() override { gl_.Initialize(GLManager::Options()); } | |
| void TearDown() override { gl_.Destroy(); } | |
| GLManager gl_; | |
| }; | |
| // Test that GL is at least minimally working. | |
| TEST_F(GLTest, Basic) { | |
| glClearColor(0.0f, 1.0f, 0.0f, 1.0f); | |
| glClear(GL_COLOR_BUFFER_BIT); | |
| uint8_t expected[] = { | |
| 0, 255, 0, 255, | |
| }; | |
| EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, 1, 1, 0, expected, nullptr)); | |
| GLTestHelper::CheckGLError("no errors", __LINE__); | |
| } | |
| TEST_F(GLTest, BasicFBO) { | |
| GLuint tex = 0; | |
| glGenTextures(1, &tex); | |
| GLuint fbo = 0; | |
| glGenFramebuffers(1, &fbo); | |
| glBindTexture(GL_TEXTURE_2D, tex); | |
| std::unique_ptr<uint8_t[]> pixels(new uint8_t[16 * 16 * 4]); | |
| memset(pixels.get(), 0, 16*16*4); | |
| glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, | |
| pixels.get()); | |
| glGenerateMipmap(GL_TEXTURE_2D); | |
| glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | |
| glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | |
| glBindFramebuffer(GL_FRAMEBUFFER, fbo); | |
| glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, | |
| tex, 0); | |
| EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE), | |
| glCheckFramebufferStatus(GL_FRAMEBUFFER)); | |
| glClearColor(0.0f, 1.0f, 0.0f, 1.0f); | |
| glClear(GL_COLOR_BUFFER_BIT); | |
| uint8_t expected[] = { | |
| 0, 255, 0, 255, | |
| }; | |
| EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, 16, 16, 0, expected, nullptr)); | |
| glDeleteFramebuffers(1, &fbo); | |
| glDeleteTextures(1, &tex); | |
| GLTestHelper::CheckGLError("no errors", __LINE__); | |
| } | |
| TEST_F(GLTest, SimpleShader) { | |
| static const char* v_shader_str = | |
| "attribute vec4 a_Position;\n" | |
| "void main()\n" | |
| "{\n" | |
| " gl_Position = a_Position;\n" | |
| "}\n"; | |
| static const char* f_shader_str = | |
| "precision mediump float;\n" | |
| "void main()\n" | |
| "{\n" | |
| " gl_FragColor = vec4(0.0, 1.0, 0.0, 1.0);\n" | |
| "}\n"; | |
| GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); | |
| glUseProgram(program); | |
| GLuint position_loc = glGetAttribLocation(program, "a_Position"); | |
| GLTestHelper::SetupUnitQuad(position_loc); | |
| uint8_t expected_clear[] = { | |
| 127, 0, 255, 0, | |
| }; | |
| glClearColor(0.5f, 0.0f, 1.0f, 0.0f); | |
| glClear(GL_COLOR_BUFFER_BIT); | |
| EXPECT_TRUE( | |
| GLTestHelper::CheckPixels(0, 0, 1, 1, 1, expected_clear, nullptr)); | |
| uint8_t expected_draw[] = { | |
| 0, 255, 0, 255, | |
| }; | |
| glDrawArrays(GL_TRIANGLES, 0, 6); | |
| EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, 1, 1, 0, expected_draw, nullptr)); | |
| } | |
| TEST_F(GLTest, FeatureFlagsMatchCapabilities) { | |
| scoped_refptr<gles2::FeatureInfo> features = | |
| new gles2::FeatureInfo(gl_.workarounds()); | |
| features->InitializeForTesting(); | |
| const auto& caps = gl_.GetCapabilities(); | |
| const auto& flags = features->feature_flags(); | |
| EXPECT_EQ(caps.egl_image_external, flags.oes_egl_image_external); | |
| EXPECT_EQ(caps.texture_format_bgra8888, flags.ext_texture_format_bgra8888); | |
| EXPECT_EQ(caps.texture_format_etc1, flags.oes_compressed_etc1_rgb8_texture); | |
| EXPECT_EQ(caps.texture_rectangle, flags.arb_texture_rectangle); | |
| EXPECT_EQ(caps.texture_usage, flags.angle_texture_usage); | |
| EXPECT_EQ(caps.texture_storage, flags.ext_texture_storage); | |
| EXPECT_EQ(caps.discard_framebuffer, flags.ext_discard_framebuffer); | |
| EXPECT_EQ(caps.sync_query, flags.chromium_sync_query); | |
| EXPECT_EQ(caps.blend_equation_advanced, flags.blend_equation_advanced); | |
| EXPECT_EQ(caps.blend_equation_advanced_coherent, | |
| flags.blend_equation_advanced_coherent); | |
| EXPECT_EQ(caps.texture_rg, flags.ext_texture_rg); | |
| EXPECT_EQ(caps.image_ycbcr_422, flags.chromium_image_ycbcr_422); | |
| EXPECT_EQ(caps.image_ycbcr_420v, flags.chromium_image_ycbcr_420v); | |
| EXPECT_EQ(caps.render_buffer_format_bgra8888, | |
| flags.ext_render_buffer_format_bgra8888); | |
| EXPECT_EQ(caps.occlusion_query_boolean, flags.occlusion_query_boolean); | |
| } | |
| TEST_F(GLTest, GetString) { | |
| EXPECT_STREQ( | |
| "OpenGL ES 2.0 Chromium", | |
| reinterpret_cast<const char*>(glGetString(GL_VERSION))); | |
| EXPECT_STREQ( | |
| "OpenGL ES GLSL ES 1.0 Chromium", | |
| reinterpret_cast<const char*>(glGetString(GL_SHADING_LANGUAGE_VERSION))); | |
| } | |
| } // namespace gpu |