blob: bd4e325e0eecdc002a39c89a6b63c71ed17c2dd1 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/test/test_suite.h"
#include "base/file_path.h"
#include "base/path_service.h"
#include "build/build_config.h"
#include "ui/base/resource/resource_bundle.h"
#include "ui/base/ui_base_paths.h"
#include "ui/gfx/gfx_paths.h"
#if defined(OS_MACOSX)
#include "base/mac/bundle_locations.h"
#endif
namespace ui {
namespace test {
UITestSuite::UITestSuite(int argc, char** argv) : base::TestSuite(argc, argv) {}
void UITestSuite::Initialize() {
base::TestSuite::Initialize();
ui::RegisterPathProvider();
gfx::RegisterPathProvider();
#if defined(OS_MACOSX)
// Look in the framework bundle for resources.
// TODO(port): make a resource bundle for non-app exes. What's done here
// isn't really right because this code needs to depend on chrome_dll
// being built. This is inappropriate in app.
FilePath path;
PathService::Get(base::DIR_EXE, &path);
#if defined(GOOGLE_CHROME_BUILD)
path = path.AppendASCII("Google Chrome Framework.framework");
#elif defined(CHROMIUM_BUILD)
path = path.AppendASCII("Chromium Framework.framework");
#else
#error Unknown branding
#endif
base::mac::SetOverrideFrameworkBundlePath(path);
#elif defined(OS_POSIX)
FilePath pak_dir;
PathService::Get(base::DIR_MODULE, &pak_dir);
pak_dir = pak_dir.AppendASCII("ui_unittests_strings");
PathService::Override(ui::DIR_LOCALES, pak_dir);
PathService::Override(ui::FILE_RESOURCES_PAK,
pak_dir.AppendASCII("ui_resources.pak"));
#endif // defined(OS_MACOSX)
// Force unittests to run using en-US so if we test against string
// output, it'll pass regardless of the system language.
ui::ResourceBundle::InitSharedInstanceWithLocale("en-US");
}
void UITestSuite::Shutdown() {
ui::ResourceBundle::CleanupSharedInstance();
#if defined(OS_MACOSX)
base::mac::SetOverrideFrameworkBundle(NULL);
#endif
base::TestSuite::Shutdown();
}
} // namespace test
} // namespace ui