| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "base/timer/timer.h" |
| |
| #include <stddef.h> |
| |
| #include <utility> |
| |
| #include "base/check.h" |
| #include "base/feature_list.h" |
| #include "base/memory/ptr_util.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/threading/platform_thread.h" |
| #include "base/threading/sequenced_task_runner_handle.h" |
| #include "base/time/tick_clock.h" |
| |
| namespace base { |
| namespace internal { |
| |
| namespace { |
| |
| // This feature controls whether or not the scheduled task is always abandoned |
| // when the timer is stopped or reset. The re-use of the scheduled task is an |
| // optimization that ensures a timer can not leave multiple canceled tasks in |
| // the task queue. |
| constexpr Feature kAlwaysAbandonScheduledTask{"AlwaysAbandonScheduledTask", |
| FEATURE_DISABLED_BY_DEFAULT}; |
| |
| // Cache of the state of the kAlwaysAbandonScheduledTask feature. This avoids |
| // the need to constantly query its enabled state through |
| // FeatureList::IsEnabled(). |
| bool g_is_always_abandon_scheduled_task_enabled = |
| kAlwaysAbandonScheduledTask.default_state == FEATURE_ENABLED_BY_DEFAULT; |
| |
| } // namespace |
| |
| // TaskDestructionDetector's role is to detect when the scheduled task is |
| // deleted without being executed. It can be disabled when the timer no longer |
| // wants to be notified. |
| class TaskDestructionDetector { |
| public: |
| explicit TaskDestructionDetector(TimerBase* timer) : timer_(timer) {} |
| |
| TaskDestructionDetector(const TaskDestructionDetector&) = delete; |
| TaskDestructionDetector& operator=(const TaskDestructionDetector&) = delete; |
| |
| ~TaskDestructionDetector() { |
| // If this instance is getting destroyed before it was disabled, notify the |
| // timer. |
| if (timer_) |
| timer_->OnTaskDestroyed(); |
| } |
| |
| // Disables this instance so that the timer is no longer notified in the |
| // destructor. |
| void Disable() { timer_ = nullptr; } |
| |
| private: |
| // `timer_` is not a raw_ptr<...> for performance reasons (based on analysis |
| // of sampling profiler data and tab_search:top100:2020). |
| TimerBase* timer_; |
| }; |
| |
| // static |
| void TimerBase::InitializeFeatures() { |
| g_is_always_abandon_scheduled_task_enabled = |
| FeatureList::IsEnabled(kAlwaysAbandonScheduledTask); |
| } |
| |
| TimerBase::TimerBase(const Location& posted_from) |
| : posted_from_(posted_from), task_destruction_detector_(nullptr) { |
| // It is safe for the timer to be created on a different thread/sequence than |
| // the one from which the timer APIs are called. The first call to the |
| // checker's CalledOnValidSequence() method will re-bind the checker, and |
| // later calls will verify that the same task runner is used. |
| DETACH_FROM_SEQUENCE(sequence_checker_); |
| } |
| |
| TimerBase::~TimerBase() { |
| DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); |
| AbandonScheduledTask(); |
| } |
| |
| bool TimerBase::IsRunning() const { |
| DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); |
| return is_running_; |
| } |
| |
| void TimerBase::SetTaskRunner(scoped_refptr<SequencedTaskRunner> task_runner) { |
| DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); |
| DCHECK(task_runner->RunsTasksInCurrentSequence()); |
| DCHECK(!IsRunning()); |
| task_runner_.swap(task_runner); |
| } |
| |
| scoped_refptr<SequencedTaskRunner> TimerBase::GetTaskRunner() { |
| return task_runner_ ? task_runner_ : SequencedTaskRunnerHandle::Get(); |
| } |
| |
| void TimerBase::OnTaskDestroyed() { |
| DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); |
| |
| DCHECK(task_destruction_detector_); |
| task_destruction_detector_ = nullptr; |
| |
| delayed_task_handle_.CancelTask(); |
| is_running_ = false; |
| |
| // It's safe to destroy or restart Timer on another sequence after it has been |
| // stopped. |
| DETACH_FROM_SEQUENCE(sequence_checker_); |
| |
| OnStop(); |
| // No more member accesses here: |this| could be deleted after OnStop() call. |
| } |
| |
| void TimerBase::Stop() { |
| DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); |
| |
| is_running_ = false; |
| AbandonScheduledTask(); |
| |
| OnStop(); |
| // No more member accesses here: |this| could be deleted after Stop() call. |
| } |
| |
| void TimerBase::AbandonScheduledTask() { |
| DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); |
| |
| if (task_destruction_detector_) { |
| task_destruction_detector_->Disable(); |
| task_destruction_detector_ = nullptr; |
| |
| DCHECK(delayed_task_handle_.IsValid()); |
| delayed_task_handle_.CancelTask(); |
| } |
| |
| // It's safe to destroy or restart Timer on another sequence after the task is |
| // abandoned. |
| DETACH_FROM_SEQUENCE(sequence_checker_); |
| } |
| |
| DelayTimerBase::DelayTimerBase(const TickClock* tick_clock) |
| : tick_clock_(tick_clock) {} |
| |
| DelayTimerBase::DelayTimerBase(const Location& posted_from, |
| TimeDelta delay, |
| const TickClock* tick_clock) |
| : TimerBase(posted_from), delay_(delay), tick_clock_(tick_clock) {} |
| |
| DelayTimerBase::~DelayTimerBase() = default; |
| |
| TimeDelta DelayTimerBase::GetCurrentDelay() const { |
| DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); |
| return delay_; |
| } |
| |
| void DelayTimerBase::StartInternal(const Location& posted_from, |
| TimeDelta delay) { |
| DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); |
| |
| posted_from_ = posted_from; |
| delay_ = delay; |
| |
| Reset(); |
| } |
| |
| void DelayTimerBase::AbandonAndStop() { |
| // Note: Stop() is more or less re-implemented here because it cannot be |
| // called without rebinding the |sequence_checker_| to the current sequence |
| // after the call to AbandonScheduledTask(). |
| DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); |
| |
| is_running_ = false; |
| |
| AbandonScheduledTask(); |
| |
| OnStop(); |
| // No more member accesses here: |this| could be deleted at this point. |
| } |
| |
| void DelayTimerBase::Reset() { |
| DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); |
| |
| EnsureNonNullUserTask(); |
| |
| if (!g_is_always_abandon_scheduled_task_enabled) { |
| // If there's no pending task, start one up and return. |
| if (!task_destruction_detector_) { |
| ScheduleNewTask(delay_); |
| return; |
| } |
| |
| // Set the new |desired_run_time_|. |
| if (delay_ > Microseconds(0)) |
| desired_run_time_ = Now() + delay_; |
| else |
| desired_run_time_ = TimeTicks(); |
| |
| // We can use the existing scheduled task if it arrives before the new |
| // |desired_run_time_|. |
| if (desired_run_time_ >= scheduled_run_time_) { |
| is_running_ = true; |
| return; |
| } |
| } |
| |
| // We can't reuse the |scheduled_task_|, so abandon it and post a new one. |
| AbandonScheduledTask(); |
| ScheduleNewTask(delay_); |
| } |
| |
| // TODO(1262205): Merge with TimerBase::Stop() once the "always abandon |
| // scheduled task" feature is launched. |
| void DelayTimerBase::Stop() { |
| DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); |
| |
| is_running_ = false; |
| if (g_is_always_abandon_scheduled_task_enabled) |
| AbandonScheduledTask(); |
| |
| OnStop(); |
| // No more member accesses here: |this| could be deleted after Stop() call. |
| } |
| |
| void DelayTimerBase::ScheduleNewTask(TimeDelta delay) { |
| DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); |
| DCHECK(!task_destruction_detector_); |
| is_running_ = true; |
| auto task_destruction_detector = |
| std::make_unique<TaskDestructionDetector>(this); |
| task_destruction_detector_ = task_destruction_detector.get(); |
| |
| // Ignore negative deltas. |
| // TODO(pmonette): Fix callers providing negative deltas and ban passing them. |
| if (delay < TimeDelta()) |
| delay = TimeDelta(); |
| |
| delayed_task_handle_ = GetTaskRunner()->PostCancelableDelayedTask( |
| base::subtle::PostDelayedTaskPassKey(), posted_from_, |
| BindOnce(&DelayTimerBase::OnScheduledTaskInvoked, Unretained(this), |
| std::move(task_destruction_detector)), |
| delay); |
| scheduled_run_time_ = desired_run_time_ = Now() + delay; |
| } |
| |
| TimeTicks DelayTimerBase::Now() const { |
| DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); |
| return tick_clock_ ? tick_clock_->NowTicks() : TimeTicks::Now(); |
| } |
| |
| void DelayTimerBase::OnScheduledTaskInvoked( |
| std::unique_ptr<TaskDestructionDetector> task_destruction_detector) { |
| DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); |
| DCHECK(!delayed_task_handle_.IsValid()); |
| |
| // The scheduled task is currently running so its destruction detector is no |
| // longer needed. |
| task_destruction_detector->Disable(); |
| task_destruction_detector_ = nullptr; |
| task_destruction_detector.reset(); |
| |
| // The timer may have been stopped. |
| if (!is_running_) |
| return; |
| |
| // First check if we need to delay the task because of a new target time. |
| if (desired_run_time_ > scheduled_run_time_) { |
| // Now() can be expensive, so only call it if we know the user has changed |
| // the |desired_run_time_|. |
| TimeTicks now = Now(); |
| // Task runner may have called us late anyway, so only post a continuation |
| // task if the |desired_run_time_| is in the future. |
| if (desired_run_time_ > now) { |
| // Post a new task to span the remaining time. |
| ScheduleNewTask(desired_run_time_ - now); |
| return; |
| } |
| } |
| |
| RunUserTask(); |
| // No more member accesses here: |this| could be deleted at this point. |
| } |
| |
| } // namespace internal |
| |
| OneShotTimer::OneShotTimer() = default; |
| OneShotTimer::OneShotTimer(const TickClock* tick_clock) |
| : internal::DelayTimerBase(tick_clock) {} |
| OneShotTimer::~OneShotTimer() = default; |
| |
| void OneShotTimer::Start(const Location& posted_from, |
| TimeDelta delay, |
| OnceClosure user_task) { |
| user_task_ = std::move(user_task); |
| StartInternal(posted_from, delay); |
| } |
| |
| void OneShotTimer::FireNow() { |
| DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); |
| DCHECK(!task_runner_) << "FireNow() is incompatible with SetTaskRunner()"; |
| DCHECK(IsRunning()); |
| |
| RunUserTask(); |
| } |
| |
| void OneShotTimer::OnStop() { |
| user_task_.Reset(); |
| // No more member accesses here: |this| could be deleted after freeing |
| // |user_task_|. |
| } |
| |
| void OneShotTimer::RunUserTask() { |
| // Make a local copy of the task to run. The Stop method will reset the |
| // |user_task_| member. |
| OnceClosure task = std::move(user_task_); |
| Stop(); |
| DCHECK(task); |
| std::move(task).Run(); |
| // No more member accesses here: |this| could be deleted at this point. |
| } |
| |
| void OneShotTimer::EnsureNonNullUserTask() { |
| DCHECK(user_task_); |
| } |
| |
| RepeatingTimer::RepeatingTimer() = default; |
| RepeatingTimer::RepeatingTimer(const TickClock* tick_clock) |
| : internal::DelayTimerBase(tick_clock) {} |
| RepeatingTimer::~RepeatingTimer() = default; |
| |
| RepeatingTimer::RepeatingTimer(const Location& posted_from, |
| TimeDelta delay, |
| RepeatingClosure user_task) |
| : internal::DelayTimerBase(posted_from, delay), |
| user_task_(std::move(user_task)) {} |
| RepeatingTimer::RepeatingTimer(const Location& posted_from, |
| TimeDelta delay, |
| RepeatingClosure user_task, |
| const TickClock* tick_clock) |
| : internal::DelayTimerBase(posted_from, delay, tick_clock), |
| user_task_(std::move(user_task)) {} |
| |
| void RepeatingTimer::Start(const Location& posted_from, |
| TimeDelta delay, |
| RepeatingClosure user_task) { |
| user_task_ = std::move(user_task); |
| StartInternal(posted_from, delay); |
| } |
| |
| void RepeatingTimer::OnStop() {} |
| void RepeatingTimer::RunUserTask() { |
| // Make a local copy of the task to run in case the task destroy the timer |
| // instance. |
| RepeatingClosure task = user_task_; |
| ScheduleNewTask(GetCurrentDelay()); |
| task.Run(); |
| // No more member accesses here: |this| could be deleted at this point. |
| } |
| |
| void RepeatingTimer::EnsureNonNullUserTask() { |
| DCHECK(user_task_); |
| } |
| |
| RetainingOneShotTimer::RetainingOneShotTimer() = default; |
| RetainingOneShotTimer::RetainingOneShotTimer(const TickClock* tick_clock) |
| : internal::DelayTimerBase(tick_clock) {} |
| RetainingOneShotTimer::~RetainingOneShotTimer() = default; |
| |
| RetainingOneShotTimer::RetainingOneShotTimer(const Location& posted_from, |
| TimeDelta delay, |
| RepeatingClosure user_task) |
| : internal::DelayTimerBase(posted_from, delay), |
| user_task_(std::move(user_task)) {} |
| RetainingOneShotTimer::RetainingOneShotTimer(const Location& posted_from, |
| TimeDelta delay, |
| RepeatingClosure user_task, |
| const TickClock* tick_clock) |
| : internal::DelayTimerBase(posted_from, delay, tick_clock), |
| user_task_(std::move(user_task)) {} |
| |
| void RetainingOneShotTimer::Start(const Location& posted_from, |
| TimeDelta delay, |
| RepeatingClosure user_task) { |
| user_task_ = std::move(user_task); |
| StartInternal(posted_from, delay); |
| } |
| |
| void RetainingOneShotTimer::OnStop() {} |
| void RetainingOneShotTimer::RunUserTask() { |
| // Make a local copy of the task to run in case the task destroys the timer |
| // instance. |
| RepeatingClosure task = user_task_; |
| Stop(); |
| task.Run(); |
| // No more member accesses here: |this| could be deleted at this point. |
| } |
| |
| void RetainingOneShotTimer::EnsureNonNullUserTask() { |
| DCHECK(user_task_); |
| } |
| |
| DeadlineTimer::DeadlineTimer() = default; |
| DeadlineTimer::~DeadlineTimer() = default; |
| |
| void DeadlineTimer::Start(const Location& posted_from, |
| TimeTicks deadline, |
| OnceClosure user_task, |
| ExactDeadline exact) { |
| DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); |
| user_task_ = std::move(user_task); |
| posted_from_ = posted_from; |
| subtle::DelayPolicy delay_policy = |
| exact ? subtle::DelayPolicy::kPrecise |
| : subtle::DelayPolicy::kFlexiblePreferEarly; |
| |
| ScheduleNewTask(deadline, delay_policy); |
| } |
| |
| void DeadlineTimer::OnStop() { |
| user_task_.Reset(); |
| // No more member accesses here: |this| could be deleted after freeing |
| // |user_task_|. |
| } |
| |
| void DeadlineTimer::RunUserTask() { |
| // Make a local copy of the task to run. The Stop method will reset the |
| // |user_task_| member. |
| OnceClosure task = std::move(user_task_); |
| Stop(); |
| std::move(task).Run(); |
| // No more member accesses here: |this| could be deleted at this point. |
| } |
| |
| void DeadlineTimer::ScheduleNewTask(TimeTicks deadline, |
| subtle::DelayPolicy delay_policy) { |
| DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); |
| DCHECK(!task_destruction_detector_); |
| is_running_ = true; |
| auto task_destruction_detector = |
| std::make_unique<internal::TaskDestructionDetector>(this); |
| task_destruction_detector_ = task_destruction_detector.get(); |
| |
| delayed_task_handle_ = GetTaskRunner()->PostCancelableDelayedTaskAt( |
| base::subtle::PostDelayedTaskPassKey(), posted_from_, |
| BindOnce(&DeadlineTimer::OnScheduledTaskInvoked, Unretained(this), |
| std::move(task_destruction_detector)), |
| deadline, delay_policy); |
| } |
| |
| void DeadlineTimer::OnScheduledTaskInvoked( |
| std::unique_ptr<internal::TaskDestructionDetector> |
| task_destruction_detector) { |
| DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); |
| DCHECK(!delayed_task_handle_.IsValid()); |
| |
| // The scheduled task is currently running so its destruction detector is no |
| // longer needed. |
| task_destruction_detector->Disable(); |
| task_destruction_detector_ = nullptr; |
| task_destruction_detector.reset(); |
| |
| RunUserTask(); |
| // No more member accesses here: |this| could be deleted at this point. |
| } |
| |
| } // namespace base |