blob: f78d5dfa16313c7d453187220587c4ec8e22eee1 [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "modules/xr/XRDevicePose.h"
#include "modules/xr/XRSession.h"
#include "modules/xr/XRUtils.h"
#include "modules/xr/XRView.h"
namespace blink {
XRDevicePose::XRDevicePose(
XRSession* session,
std::unique_ptr<TransformationMatrix> pose_model_matrix)
: session_(session), pose_model_matrix_(std::move(pose_model_matrix)) {}
DOMFloat32Array* XRDevicePose::poseModelMatrix() const {
if (!pose_model_matrix_)
return nullptr;
return transformationMatrixToFloat32Array(*pose_model_matrix_);
}
DOMFloat32Array* XRDevicePose::getViewMatrix(XRView* view) {
if (view->session() != session_)
return nullptr;
if (!pose_model_matrix_->IsInvertible())
return nullptr;
TransformationMatrix view_matrix(pose_model_matrix_->Inverse());
// Transform by the negative offset, since we're operating on the inverted
// matrix
const FloatPoint3D& view_offset = view->offset();
view_matrix.PostTranslate3d(-view_offset.X(), -view_offset.Y(),
-view_offset.Z());
return transformationMatrixToFloat32Array(view_matrix);
}
void XRDevicePose::Trace(blink::Visitor* visitor) {
visitor->Trace(session_);
ScriptWrappable::Trace(visitor);
}
} // namespace blink