blob: a56e75cc8499940a5158e2a5ca843f8817d042ff [file] [log] [blame]
// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef GPU_COMMAND_BUFFER_CLIENT_LOGGING_H_
#define GPU_COMMAND_BUFFER_CLIENT_LOGGING_H_
#include "base/logging.h"
#include "base/macros.h"
#include "gpu/command_buffer/client/gles2_impl_export.h"
// Macros to log information if DCHECK_IS_ON() and --enable-gpu-client-logging
// flag is set. Code is optimized out if DCHECK is disabled. Requires that a
// LogSettings named log_settings_ is in scope whenever a macro is used.
//
// Example usage:
//
// class Foo {
// public:
// Foo() {
// GPU_CLIENT_LOG("[" << LogPrefix() << "] Hello world");
// GPU_CLIENT_LOG_CODE_BLOCK({
// for (int i = 0; i < 10; ++i) {
// GPU_CLIENT_LOG_CODE_BLOCK("Hello again");
// }
// });
// }
//
// std::string LogPrefix() { return "Foo"; }
//
// private:
// LogSettings log_settings_;
// };
#if DCHECK_IS_ON() && !defined(__native_client__) && \
!defined(GLES2_CONFORMANCE_TESTS) && !defined(GLES2_INLINE_OPTIMIZATION)
#define GPU_CLIENT_DEBUG
#endif
#if defined(GPU_CLIENT_DEBUG)
#define GPU_CLIENT_LOG(args) DLOG_IF(INFO, log_settings_.enabled()) << args;
#define GPU_CLIENT_LOG_CODE_BLOCK(code) code
#define GPU_CLIENT_DCHECK_CODE_BLOCK(code) code
#else // !defined(GPU_CLIENT_DEBUG)
#define GPU_CLIENT_LOG(args)
#define GPU_CLIENT_LOG_CODE_BLOCK(code)
#define GPU_CLIENT_DCHECK_CODE_BLOCK(code)
#endif // defined(GPU_CLIENT_DEBUG)
namespace gpu {
// Caches whether --enable-gpu-client-logging is set.
class GLES2_IMPL_EXPORT LogSettings {
public:
LogSettings();
~LogSettings();
bool enabled() { return enabled_; }
private:
bool enabled_;
DISALLOW_COPY_AND_ASSIGN(LogSettings);
};
} // namespace gpu
#endif // GPU_COMMAND_BUFFER_CLIENT_LOGGING_H_