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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_AUTOFILL_CORE_COMMON_PASSWORD_FORM_FILL_DATA_H_
#define COMPONENTS_AUTOFILL_CORE_COMMON_PASSWORD_FORM_FILL_DATA_H_
#include <map>
#include "components/autofill/core/common/form_data.h"
#include "components/autofill/core/common/password_form.h"
namespace autofill {
struct PasswordAndRealm {
base::string16 password;
std::string realm;
};
// Structure used for autofilling password forms. Note that the realms in this
// struct are only set when the password's realm differs from the realm of the
// form that we are filling.
struct PasswordFormFillData {
typedef std::map<base::string16, PasswordAndRealm> LoginCollection;
// If |has_renderer_ids| == true then |form_renderer_id| contains the unique
// renderer form id. No special values for |has_renderer_ids| == false case
// was introduced because the absent of ids is just temprorary situation while
// the old form parsing still exists.
// If there is no form tag then |form_renderer_id| ==
// FormData::kNotSetFormRendererId.
// Username and Password elements renderer ids are in
// |username_field.unique_renderer_id| and |password_field.unique_renderer_id|
// correspondingly.
uint32_t form_renderer_id;
// The name of the form.
base::string16 name;
// An origin URL consists of the scheme, host, port and path; the rest is
// stripped.
GURL origin;
// The action target of the form; like |origin| URL consists of the scheme,
// host, port and path; the rest is stripped.
GURL action;
// Username and password input fields in the form.
FormFieldData username_field;
FormFieldData password_field;
// True if the server-side classification believes that the field may be
// pre-filled with a placeholder in the value attribute.
bool username_may_use_prefilled_placeholder = false;
// The signon realm of the preferred user/pass pair.
std::string preferred_realm;
// A list of other matching username->PasswordAndRealm pairs for the form.
LoginCollection additional_logins;
// Tells us whether we need to wait for the user to enter a valid username
// before we autofill the password. By default, this is off unless the
// PasswordManager determined there is an additional risk associated with this
// form. This can happen, for example, if action URI's of the observed form
// and our saved representation don't match up.
bool wait_for_username;
// True if renderer ids for form, username and password fields are present.
// TODO(https://crbug.com/831123): Remove this field when old parsing is
// removed and filling by renderer ids is by default.
bool has_renderer_ids = false;
PasswordFormFillData();
PasswordFormFillData(const PasswordFormFillData& other);
~PasswordFormFillData();
};
// Create a FillData structure in preparation for autofilling a form,
// from basic_data identifying which form to fill, and a collection of
// matching stored logins to use as username/password values.
// |preferred_match| should equal (address) one of matches.
// |wait_for_username_before_autofill| is true if we should not autofill
// anything until the user typed in a valid username and blurred the field.
// If |enable_possible_usernames| is true, we will populate possible_usernames
// in |result|.
void InitPasswordFormFillData(
const PasswordForm& form_on_page,
const std::map<base::string16, const PasswordForm*>& matches,
const PasswordForm* const preferred_match,
bool wait_for_username_before_autofill,
PasswordFormFillData* result);
// If |data.wait_for_username| is set, the renderer does not need to receive
// passwords, yet, and this function clears the password values from |data|.
PasswordFormFillData MaybeClearPasswordValues(const PasswordFormFillData& data);
} // namespace autofill
#endif // COMPONENTS_AUTOFILL_CORE_COMMON_PASSWORD_FORM_FILL_DATA_H__