blob: 12109ad59071cb497a7b5c90d373f7d97590ec44 [file] [log] [blame]
// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <stddef.h>
#include <array>
#include <memory>
#include <unordered_map>
#include "base/memory/raw_ptr.h"
#include "base/numerics/byte_conversions.h"
#include "base/task/single_thread_task_runner.h"
#include "cc/animation/animation_host.h"
#include "cc/input/scrollbar_animation_controller.h"
#include "cc/layers/append_quads_context.h"
#include "cc/layers/append_quads_data.h"
#include "cc/layers/nine_patch_thumb_scrollbar_layer.h"
#include "cc/layers/nine_patch_thumb_scrollbar_layer_impl.h"
#include "cc/layers/painted_scrollbar_layer.h"
#include "cc/layers/painted_scrollbar_layer_impl.h"
#include "cc/layers/scrollbar_layer_base.h"
#include "cc/layers/solid_color_scrollbar_layer.h"
#include "cc/layers/solid_color_scrollbar_layer_impl.h"
#include "cc/resources/ui_resource_manager.h"
#include "cc/test/fake_impl_task_runner_provider.h"
#include "cc/test/fake_layer_tree_host.h"
#include "cc/test/fake_layer_tree_host_client.h"
#include "cc/test/fake_layer_tree_host_impl.h"
#include "cc/test/fake_scrollbar.h"
#include "cc/test/fake_scrollbar_layer.h"
#include "cc/test/layer_tree_impl_test_base.h"
#include "cc/test/layer_tree_test.h"
#include "cc/test/stub_layer_tree_host_single_thread_client.h"
#include "cc/test/test_task_graph_runner.h"
#include "cc/trees/effect_node.h"
#include "cc/trees/layer_tree_host.h"
#include "cc/trees/layer_tree_impl.h"
#include "cc/trees/occlusion_tracker.h"
#include "cc/trees/scroll_node.h"
#include "cc/trees/single_thread_proxy.h"
#include "cc/trees/tree_synchronizer.h"
#include "components/viz/common/quads/solid_color_draw_quad.h"
#include "components/viz/test/test_context_provider.h"
#include "components/viz/test/test_raster_interface.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
using ::testing::Bool;
namespace cc {
class FakeResourceTrackingUIResourceManager : public UIResourceManager {
public:
FakeResourceTrackingUIResourceManager()
: next_id_(1),
total_ui_resource_created_(0),
total_ui_resource_deleted_(0) {}
~FakeResourceTrackingUIResourceManager() override = default;
UIResourceId CreateUIResource(UIResourceClient* content) override {
total_ui_resource_created_++;
UIResourceId nid = next_id_++;
ui_resource_bitmap_map_.insert(
std::make_pair(nid, content->GetBitmap(nid, false)));
return nid;
}
// Deletes a UI resource. May safely be called more than once.
void DeleteUIResource(UIResourceId id) override {
auto iter = ui_resource_bitmap_map_.find(id);
if (iter != ui_resource_bitmap_map_.end()) {
ui_resource_bitmap_map_.erase(iter);
total_ui_resource_deleted_++;
}
}
size_t UIResourceCount() { return ui_resource_bitmap_map_.size(); }
int TotalUIResourceDeleted() { return total_ui_resource_deleted_; }
int TotalUIResourceCreated() { return total_ui_resource_created_; }
gfx::Size ui_resource_size(UIResourceId id) {
auto iter = ui_resource_bitmap_map_.find(id);
if (iter != ui_resource_bitmap_map_.end())
return iter->second.GetSize();
return gfx::Size();
}
UIResourceBitmap* ui_resource_bitmap(UIResourceId id) {
auto iter = ui_resource_bitmap_map_.find(id);
if (iter != ui_resource_bitmap_map_.end())
return &iter->second;
return nullptr;
}
private:
using UIResourceBitmapMap =
std::unordered_map<UIResourceId, UIResourceBitmap>;
UIResourceBitmapMap ui_resource_bitmap_map_;
StubLayerTreeHostSingleThreadClient single_thread_client_;
int next_id_;
int total_ui_resource_created_;
int total_ui_resource_deleted_;
};
class BaseScrollbarLayerTest : public testing::Test {
public:
explicit BaseScrollbarLayerTest(LayerTreeSettings::ScrollbarAnimator animator,
bool enable_fluent_overlay_scrollbar = false,
bool commit_to_active_tree = false) {
layer_tree_settings_.commit_to_active_tree = commit_to_active_tree;
layer_tree_settings_.single_thread_proxy_scheduler = false;
layer_tree_settings_.use_zero_copy = true;
layer_tree_settings_.scrollbar_animator = animator;
layer_tree_settings_.scrollbar_fade_delay = base::Milliseconds(20);
layer_tree_settings_.scrollbar_fade_duration = base::Milliseconds(20);
layer_tree_settings_.enable_fluent_overlay_scrollbar =
enable_fluent_overlay_scrollbar;
animation_host_ = AnimationHost::CreateForTesting(ThreadInstance::kMain);
LayerTreeHost::InitParams params;
params.client = &fake_client_;
params.settings = &layer_tree_settings_;
params.task_graph_runner = &task_graph_runner_;
params.mutator_host = animation_host_.get();
std::unique_ptr<FakeResourceTrackingUIResourceManager>
fake_ui_resource_manager =
std::make_unique<FakeResourceTrackingUIResourceManager>();
fake_ui_resource_manager_ = fake_ui_resource_manager.get();
layer_tree_host_ = std::make_unique<FakeLayerTreeHost>(
&fake_client_, std::move(params), CompositorMode::SINGLE_THREADED);
layer_tree_host_->SetUIResourceManagerForTesting(
std::move(fake_ui_resource_manager));
layer_tree_host_->InitializeSingleThreaded(
&single_thread_client_,
base::SingleThreadTaskRunner::GetCurrentDefault());
layer_tree_host_->SetVisible(true);
fake_client_.SetLayerTreeHost(layer_tree_host_.get());
}
protected:
FakeLayerTreeHostClient fake_client_;
StubLayerTreeHostSingleThreadClient single_thread_client_;
TestTaskGraphRunner task_graph_runner_;
LayerTreeSettings layer_tree_settings_;
std::unique_ptr<AnimationHost> animation_host_;
std::unique_ptr<FakeLayerTreeHost> layer_tree_host_;
// Declare after layer_tree_host_ so it's destroyed before the LayerTreeHost
// that owns the object it points to.
raw_ptr<FakeResourceTrackingUIResourceManager> fake_ui_resource_manager_;
};
class CommitToActiveTreeScrollbarLayerTest : public BaseScrollbarLayerTest {
public:
CommitToActiveTreeScrollbarLayerTest()
: BaseScrollbarLayerTest(LayerTreeSettings::ANDROID_OVERLAY,
/*enable_fluent_overlay_scrollbar=*/false,
/*commit_to_active_tree=*/true) {}
};
class ScrollbarLayerTest : public BaseScrollbarLayerTest {
public:
ScrollbarLayerTest()
: BaseScrollbarLayerTest(LayerTreeSettings::ANDROID_OVERLAY) {}
};
class AuraScrollbarLayerTest : public BaseScrollbarLayerTest,
public testing::WithParamInterface<bool> {
public:
explicit AuraScrollbarLayerTest(
bool enable_fluent_overlay_scrollbar = GetParam())
: BaseScrollbarLayerTest(LayerTreeSettings::AURA_OVERLAY,
enable_fluent_overlay_scrollbar) {}
};
class FakeNinePatchThumbScrollbar : public FakeScrollbar {
public:
FakeNinePatchThumbScrollbar() {
set_should_paint(true);
set_has_thumb(true);
set_is_overlay(true);
}
bool UsesNinePatchThumbResource() const override { return true; }
gfx::Size NinePatchThumbCanvasSize() const override {
return gfx::Size(3, 3);
}
gfx::Rect NinePatchThumbAperture() const override {
return gfx::Rect(1, 1, 1, 1);
}
private:
~FakeNinePatchThumbScrollbar() override = default;
};
// Test that a nine-patch-thumb scrollbar will repaint and recrate its resource
// after its been disposed, even if Blink doesn't think it requires a repaint.
// crbug.com/704656.
TEST_F(ScrollbarLayerTest, RepaintNinePatchWhenResourceDisposed) {
scoped_refptr<Layer> layer_tree_root = Layer::Create();
scoped_refptr<Layer> content_layer = Layer::Create();
auto fake_scrollbar = base::MakeRefCounted<FakeNinePatchThumbScrollbar>();
scoped_refptr<NinePatchThumbScrollbarLayer> scrollbar_layer =
NinePatchThumbScrollbarLayer::Create(fake_scrollbar);
scrollbar_layer->SetScrollElementId(layer_tree_root->element_id());
// Setup.
{
layer_tree_root->AddChild(content_layer);
layer_tree_root->AddChild(scrollbar_layer);
layer_tree_host_->SetRootLayer(layer_tree_root);
scrollbar_layer->SetIsDrawable(true);
scrollbar_layer->SetBounds(gfx::Size(100, 100));
layer_tree_root->SetBounds(gfx::Size(100, 200));
content_layer->SetBounds(gfx::Size(100, 200));
}
// First call to update should create a resource. The scrollbar itself thinks
// it needs a repaint.
{
fake_scrollbar->set_thumb_needs_repaint(true);
EXPECT_EQ(0u, fake_ui_resource_manager_->UIResourceCount());
EXPECT_TRUE(scrollbar_layer->Update());
EXPECT_EQ(1u, fake_ui_resource_manager_->UIResourceCount());
}
// Now the scrollbar has been painted and nothing else has changed, calling
// Update() shouldn't have an effect.
{
fake_scrollbar->set_thumb_needs_repaint(false);
EXPECT_FALSE(scrollbar_layer->Update());
EXPECT_EQ(1u, fake_ui_resource_manager_->UIResourceCount());
}
// Detach and reattach the LayerTreeHost (this can happen during tree
// reconstruction). This should cause the UIResource for the scrollbar to be
// disposed but the scrollbar itself hasn't changed so it reports that no
// repaint is needed. An Update should cause us to recreate the resource
// though.
{
scrollbar_layer->SetLayerTreeHost(nullptr);
scrollbar_layer->SetLayerTreeHost(layer_tree_host_.get());
EXPECT_EQ(0u, fake_ui_resource_manager_->UIResourceCount());
EXPECT_TRUE(scrollbar_layer->Update());
EXPECT_EQ(1u, fake_ui_resource_manager_->UIResourceCount());
}
}
TEST_F(ScrollbarLayerTest,
SetNeedsDisplayDoesNotRequireUpdate_NonSolidColorThumb) {
scoped_refptr<Layer> layer_tree_root = Layer::Create();
scoped_refptr<Layer> content_layer = Layer::Create();
auto scrollbar = FakePaintedScrollbarLayer::CreateScrollbar();
scrollbar->set_should_paint(true);
scrollbar->set_uses_solid_color_thumb(false);
auto scrollbar_layer = base::MakeRefCounted<FakePaintedScrollbarLayer>(
layer_tree_root->element_id(), std::move(scrollbar));
// Setup.
{
layer_tree_root->AddChild(content_layer);
layer_tree_root->AddChild(scrollbar_layer);
layer_tree_host_->SetRootLayer(layer_tree_root);
scrollbar_layer->SetIsDrawable(true);
scrollbar_layer->SetBounds(gfx::Size(100, 100));
layer_tree_root->SetBounds(gfx::Size(100, 200));
content_layer->SetBounds(gfx::Size(100, 200));
}
layer_tree_host_->UpdateLayers();
// Simulate commit to compositor thread.
scrollbar_layer->PushPropertiesTo(
scrollbar_layer->CreateLayerImpl(layer_tree_host_->active_tree()).get(),
*layer_tree_host_->GetPendingCommitState(),
layer_tree_host_->GetThreadUnsafeCommitState());
scrollbar_layer->fake_scrollbar()->set_thumb_needs_repaint(false);
scrollbar_layer->fake_scrollbar()->set_track_and_buttons_need_repaint(false);
EXPECT_FALSE(scrollbar_layer->Update());
// Opacity changes should cause an update.
{
scrollbar_layer->fake_scrollbar()->set_thumb_opacity(0.3f);
EXPECT_TRUE(scrollbar_layer->Update());
}
// Needing a thumb repaint should cause an update.
{
scrollbar_layer->fake_scrollbar()->set_thumb_needs_repaint(true);
EXPECT_TRUE(scrollbar_layer->Update());
scrollbar_layer->fake_scrollbar()->set_thumb_needs_repaint(false);
EXPECT_FALSE(scrollbar_layer->Update());
}
// Needing a track repaint should cause an update.
{
scrollbar_layer->fake_scrollbar()->set_track_and_buttons_need_repaint(true);
EXPECT_TRUE(scrollbar_layer->Update());
scrollbar_layer->fake_scrollbar()->set_track_and_buttons_need_repaint(
false);
EXPECT_FALSE(scrollbar_layer->Update());
}
// A scroll will cause |SetNeedsDisplay| to be called, but the scrollbar parts
// are used for invalidation, rather than the scrollbar layer itself. This
// should not cause an update. This is important for performance as an update
// will cause a commit on every scroll offset change.
{
scrollbar_layer->SetNeedsDisplay();
EXPECT_FALSE(scrollbar_layer->Update());
}
}
TEST_F(ScrollbarLayerTest,
SetNeedsDisplayDoesNotRequireUpdate_SolidColorThumb) {
scoped_refptr<Layer> layer_tree_root = Layer::Create();
scoped_refptr<Layer> content_layer = Layer::Create();
auto scrollbar = FakePaintedScrollbarLayer::CreateScrollbar();
scrollbar->set_should_paint(true);
ASSERT_TRUE(scrollbar->UsesSolidColorThumb());
auto scrollbar_layer = base::MakeRefCounted<FakePaintedScrollbarLayer>(
layer_tree_root->element_id(), std::move(scrollbar));
// Setup.
{
layer_tree_root->AddChild(content_layer);
layer_tree_root->AddChild(scrollbar_layer);
layer_tree_host_->SetRootLayer(layer_tree_root);
scrollbar_layer->SetIsDrawable(true);
scrollbar_layer->SetBounds(gfx::Size(100, 100));
layer_tree_root->SetBounds(gfx::Size(100, 200));
content_layer->SetBounds(gfx::Size(100, 200));
}
layer_tree_host_->UpdateLayers();
// Simulate commit to compositor thread.
scrollbar_layer->PushPropertiesTo(
scrollbar_layer->CreateLayerImpl(layer_tree_host_->active_tree()).get(),
*layer_tree_host_->GetPendingCommitState(),
layer_tree_host_->GetThreadUnsafeCommitState());
scrollbar_layer->fake_scrollbar()->set_thumb_needs_repaint(false);
scrollbar_layer->fake_scrollbar()->set_track_and_buttons_need_repaint(false);
EXPECT_FALSE(scrollbar_layer->Update());
// Needing a thumb repaint and change of thumb color should cause an update.
{
scrollbar_layer->fake_scrollbar()->set_thumb_needs_repaint(true);
EXPECT_FALSE(scrollbar_layer->Update());
scrollbar_layer->fake_scrollbar()->set_thumb_needs_repaint(true);
scrollbar_layer->fake_scrollbar()->set_thumb_color(SkColors::kGreen);
EXPECT_TRUE(scrollbar_layer->Update());
scrollbar_layer->fake_scrollbar()->set_thumb_needs_repaint(true);
scrollbar_layer->fake_scrollbar()->set_thumb_color(SkColors::kGreen);
EXPECT_FALSE(scrollbar_layer->Update());
scrollbar_layer->fake_scrollbar()->set_thumb_needs_repaint(false);
EXPECT_FALSE(scrollbar_layer->Update());
}
// Needing a track repaint should cause an update.
{
scrollbar_layer->fake_scrollbar()->set_track_and_buttons_need_repaint(true);
EXPECT_TRUE(scrollbar_layer->Update());
scrollbar_layer->fake_scrollbar()->set_track_and_buttons_need_repaint(
false);
EXPECT_FALSE(scrollbar_layer->Update());
}
// A scroll will cause |SetNeedsDisplay| to be called, but the scrollbar parts
// are used for invalidation, rather than the scrollbar layer itself. This
// should not cause an update. This is important for performance as an update
// will cause a commit on every scroll offset change.
{
scrollbar_layer->SetNeedsDisplay();
EXPECT_FALSE(scrollbar_layer->Update());
}
}
class FakeNinePatchScrollbar : public FakeScrollbar {
public:
FakeNinePatchScrollbar() {
set_should_paint(true);
set_has_thumb(true);
set_is_overlay(true);
}
bool UsesNinePatchThumbResource() const override { return true; }
private:
~FakeNinePatchScrollbar() override = default;
};
TEST_F(CommitToActiveTreeScrollbarLayerTest,
ScrollElementIdPushedAcrossCommit) {
scoped_refptr<Layer> layer_tree_root = Layer::Create();
scoped_refptr<Layer> layer_a = Layer::Create();
scoped_refptr<Layer> layer_b = Layer::Create();
layer_a->SetElementId(LayerIdToElementIdForTesting(layer_a->id()));
layer_b->SetElementId(LayerIdToElementIdForTesting(layer_b->id()));
scoped_refptr<PaintedScrollbarLayer> painted_scrollbar_layer =
PaintedScrollbarLayer::Create(base::MakeRefCounted<FakeScrollbar>());
painted_scrollbar_layer->SetScrollElementId(layer_a->element_id());
scoped_refptr<NinePatchThumbScrollbarLayer> nine_patch_thumb_scrollbar_layer =
NinePatchThumbScrollbarLayer::Create(
base::MakeRefCounted<FakeNinePatchScrollbar>());
nine_patch_thumb_scrollbar_layer->SetScrollElementId(layer_a->element_id());
scoped_refptr<SolidColorScrollbarLayer> solid_color_scrollbar_layer =
SolidColorScrollbarLayer::Create(ScrollbarOrientation::kVertical, 1, 1,
false);
solid_color_scrollbar_layer->SetScrollElementId(layer_a->element_id());
layer_tree_host_->SetRootLayer(layer_tree_root);
layer_tree_root->AddChild(layer_a);
layer_tree_root->AddChild(layer_b);
layer_tree_root->AddChild(painted_scrollbar_layer);
layer_tree_root->AddChild(nine_patch_thumb_scrollbar_layer);
layer_tree_root->AddChild(solid_color_scrollbar_layer);
layer_tree_host_->UpdateLayers();
LayerImpl* layer_impl_tree_root = layer_tree_host_->CommitToActiveTree();
ScrollbarLayerImplBase* painted_scrollbar_layer_impl =
static_cast<ScrollbarLayerImplBase*>(
layer_impl_tree_root->layer_tree_impl()->LayerById(
painted_scrollbar_layer->id()));
ScrollbarLayerImplBase* nine_patch_thumb_scrollbar_layer_impl =
static_cast<ScrollbarLayerImplBase*>(
layer_impl_tree_root->layer_tree_impl()->LayerById(
nine_patch_thumb_scrollbar_layer->id()));
ScrollbarLayerImplBase* solid_color_scrollbar_layer_impl =
static_cast<ScrollbarLayerImplBase*>(
layer_impl_tree_root->layer_tree_impl()->LayerById(
solid_color_scrollbar_layer->id()));
ASSERT_EQ(painted_scrollbar_layer_impl->scroll_element_id_,
layer_a->element_id());
ASSERT_EQ(nine_patch_thumb_scrollbar_layer_impl->scroll_element_id_,
layer_a->element_id());
ASSERT_EQ(solid_color_scrollbar_layer_impl->scroll_element_id_,
layer_a->element_id());
painted_scrollbar_layer->SetScrollElementId(layer_b->element_id());
nine_patch_thumb_scrollbar_layer->SetScrollElementId(layer_b->element_id());
solid_color_scrollbar_layer->SetScrollElementId(layer_b->element_id());
ASSERT_TRUE(layer_tree_host_->needs_commit());
// WillCommit(_, true) here will ensure that
// layer_tree_host_->active_commit_state() is populated, which is required
// during FinishCommitOnImplThread().
auto& unsafe_state = layer_tree_host_->GetThreadUnsafeCommitState();
auto completion_event_ptr = std::make_unique<CompletionEvent>(
base::WaitableEvent::ResetPolicy::MANUAL);
auto* completion_event = completion_event_ptr.get();
std::unique_ptr<CommitState> commit_state =
layer_tree_host_->WillCommit(std::move(completion_event_ptr),
/*has_updates=*/true);
{
DebugScopedSetImplThread scoped_impl_thread(
layer_tree_host_->GetTaskRunnerProvider());
layer_tree_host_->host_impl()->FinishCommit(*commit_state, unsafe_state);
completion_event->Signal();
}
layer_tree_host_->CommitComplete(commit_state->source_frame_number,
{base::TimeTicks(), base::TimeTicks::Now()});
EXPECT_EQ(painted_scrollbar_layer_impl->scroll_element_id_,
layer_b->element_id());
EXPECT_EQ(nine_patch_thumb_scrollbar_layer_impl->scroll_element_id_,
layer_b->element_id());
EXPECT_EQ(solid_color_scrollbar_layer_impl->scroll_element_id_,
layer_b->element_id());
}
TEST_F(CommitToActiveTreeScrollbarLayerTest, ScrollOffsetSynchronization) {
scoped_refptr<Layer> layer_tree_root = Layer::Create();
scoped_refptr<Layer> scroll_layer = Layer::Create();
scroll_layer->SetElementId(LayerIdToElementIdForTesting(scroll_layer->id()));
scoped_refptr<Layer> content_layer = Layer::Create();
scoped_refptr<PaintedScrollbarLayer> scrollbar_layer =
PaintedScrollbarLayer::Create(base::MakeRefCounted<FakeScrollbar>());
scrollbar_layer->SetScrollElementId(scroll_layer->element_id());
// Choose bounds to give max_scroll_offset = (30, 50).
layer_tree_root->SetBounds(gfx::Size(70, 150));
scroll_layer->SetScrollOffset(gfx::PointF(10, 20));
scroll_layer->SetBounds(gfx::Size(100, 200));
scroll_layer->SetScrollable(gfx::Size(70, 150));
content_layer->SetBounds(gfx::Size(100, 200));
layer_tree_host_->SetRootLayer(layer_tree_root);
layer_tree_root->AddChild(scroll_layer);
scroll_layer->AddChild(content_layer);
layer_tree_root->AddChild(scrollbar_layer);
layer_tree_host_->UpdateLayers();
LayerImpl* layer_impl_tree_root = layer_tree_host_->CommitToActiveTree();
ScrollbarLayerImplBase* cc_scrollbar_layer =
static_cast<PaintedScrollbarLayerImpl*>(
layer_impl_tree_root->layer_tree_impl()->LayerById(
scrollbar_layer->id()));
EXPECT_EQ(10.f, cc_scrollbar_layer->current_pos());
EXPECT_EQ(30, cc_scrollbar_layer->scroll_layer_length() -
cc_scrollbar_layer->clip_layer_length());
layer_tree_root->SetBounds(gfx::Size(700, 1500));
scroll_layer->SetScrollable(gfx::Size(700, 1500));
scroll_layer->SetBounds(gfx::Size(1000, 2000));
scroll_layer->SetScrollOffset(gfx::PointF(100, 200));
content_layer->SetBounds(gfx::Size(1000, 2000));
layer_tree_host_->UpdateLayers();
layer_impl_tree_root = layer_tree_host_->CommitToActiveTree();
EXPECT_EQ(100.f, cc_scrollbar_layer->current_pos());
EXPECT_EQ(300, cc_scrollbar_layer->scroll_layer_length() -
cc_scrollbar_layer->clip_layer_length());
LayerImpl* scroll_layer_impl =
layer_impl_tree_root->layer_tree_impl()->LayerById(scroll_layer->id());
scroll_layer_impl->ScrollBy(gfx::Vector2d(12, 34));
EXPECT_EQ(112.f, cc_scrollbar_layer->current_pos());
EXPECT_EQ(300, cc_scrollbar_layer->scroll_layer_length() -
cc_scrollbar_layer->clip_layer_length());
}
#define UPDATE_AND_EXTRACT_LAYER_POINTERS() \
do { \
scrollbar_layer->Update(); \
root_layer_impl = layer_tree_host_->CommitToActiveTree(); \
scrollbar_layer_impl = static_cast<decltype(scrollbar_layer_impl)>( \
root_layer_impl->layer_tree_impl()->LayerById(scrollbar_layer->id())); \
} while (false)
TEST_F(CommitToActiveTreeScrollbarLayerTest,
UpdatePropertiesOfScrollBarWhenThumbRemoved) {
scoped_refptr<Layer> root_layer = Layer::Create();
scoped_refptr<Layer> scroll_layer = Layer::Create();
scoped_refptr<Layer> content_layer = Layer::Create();
auto scrollbar_layer = base::MakeRefCounted<FakePaintedScrollbarLayer>(
scroll_layer->element_id());
// Give the root layer a size that will result in MaxScrollOffset = (80, 0).
scroll_layer->SetScrollable(gfx::Size(20, 50));
scroll_layer->SetBounds(gfx::Size(100, 50));
content_layer->SetBounds(gfx::Size(100, 50));
layer_tree_host_->SetRootLayer(root_layer);
root_layer->AddChild(scroll_layer);
scroll_layer->AddChild(content_layer);
scroll_layer->AddChild(scrollbar_layer);
scroll_layer->SetScrollOffset(gfx::PointF(0, 0));
scrollbar_layer->SetBounds(gfx::Size(70, 10));
// The track_rect should be relative to the scrollbar's origin.
scrollbar_layer->fake_scrollbar()->set_track_rect(gfx::Rect(10, 10, 50, 10));
scrollbar_layer->fake_scrollbar()->set_thumb_size(gfx::Size(4, 10));
LayerImpl* root_layer_impl = nullptr;
PaintedScrollbarLayerImpl* scrollbar_layer_impl = nullptr;
layer_tree_host_->BuildPropertyTreesForTesting();
UPDATE_AND_EXTRACT_LAYER_POINTERS();
EXPECT_EQ(gfx::Rect(10, 0, 4, 10).ToString(),
scrollbar_layer_impl->ComputeThumbQuadRect().ToString());
scrollbar_layer->fake_scrollbar()->set_has_thumb(false);
UPDATE_AND_EXTRACT_LAYER_POINTERS();
EXPECT_EQ(gfx::Rect(10, 5, 0, 0).ToString(),
scrollbar_layer_impl->ComputeThumbQuadRect().ToString());
}
TEST_F(CommitToActiveTreeScrollbarLayerTest, NinePatchThumbRect) {
scoped_refptr<Layer> root_layer = Layer::Create();
scoped_refptr<Layer> scroll_layer = Layer::Create();
scroll_layer->SetElementId(LayerIdToElementIdForTesting(scroll_layer->id()));
scoped_refptr<Layer> content_layer = Layer::Create();
auto scrollbar_layer = base::MakeRefCounted<FakeNinePatchThumbScrollbarLayer>(
scroll_layer->element_id());
// Give the scroll layer a size that will result in MaxScrollOffset = (80, 0).
scroll_layer->SetScrollable(gfx::Size(20, 50));
scroll_layer->SetBounds(gfx::Size(100, 50));
content_layer->SetBounds(gfx::Size(100, 50));
layer_tree_host_->SetRootLayer(root_layer);
root_layer->AddChild(scroll_layer);
scroll_layer->AddChild(content_layer);
scroll_layer->AddChild(scrollbar_layer);
scroll_layer->SetScrollOffset(gfx::PointF(0, 0));
scrollbar_layer->SetBounds(gfx::Size(70, 10));
// The track_rect should be relative to the scrollbar's origin.
scrollbar_layer->fake_scrollbar()->set_track_rect(gfx::Rect(10, 10, 50, 10));
scrollbar_layer->fake_scrollbar()->set_thumb_size(gfx::Size(4, 10));
layer_tree_host_->UpdateLayers();
LayerImpl* root_layer_impl = nullptr;
NinePatchThumbScrollbarLayerImpl* scrollbar_layer_impl = nullptr;
// Thumb is at the edge of the scrollbar (should be inset to
// the start of the track within the scrollbar layer's
// position).
UPDATE_AND_EXTRACT_LAYER_POINTERS();
EXPECT_EQ(gfx::Rect(10, 0, 4, 10).ToString(),
scrollbar_layer_impl->ComputeThumbQuadRect().ToString());
// Under-scroll (thumb position should clamp and be unchanged).
scroll_layer->SetScrollOffset(gfx::PointF(-5, 0));
UPDATE_AND_EXTRACT_LAYER_POINTERS();
EXPECT_EQ(gfx::Rect(10, 0, 4, 10).ToString(),
scrollbar_layer_impl->ComputeThumbQuadRect().ToString());
// Over-scroll (thumb position should clamp on the far side).
scroll_layer->SetScrollOffset(gfx::PointF(85, 0));
layer_tree_host_->UpdateLayers();
UPDATE_AND_EXTRACT_LAYER_POINTERS();
EXPECT_EQ(gfx::Rect(56, 0, 4, 10).ToString(),
scrollbar_layer_impl->ComputeThumbQuadRect().ToString());
// Change thumb thickness and length.
scrollbar_layer->fake_scrollbar()->set_thumb_size(gfx::Size(6, 4));
UPDATE_AND_EXTRACT_LAYER_POINTERS();
EXPECT_EQ(gfx::Rect(54, 0, 6, 4).ToString(),
scrollbar_layer_impl->ComputeThumbQuadRect().ToString());
// Shrink the scrollbar layer to cover only the track.
scrollbar_layer->SetBounds(gfx::Size(50, 10));
scrollbar_layer->fake_scrollbar()->set_track_rect(gfx::Rect(0, 10, 50, 10));
UPDATE_AND_EXTRACT_LAYER_POINTERS();
EXPECT_EQ(gfx::Rect(44, 0, 6, 4).ToString(),
scrollbar_layer_impl->ComputeThumbQuadRect().ToString());
// Shrink the track in the non-scrolling dimension so that it only covers the
// middle third of the scrollbar layer (this does not affect the thumb
// position).
scrollbar_layer->fake_scrollbar()->set_track_rect(gfx::Rect(0, 12, 50, 6));
UPDATE_AND_EXTRACT_LAYER_POINTERS();
EXPECT_EQ(gfx::Rect(44, 0, 6, 4).ToString(),
scrollbar_layer_impl->ComputeThumbQuadRect().ToString());
}
TEST_F(CommitToActiveTreeScrollbarLayerTest, PaintedThumbRect) {
scoped_refptr<Layer> root_layer = Layer::Create();
scoped_refptr<Layer> scroll_layer = Layer::Create();
scroll_layer->SetElementId(LayerIdToElementIdForTesting(scroll_layer->id()));
scoped_refptr<Layer> content_layer = Layer::Create();
auto scrollbar_layer = base::MakeRefCounted<FakePaintedScrollbarLayer>(
scroll_layer->element_id());
// Give the scroll layer a size that will result in MaxScrollOffset = (80, 0).
scroll_layer->SetScrollable(gfx::Size(20, 50));
scroll_layer->SetBounds(gfx::Size(100, 50));
content_layer->SetBounds(gfx::Size(100, 50));
layer_tree_host_->SetRootLayer(root_layer);
root_layer->AddChild(scroll_layer);
scroll_layer->AddChild(content_layer);
scroll_layer->AddChild(scrollbar_layer);
scroll_layer->SetScrollOffset(gfx::PointF(0, 0));
scrollbar_layer->SetBounds(gfx::Size(70, 10));
// The track_rect should be relative to the scrollbar's origin.
scrollbar_layer->fake_scrollbar()->set_track_rect(gfx::Rect(10, 10, 50, 10));
scrollbar_layer->fake_scrollbar()->set_thumb_size(gfx::Size(4, 10));
layer_tree_host_->UpdateLayers();
LayerImpl* root_layer_impl = nullptr;
PaintedScrollbarLayerImpl* scrollbar_layer_impl = nullptr;
// Thumb is at the edge of the scrollbar (should be inset to
// the start of the track within the scrollbar layer's
// position).
UPDATE_AND_EXTRACT_LAYER_POINTERS();
EXPECT_EQ(gfx::Rect(10, 0, 4, 10).ToString(),
scrollbar_layer_impl->ComputeThumbQuadRect().ToString());
// Under-scroll (thumb position should clamp and be unchanged).
scroll_layer->SetScrollOffset(gfx::PointF(-5, 0));
UPDATE_AND_EXTRACT_LAYER_POINTERS();
EXPECT_EQ(gfx::Rect(10, 0, 4, 10).ToString(),
scrollbar_layer_impl->ComputeThumbQuadRect().ToString());
// Over-scroll (thumb position should clamp on the far side).
scroll_layer->SetScrollOffset(gfx::PointF(85, 0));
layer_tree_host_->UpdateLayers();
UPDATE_AND_EXTRACT_LAYER_POINTERS();
EXPECT_EQ(gfx::Rect(56, 0, 4, 10).ToString(),
scrollbar_layer_impl->ComputeThumbQuadRect().ToString());
// Change thumb thickness and length.
scrollbar_layer->fake_scrollbar()->set_thumb_size(gfx::Size(6, 4));
UPDATE_AND_EXTRACT_LAYER_POINTERS();
EXPECT_EQ(gfx::Rect(54, 3, 6, 4).ToString(),
scrollbar_layer_impl->ComputeThumbQuadRect().ToString());
// Shrink the scrollbar layer to cover only the track.
scrollbar_layer->SetBounds(gfx::Size(50, 10));
scrollbar_layer->fake_scrollbar()->set_track_rect(gfx::Rect(0, 10, 50, 10));
UPDATE_AND_EXTRACT_LAYER_POINTERS();
EXPECT_EQ(gfx::Rect(44, 3, 6, 4).ToString(),
scrollbar_layer_impl->ComputeThumbQuadRect().ToString());
// Shrink the track in the non-scrolling dimension so that it only covers the
// middle third of the scrollbar layer. The thumb should be centered on the
// track in the non-scrolling dimension.
scrollbar_layer->fake_scrollbar()->set_track_rect(gfx::Rect(0, 12, 50, 6));
UPDATE_AND_EXTRACT_LAYER_POINTERS();
EXPECT_EQ(gfx::Rect(44, 1, 6, 4).ToString(),
scrollbar_layer_impl->ComputeThumbQuadRect().ToString());
}
TEST_F(CommitToActiveTreeScrollbarLayerTest,
ThumbRectForOverlayLeftSideVerticalScrollbar) {
scoped_refptr<Layer> root_layer = Layer::Create();
scoped_refptr<Layer> scroll_layer = Layer::Create();
// Create an overlay left side vertical scrollbar.
auto scrollbar = FakeNinePatchThumbScrollbarLayer::CreateScrollbar();
scrollbar->set_is_left_side_vertical_scrollbar(true);
scrollbar->set_orientation(ScrollbarOrientation::kVertical);
ASSERT_TRUE(scrollbar->IsOverlay());
auto scrollbar_layer = base::MakeRefCounted<FakeNinePatchThumbScrollbarLayer>(
scroll_layer->element_id(), std::move(scrollbar));
scroll_layer->SetScrollable(gfx::Size(20, 50));
scroll_layer->SetBounds(gfx::Size(50, 100));
layer_tree_host_->SetRootLayer(root_layer);
root_layer->AddChild(scroll_layer);
scroll_layer->AddChild(scrollbar_layer);
scroll_layer->SetScrollOffset(gfx::PointF(0, 0));
scrollbar_layer->SetBounds(gfx::Size(10, 20));
scrollbar_layer->fake_scrollbar()->set_track_rect(gfx::Rect(0, 0, 10, 20));
scrollbar_layer->fake_scrollbar()->set_thumb_size(gfx::Size(10, 4));
layer_tree_host_->UpdateLayers();
LayerImpl* root_layer_impl = nullptr;
NinePatchThumbScrollbarLayerImpl* scrollbar_layer_impl = nullptr;
// Thumb is at the edge of the scrollbar (should be inset to
// the start of the track within the scrollbar layer's
// position).
UPDATE_AND_EXTRACT_LAYER_POINTERS();
EXPECT_EQ(gfx::Rect(0, 0, 10, 4).ToString(),
scrollbar_layer_impl->ComputeThumbQuadRect().ToString());
// Change thumb thickness scale factor.
scrollbar_layer_impl->SetThumbThicknessScaleFactor(0.5);
UPDATE_AND_EXTRACT_LAYER_POINTERS();
// For overlay scrollbars thumb_rect.width = thumb_thickness *
// thumb_thickness_scale_factor.
EXPECT_EQ(gfx::Rect(0, 0, 5, 4).ToString(),
scrollbar_layer_impl->ComputeThumbQuadRect().ToString());
// Change thumb thickness and length.
scrollbar_layer->fake_scrollbar()->set_thumb_size(gfx::Size(4, 6));
UPDATE_AND_EXTRACT_LAYER_POINTERS();
// For left side vertical scrollbars thumb_rect.x = bounds.width() -
// thumb_thickness.
EXPECT_EQ(gfx::Rect(6, 0, 2, 6).ToString(),
scrollbar_layer_impl->ComputeThumbQuadRect().ToString());
}
TEST_F(CommitToActiveTreeScrollbarLayerTest, SolidColorDrawQuads) {
const int kThumbThickness = 3;
const int kTrackStart = 1;
const int kTrackLength = 100;
ScrollbarLayerImplBase* scrollbar_layer_impl = nullptr;
{
scoped_refptr<Layer> root = Layer::Create();
scoped_refptr<Layer> child = Layer::Create();
scoped_refptr<ScrollbarLayerBase> scrollbar_layer =
SolidColorScrollbarLayer::Create(ScrollbarOrientation::kHorizontal,
kThumbThickness, kTrackStart, false);
root->AddChild(child);
root->AddChild(scrollbar_layer);
layer_tree_host_->SetRootLayer(root);
layer_tree_host_->BuildPropertyTreesForTesting();
auto* root_impl = layer_tree_host_->CommitToActiveTree();
scrollbar_layer_impl = static_cast<SolidColorScrollbarLayerImpl*>(
root_impl->layer_tree_impl()->LayerById(scrollbar_layer->id()));
}
scrollbar_layer_impl->SetBounds(gfx::Size(kTrackLength, kThumbThickness));
scrollbar_layer_impl->SetCurrentPos(10.f);
scrollbar_layer_impl->SetClipLayerLength(200 / 3.f);
scrollbar_layer_impl->SetScrollLayerLength(100 + 200 / 3.f);
// Thickness should be overridden to 3.
{
auto render_pass = viz::CompositorRenderPass::Create();
AppendQuadsData data;
scrollbar_layer_impl->AppendQuads(
AppendQuadsContext{DRAW_MODE_HARDWARE, {}, false}, render_pass.get(),
&data);
const auto& quads = render_pass->quad_list;
ASSERT_EQ(1u, quads.size());
EXPECT_EQ(viz::DrawQuad::Material::kSolidColor, quads.front()->material);
EXPECT_EQ(gfx::Rect(6, 0, 39, 3), quads.front()->rect);
}
// For solid color scrollbars, position and size should reflect the
// current viewport state.
scrollbar_layer_impl->SetClipLayerLength(25.f);
scrollbar_layer_impl->SetScrollLayerLength(125.f);
{
auto render_pass = viz::CompositorRenderPass::Create();
AppendQuadsData data;
scrollbar_layer_impl->AppendQuads(
AppendQuadsContext{DRAW_MODE_HARDWARE, {}, false}, render_pass.get(),
&data);
const auto& quads = render_pass->quad_list;
ASSERT_EQ(1u, quads.size());
EXPECT_EQ(viz::DrawQuad::Material::kSolidColor, quads.front()->material);
EXPECT_EQ(gfx::Rect(8, 0, 19, 3), quads.front()->rect);
}
// We shouldn't attempt div-by-zero when the maximum is zero.
scrollbar_layer_impl->SetCurrentPos(0.f);
scrollbar_layer_impl->SetClipLayerLength(125.f);
scrollbar_layer_impl->SetScrollLayerLength(125.f);
{
auto render_pass = viz::CompositorRenderPass::Create();
AppendQuadsData data;
scrollbar_layer_impl->AppendQuads(
AppendQuadsContext{DRAW_MODE_HARDWARE, {}, false}, render_pass.get(),
&data);
const auto& quads = render_pass->quad_list;
ASSERT_EQ(1u, quads.size());
EXPECT_EQ(viz::DrawQuad::Material::kSolidColor, quads.front()->material);
EXPECT_EQ(gfx::Rect(1, 0, 98, 3), quads.front()->rect);
}
}
TEST_F(CommitToActiveTreeScrollbarLayerTest, LayerDrivenSolidColorDrawQuads) {
const int kThumbThickness = 3;
const int kTrackStart = 0;
const int kTrackLength = 10;
scoped_refptr<Layer> layer_tree_root = Layer::Create();
scoped_refptr<Layer> scroll_layer = Layer::Create();
scroll_layer->SetElementId(LayerIdToElementIdForTesting(scroll_layer->id()));
scoped_refptr<Layer> child1 = Layer::Create();
const bool kIsLeftSideVerticalScrollbar = false;
scoped_refptr<SolidColorScrollbarLayer> child2 =
SolidColorScrollbarLayer::Create(ScrollbarOrientation::kHorizontal,
kThumbThickness, kTrackStart,
kIsLeftSideVerticalScrollbar);
child2->SetScrollElementId(scroll_layer->element_id());
scroll_layer->AddChild(child1);
scroll_layer->InsertChild(child2, 1);
layer_tree_root->AddChild(scroll_layer);
layer_tree_host_->SetRootLayer(layer_tree_root);
// Choose layer bounds to give max_scroll_offset = (8, 8).
layer_tree_root->SetBounds(gfx::Size(2, 2));
scroll_layer->SetScrollable(gfx::Size(2, 2));
scroll_layer->SetBounds(gfx::Size(10, 10));
layer_tree_host_->UpdateLayers();
LayerImpl* layer_impl_tree_root = layer_tree_host_->CommitToActiveTree();
LayerImpl* scroll_layer_impl =
layer_impl_tree_root->layer_tree_impl()->LayerById(scroll_layer->id());
auto* scrollbar_layer_impl = static_cast<ScrollbarLayerImplBase*>(
scroll_layer_impl->layer_tree_impl()->LayerById(child2->id()));
scrollbar_layer_impl->SetBounds(gfx::Size(kTrackLength, kThumbThickness));
scroll_layer_impl->ScrollBy(gfx::Vector2dF(4.f, 0.f));
EXPECT_EQ(4.f, scrollbar_layer_impl->current_pos());
EXPECT_EQ(10, scrollbar_layer_impl->scroll_layer_length());
EXPECT_EQ(2, scrollbar_layer_impl->clip_layer_length());
{
auto render_pass = viz::CompositorRenderPass::Create();
AppendQuadsData data;
scrollbar_layer_impl->AppendQuads(
AppendQuadsContext{DRAW_MODE_HARDWARE, {}, false}, render_pass.get(),
&data);
const auto& quads = render_pass->quad_list;
ASSERT_EQ(1u, quads.size());
EXPECT_EQ(viz::DrawQuad::Material::kSolidColor, quads.front()->material);
EXPECT_EQ(gfx::Rect(3, 0, 3, 3), quads.front()->rect);
}
}
TEST_F(ScrollbarLayerTest, ScrollbarLayerOpacity) {
const int kThumbThickness = 3;
const int kTrackStart = 0;
scoped_refptr<Layer> layer_tree_root = Layer::Create();
scoped_refptr<Layer> scroll_layer = Layer::Create();
scroll_layer->SetElementId(ElementId(200));
scoped_refptr<Layer> child1 = Layer::Create();
scoped_refptr<SolidColorScrollbarLayer> scrollbar_layer;
const bool kIsLeftSideVerticalScrollbar = false;
scrollbar_layer = SolidColorScrollbarLayer::Create(
ScrollbarOrientation::kHorizontal, kThumbThickness, kTrackStart,
kIsLeftSideVerticalScrollbar);
scrollbar_layer->SetScrollElementId(scroll_layer->element_id());
scrollbar_layer->SetElementId(ElementId(300));
scroll_layer->AddChild(child1);
scroll_layer->InsertChild(scrollbar_layer, 1);
layer_tree_root->AddChild(scroll_layer);
layer_tree_host_->SetRootLayer(layer_tree_root);
// Choose layer bounds to give max_scroll_offset = (8, 8).
layer_tree_root->SetBounds(gfx::Size(2, 2));
scroll_layer->SetBounds(gfx::Size(10, 10));
// Building property trees twice shouldn't change the size of
// PropertyTrees::always_use_active_tree_opacity_effect_ids.
layer_tree_host_->BuildPropertyTreesForTesting();
layer_tree_host_->property_trees()->set_needs_rebuild(true);
layer_tree_host_->BuildPropertyTreesForTesting();
// A solid color scrollbar layer's opacity is initialized to 0 on main thread
layer_tree_host_->UpdateLayers();
const EffectNode* node =
layer_tree_host_->property_trees()->effect_tree().Node(
scrollbar_layer->effect_tree_index());
EXPECT_EQ(node->opacity, 0.f);
// This tests that the initial opacity(0) of the scrollbar gets pushed onto
// the pending tree and then onto the active tree.
LayerTreeHostImpl* host_impl = layer_tree_host_->host_impl();
host_impl->CreatePendingTree();
LayerImpl* layer_impl_tree_root = layer_tree_host_->CommitToPendingTree();
LayerTreeImpl* layer_tree_impl = layer_impl_tree_root->layer_tree_impl();
EXPECT_TRUE(layer_tree_impl->IsPendingTree());
node = layer_tree_impl->property_trees()->effect_tree().Node(
scrollbar_layer->effect_tree_index());
EXPECT_EQ(node->opacity, 0.f);
host_impl->ActivateSyncTree();
layer_tree_impl = host_impl->active_tree();
node = layer_tree_impl->property_trees()->effect_tree().Node(
scrollbar_layer->effect_tree_index());
EXPECT_EQ(node->opacity, 0.f);
// This tests that activation does not change the opacity of scrollbar layer.
ScrollbarLayerImplBase* scrollbar_layer_impl =
static_cast<ScrollbarLayerImplBase*>(
layer_tree_impl->LayerById(scrollbar_layer->id()));
scrollbar_layer_impl->SetOverlayScrollbarLayerOpacityAnimated(
0.25f, /*fade_out_animation=*/false);
host_impl->CreatePendingTree();
layer_impl_tree_root = layer_tree_host_->CommitToPendingTree();
layer_tree_impl = layer_impl_tree_root->layer_tree_impl();
EXPECT_TRUE(layer_tree_impl->IsPendingTree());
node = layer_tree_impl->property_trees()->effect_tree().Node(
scrollbar_layer->effect_tree_index());
EXPECT_EQ(node->opacity, 0.f);
host_impl->ActivateSyncTree();
layer_tree_impl = host_impl->active_tree();
node = layer_tree_impl->property_trees()->effect_tree().Node(
scrollbar_layer->effect_tree_index());
EXPECT_EQ(node->opacity, 0.25f);
}
TEST_P(AuraScrollbarLayerTest, ScrollbarLayerPushProperties) {
// Pushing changed bounds of scroll layer can lead to calling
// OnOpacityAnimated on scrollbar layer which means OnOpacityAnimated should
// be independent of scrollbar layer's properties as scrollbar layer can push
// its properties after scroll layer.
const int kThumbThickness = 3;
const int kTrackStart = 0;
scoped_refptr<Layer> layer_tree_root = Layer::Create();
scoped_refptr<Layer> scroll_layer = Layer::Create();
scroll_layer->SetElementId(LayerIdToElementIdForTesting(scroll_layer->id()));
scoped_refptr<Layer> child1 = Layer::Create();
const bool kIsLeftSideVerticalScrollbar = false;
scoped_refptr<SolidColorScrollbarLayer> scrollbar_layer =
SolidColorScrollbarLayer::Create(ScrollbarOrientation::kHorizontal,
kThumbThickness, kTrackStart,
kIsLeftSideVerticalScrollbar);
scrollbar_layer->SetScrollElementId(scroll_layer->element_id());
scroll_layer->AddChild(child1);
scroll_layer->InsertChild(scrollbar_layer, 1);
layer_tree_root->AddChild(scroll_layer);
layer_tree_host_->SetRootLayer(layer_tree_root);
layer_tree_root->SetBounds(gfx::Size(2, 2));
scroll_layer->SetBounds(gfx::Size(10, 10));
scroll_layer->SetScrollable(layer_tree_root->bounds());
layer_tree_host_->UpdateLayers();
LayerTreeHostImpl* host_impl = layer_tree_host_->host_impl();
host_impl->CreatePendingTree();
layer_tree_host_->CommitToPendingTree();
host_impl->ActivateSyncTree();
EXPECT_TRUE(host_impl->ScrollbarAnimationControllerForElementId(
scroll_layer->element_id()));
scroll_layer->SetBounds(gfx::Size(20, 20));
scroll_layer->SetForceRenderSurfaceForTesting(true);
layer_tree_host_->UpdateLayers();
host_impl->CreatePendingTree();
layer_tree_host_->CommitToPendingTree();
host_impl->ActivateSyncTree();
const EffectNode* node =
host_impl->active_tree()->property_trees()->effect_tree().Node(
scrollbar_layer->effect_tree_index());
// If Fluent overlay scrollbars are active, changing the bounds scrollable
// content shouldn't make the scrollbars appear.
EXPECT_EQ(node->opacity,
layer_tree_settings_.enable_fluent_overlay_scrollbar ? 0.f : 1.f);
}
TEST_F(ScrollbarLayerTest, SubPixelCanScrollOrientation) {
gfx::Size viewport_size(980, 980);
LayerTreeImplTestBase impl;
LayerImpl* scroll_layer = impl.AddLayerInActiveTree<LayerImpl>();
scroll_layer->SetElementId(LayerIdToElementIdForTesting(scroll_layer->id()));
const int kTrackStart = 0;
const int kThumbThickness = 10;
const bool kIsLeftSideVerticalScrollbar = false;
SolidColorScrollbarLayerImpl* scrollbar_layer =
impl.AddLayerInActiveTree<SolidColorScrollbarLayerImpl>(
ScrollbarOrientation::kHorizontal, kThumbThickness, kTrackStart,
kIsLeftSideVerticalScrollbar);
scrollbar_layer->SetScrollElementId(scroll_layer->element_id());
scroll_layer->SetBounds(gfx::Size(980, 980));
CopyProperties(impl.root_layer(), scroll_layer);
CreateTransformNode(scroll_layer);
CreateScrollNode(scroll_layer, gfx::Size(980, 980));
CopyProperties(scroll_layer, scrollbar_layer);
impl.host_impl()->active_tree()->UpdateAllScrollbarGeometriesForTesting();
impl.CalcDrawProps(viewport_size);
// Fake clip layer length to scrollbar to mock rounding error.
scrollbar_layer->SetClipLayerLength(979.999939f);
impl.CalcDrawProps(viewport_size);
EXPECT_FALSE(scrollbar_layer->CanScrollOrientation());
// Fake clip layer length to scrollable.
scrollbar_layer->SetClipLayerLength(979.0f);
impl.CalcDrawProps(viewport_size);
EXPECT_TRUE(scrollbar_layer->CanScrollOrientation());
}
TEST_P(AuraScrollbarLayerTest, ScrollbarLayerCreateAfterSetScrollable) {
// Scrollbar Layer can be created after SetScrollable is called and in a
// separate commit. Ensure we do not missing the DidRequestShowFromMainThread
// call.
const int kThumbThickness = 3;
const int kTrackStart = 0;
scoped_refptr<Layer> layer_tree_root = Layer::Create();
scoped_refptr<Layer> scroll_layer = Layer::Create();
scroll_layer->SetElementId(LayerIdToElementIdForTesting(scroll_layer->id()));
scoped_refptr<Layer> child1 = Layer::Create();
const bool kIsLeftSideVerticalScrollbar = false;
scroll_layer->AddChild(child1);
layer_tree_root->AddChild(scroll_layer);
layer_tree_host_->SetRootLayer(layer_tree_root);
layer_tree_root->SetBounds(gfx::Size(2, 2));
scroll_layer->SetBounds(gfx::Size(10, 10));
scroll_layer->SetScrollable(layer_tree_root->bounds());
layer_tree_host_->UpdateLayers();
LayerTreeHostImpl* host_impl = layer_tree_host_->host_impl();
host_impl->CreatePendingTree();
layer_tree_host_->CommitToPendingTree();
host_impl->ActivateSyncTree();
scoped_refptr<SolidColorScrollbarLayer> scrollbar_layer =
SolidColorScrollbarLayer::Create(ScrollbarOrientation::kHorizontal,
kThumbThickness, kTrackStart,
kIsLeftSideVerticalScrollbar);
scrollbar_layer->SetScrollElementId(scroll_layer->element_id());
scroll_layer->InsertChild(scrollbar_layer, 1);
layer_tree_host_->UpdateLayers();
host_impl->CreatePendingTree();
layer_tree_host_->CommitToPendingTree();
host_impl->ActivateSyncTree();
EXPECT_TRUE(host_impl->ScrollbarAnimationControllerForElementId(
scroll_layer->element_id()));
const EffectNode* node =
host_impl->active_tree()->property_trees()->effect_tree().Node(
scrollbar_layer->effect_tree_index());
EXPECT_EQ(node->opacity, 1.f);
}
class ScrollbarLayerSolidColorThumbTest : public testing::Test {
public:
ScrollbarLayerSolidColorThumbTest() {
LayerTreeSettings layer_tree_settings;
host_impl_ = std::make_unique<FakeLayerTreeHostImpl>(
layer_tree_settings, &task_runner_provider_, &task_graph_runner_);
const int kThumbThickness = 3;
const int kTrackStart = 0;
const bool kIsLeftSideVerticalScrollbar = false;
horizontal_scrollbar_layer_ = SolidColorScrollbarLayerImpl::Create(
host_impl_->active_tree(), 1, ScrollbarOrientation::kHorizontal,
kThumbThickness, kTrackStart, kIsLeftSideVerticalScrollbar);
vertical_scrollbar_layer_ = SolidColorScrollbarLayerImpl::Create(
host_impl_->active_tree(), 2, ScrollbarOrientation::kVertical,
kThumbThickness, kTrackStart, kIsLeftSideVerticalScrollbar);
}
protected:
FakeImplTaskRunnerProvider task_runner_provider_;
TestTaskGraphRunner task_graph_runner_;
std::unique_ptr<FakeLayerTreeHostImpl> host_impl_;
std::unique_ptr<SolidColorScrollbarLayerImpl> horizontal_scrollbar_layer_;
std::unique_ptr<SolidColorScrollbarLayerImpl> vertical_scrollbar_layer_;
};
TEST_F(ScrollbarLayerSolidColorThumbTest, SolidColorThumbLength) {
horizontal_scrollbar_layer_->SetCurrentPos(0);
// Simple case - one third of the scrollable area is visible, so the thumb
// should be one third as long as the track.
horizontal_scrollbar_layer_->SetClipLayerLength(5.f);
horizontal_scrollbar_layer_->SetScrollLayerLength(15.f);
horizontal_scrollbar_layer_->SetBounds(gfx::Size(100, 3));
EXPECT_EQ(33, horizontal_scrollbar_layer_->ComputeThumbQuadRect().width());
// The thumb's length should never be less than its thickness.
horizontal_scrollbar_layer_->SetClipLayerLength(0.01f);
horizontal_scrollbar_layer_->SetScrollLayerLength(15.f);
horizontal_scrollbar_layer_->SetBounds(gfx::Size(100, 3));
EXPECT_EQ(3, horizontal_scrollbar_layer_->ComputeThumbQuadRect().width());
}
TEST_F(ScrollbarLayerSolidColorThumbTest, SolidColorThumbPosition) {
horizontal_scrollbar_layer_->SetBounds(gfx::Size(100, 3));
horizontal_scrollbar_layer_->SetCurrentPos(0.f);
horizontal_scrollbar_layer_->SetClipLayerLength(12.f);
horizontal_scrollbar_layer_->SetScrollLayerLength(112.f);
EXPECT_EQ(0, horizontal_scrollbar_layer_->ComputeThumbQuadRect().x());
EXPECT_EQ(10, horizontal_scrollbar_layer_->ComputeThumbQuadRect().width());
horizontal_scrollbar_layer_->SetCurrentPos(100);
// The thumb is 10px long and the track is 100px, so the maximum thumb
// position is 90px.
EXPECT_EQ(90, horizontal_scrollbar_layer_->ComputeThumbQuadRect().x());
horizontal_scrollbar_layer_->SetCurrentPos(80);
// The scroll position is 80% of the maximum, so the thumb's position should
// be at 80% of its maximum or 72px.
EXPECT_EQ(72, horizontal_scrollbar_layer_->ComputeThumbQuadRect().x());
}
TEST_F(ScrollbarLayerSolidColorThumbTest, SolidColorThumbVerticalAdjust) {
std::array<SolidColorScrollbarLayerImpl*, 2> layers = {
horizontal_scrollbar_layer_.get(), vertical_scrollbar_layer_.get()};
for (size_t i = 0; i < 2; ++i) {
layers[i]->SetCurrentPos(25.f);
layers[i]->SetClipLayerLength(25.f);
layers[i]->SetScrollLayerLength(125.f);
}
layers[0]->SetBounds(gfx::Size(100, 3));
layers[1]->SetBounds(gfx::Size(3, 100));
EXPECT_EQ(gfx::Rect(20, 0, 20, 3),
horizontal_scrollbar_layer_->ComputeThumbQuadRect());
EXPECT_EQ(gfx::Rect(0, 20, 3, 20),
vertical_scrollbar_layer_->ComputeThumbQuadRect());
horizontal_scrollbar_layer_->SetVerticalAdjust(10.f);
vertical_scrollbar_layer_->SetVerticalAdjust(10.f);
// The vertical adjustment factor has two effects:
// 1.) Moves the horizontal scrollbar down
// 2.) Increases the vertical scrollbar's effective track length which both
// increases the thumb's length and its position within the track.
EXPECT_EQ(gfx::Rect(20.f, 10.f, 20.f, 3.f),
horizontal_scrollbar_layer_->ComputeThumbQuadRect());
EXPECT_EQ(gfx::Rect(0.f, 22, 3.f, 22.f),
vertical_scrollbar_layer_->ComputeThumbQuadRect());
}
class ScrollbarLayerTestResourceCreationAndRelease : public ScrollbarLayerTest {
public:
void TestResourceUpload(int num_updates,
size_t expected_resources,
int expected_created,
int expected_deleted,
bool use_solid_color_scrollbar) {
scoped_refptr<Layer> layer_tree_root = Layer::Create();
scoped_refptr<Layer> content_layer = Layer::Create();
scoped_refptr<ScrollbarLayerBase> scrollbar_layer;
if (use_solid_color_scrollbar) {
const int kThumbThickness = 3;
const int kTrackStart = 0;
const bool kIsLeftSideVerticalScrollbar = false;
scrollbar_layer = SolidColorScrollbarLayer::Create(
ScrollbarOrientation::kHorizontal, kThumbThickness, kTrackStart,
kIsLeftSideVerticalScrollbar);
} else {
auto scrollbar = base::MakeRefCounted<FakeScrollbar>();
scrollbar->set_has_thumb(true);
scrollbar_layer = PaintedScrollbarLayer::Create(std::move(scrollbar));
}
scrollbar_layer->SetScrollElementId(layer_tree_root->element_id());
layer_tree_root->AddChild(content_layer);
layer_tree_root->AddChild(scrollbar_layer);
layer_tree_host_->SetRootLayer(layer_tree_root);
UpdateDrawProperties(layer_tree_host_.get());
scrollbar_layer->SetIsDrawable(true);
scrollbar_layer->SetBounds(gfx::Size(100, 100));
layer_tree_root->SetScrollable(gfx::Size(100, 200));
layer_tree_root->SetScrollOffset(gfx::PointF(10, 20));
layer_tree_root->SetBounds(gfx::Size(100, 200));
content_layer->SetBounds(gfx::Size(100, 200));
testing::Mock::VerifyAndClearExpectations(layer_tree_host_.get());
EXPECT_EQ(scrollbar_layer->layer_tree_host(), layer_tree_host_.get());
for (int update_counter = 0; update_counter < num_updates; update_counter++)
scrollbar_layer->Update();
// A non-solid-color scrollbar should have requested two textures.
EXPECT_EQ(expected_resources, fake_ui_resource_manager_->UIResourceCount());
EXPECT_EQ(expected_created,
fake_ui_resource_manager_->TotalUIResourceCreated());
EXPECT_EQ(expected_deleted,
fake_ui_resource_manager_->TotalUIResourceDeleted());
testing::Mock::VerifyAndClearExpectations(layer_tree_host_.get());
}
};
TEST_F(ScrollbarLayerTestResourceCreationAndRelease, ResourceUpload) {
bool use_solid_color_scrollbars = false;
TestResourceUpload(0, 0, 0, 0, use_solid_color_scrollbars);
std::array<int, 3> num_updates = {1, 5, 10};
int created = 0;
int deleted = 0;
for (int j = 0; j < 3; j++) {
created += num_updates[j] * 2;
deleted = created - 2;
TestResourceUpload(num_updates[j], 2, created, deleted,
use_solid_color_scrollbars);
}
}
TEST_F(ScrollbarLayerTestResourceCreationAndRelease,
SolidColorNoResourceUpload) {
bool use_solid_color_scrollbars = true;
TestResourceUpload(0, 0, 0, 0, use_solid_color_scrollbars);
TestResourceUpload(1, 0, 0, 0, use_solid_color_scrollbars);
}
TEST_F(ScrollbarLayerTestResourceCreationAndRelease, TestResourceUpdate) {
gfx::Point scrollbar_location(0, 185);
scoped_refptr<Layer> layer_tree_root = Layer::Create();
scoped_refptr<Layer> content_layer = Layer::Create();
auto scrollbar = FakePaintedScrollbarLayer::CreateScrollbar();
scrollbar->set_uses_solid_color_thumb(false);
scrollbar->set_uses_nine_patch_track_and_buttons_resource(false);
auto scrollbar_layer = base::MakeRefCounted<FakePaintedScrollbarLayer>(
layer_tree_root->element_id(), std::move(scrollbar));
layer_tree_root->AddChild(content_layer);
layer_tree_root->AddChild(scrollbar_layer);
layer_tree_host_->SetRootLayer(layer_tree_root);
UpdateDrawProperties(layer_tree_host_.get());
scrollbar_layer->SetIsDrawable(true);
scrollbar_layer->SetBounds(gfx::Size(100, 15));
scrollbar_layer->SetPosition(gfx::PointF(scrollbar_location));
layer_tree_root->SetBounds(gfx::Size(100, 200));
content_layer->SetBounds(gfx::Size(100, 200));
testing::Mock::VerifyAndClearExpectations(layer_tree_host_.get());
EXPECT_EQ(scrollbar_layer->layer_tree_host(), layer_tree_host_.get());
size_t resource_count;
int expected_created, expected_deleted;
resource_count = 2;
expected_created = 2;
expected_deleted = 0;
EXPECT_TRUE(scrollbar_layer->Update());
EXPECT_NE(0, scrollbar_layer->track_and_buttons_resource_id());
EXPECT_NE(0, scrollbar_layer->thumb_resource_id());
EXPECT_EQ(resource_count, fake_ui_resource_manager_->UIResourceCount());
EXPECT_EQ(expected_created,
fake_ui_resource_manager_->TotalUIResourceCreated());
EXPECT_EQ(expected_deleted,
fake_ui_resource_manager_->TotalUIResourceDeleted());
resource_count = 0;
expected_created = 2;
expected_deleted = 2;
scrollbar_layer->SetBounds(gfx::Size(0, 0));
scrollbar_layer->fake_scrollbar()->set_track_rect(gfx::Rect(0, 0, 0, 0));
EXPECT_TRUE(scrollbar_layer->Update());
EXPECT_EQ(0, scrollbar_layer->track_and_buttons_resource_id());
EXPECT_EQ(0, scrollbar_layer->thumb_resource_id());
EXPECT_EQ(resource_count, fake_ui_resource_manager_->UIResourceCount());
EXPECT_EQ(expected_created,
fake_ui_resource_manager_->TotalUIResourceCreated());
EXPECT_EQ(expected_deleted,
fake_ui_resource_manager_->TotalUIResourceDeleted());
resource_count = 0;
expected_created = 2;
expected_deleted = 2;
scrollbar_layer->fake_scrollbar()->set_track_rect(gfx::Rect(0, 0, 0, 0));
EXPECT_FALSE(scrollbar_layer->Update());
EXPECT_EQ(0, scrollbar_layer->track_and_buttons_resource_id());
EXPECT_EQ(0, scrollbar_layer->thumb_resource_id());
EXPECT_EQ(resource_count, fake_ui_resource_manager_->UIResourceCount());
EXPECT_EQ(expected_created,
fake_ui_resource_manager_->TotalUIResourceCreated());
EXPECT_EQ(expected_deleted,
fake_ui_resource_manager_->TotalUIResourceDeleted());
resource_count = 2;
expected_created = 4;
expected_deleted = 2;
scrollbar_layer->SetBounds(gfx::Size(100, 15));
scrollbar_layer->fake_scrollbar()->set_track_rect(gfx::Rect(30, 10, 50, 10));
EXPECT_TRUE(scrollbar_layer->Update());
EXPECT_NE(0, scrollbar_layer->track_and_buttons_resource_id());
EXPECT_NE(0, scrollbar_layer->thumb_resource_id());
EXPECT_EQ(resource_count, fake_ui_resource_manager_->UIResourceCount());
EXPECT_EQ(expected_created,
fake_ui_resource_manager_->TotalUIResourceCreated());
EXPECT_EQ(expected_deleted,
fake_ui_resource_manager_->TotalUIResourceDeleted());
resource_count = 1;
expected_created = 5;
expected_deleted = 4;
scrollbar_layer->fake_scrollbar()->set_has_thumb(false);
EXPECT_TRUE(scrollbar_layer->Update());
EXPECT_NE(0, scrollbar_layer->track_and_buttons_resource_id());
EXPECT_EQ(0, scrollbar_layer->thumb_resource_id());
EXPECT_EQ(resource_count, fake_ui_resource_manager_->UIResourceCount());
EXPECT_EQ(expected_created,
fake_ui_resource_manager_->TotalUIResourceCreated());
EXPECT_EQ(expected_deleted,
fake_ui_resource_manager_->TotalUIResourceDeleted());
resource_count = 0;
expected_created = 5;
expected_deleted = 5;
scrollbar_layer->SetBounds(gfx::Size(0, 0));
scrollbar_layer->fake_scrollbar()->set_track_rect(gfx::Rect(0, 0, 0, 0));
EXPECT_TRUE(scrollbar_layer->Update());
EXPECT_EQ(0, scrollbar_layer->track_and_buttons_resource_id());
EXPECT_EQ(0, scrollbar_layer->thumb_resource_id());
EXPECT_EQ(resource_count, fake_ui_resource_manager_->UIResourceCount());
EXPECT_EQ(expected_created,
fake_ui_resource_manager_->TotalUIResourceCreated());
EXPECT_EQ(expected_deleted,
fake_ui_resource_manager_->TotalUIResourceDeleted());
resource_count = 2;
expected_created = 7;
expected_deleted = 5;
scrollbar_layer->SetBounds(gfx::Size(100, 15));
scrollbar_layer->fake_scrollbar()->set_track_rect(gfx::Rect(30, 10, 50, 10));
scrollbar_layer->fake_scrollbar()->set_has_thumb(true);
EXPECT_TRUE(scrollbar_layer->Update());
EXPECT_NE(0, scrollbar_layer->track_and_buttons_resource_id());
EXPECT_NE(0, scrollbar_layer->thumb_resource_id());
resource_count = 2;
expected_created = 9;
expected_deleted = 7;
scrollbar_layer->fake_scrollbar()->set_track_rect(gfx::Rect(0, 0, 0, 0));
EXPECT_TRUE(scrollbar_layer->Update());
EXPECT_NE(0, scrollbar_layer->track_and_buttons_resource_id());
EXPECT_NE(0, scrollbar_layer->thumb_resource_id());
EXPECT_EQ(resource_count, fake_ui_resource_manager_->UIResourceCount());
EXPECT_EQ(expected_created,
fake_ui_resource_manager_->TotalUIResourceCreated());
EXPECT_EQ(expected_deleted,
fake_ui_resource_manager_->TotalUIResourceDeleted());
resource_count = 1;
expected_created = 10;
expected_deleted = 9;
scrollbar_layer->fake_scrollbar()->set_track_rect(gfx::Rect(30, 10, 50, 10));
scrollbar_layer->fake_scrollbar()->set_has_thumb(false);
scrollbar_layer->SetBounds(gfx::Size(90, 15));
EXPECT_TRUE(scrollbar_layer->Update());
EXPECT_EQ(resource_count, fake_ui_resource_manager_->UIResourceCount());
EXPECT_EQ(expected_created,
fake_ui_resource_manager_->TotalUIResourceCreated());
EXPECT_EQ(expected_deleted,
fake_ui_resource_manager_->TotalUIResourceDeleted());
EXPECT_EQ(gfx::Size(90, 15),
fake_ui_resource_manager_->ui_resource_size(
scrollbar_layer->track_and_buttons_resource_id()));
// Simulate commit to compositor thread.
scrollbar_layer->PushPropertiesTo(
scrollbar_layer->CreateLayerImpl(layer_tree_host_->active_tree()).get(),
*layer_tree_host_->GetPendingCommitState(),
layer_tree_host_->GetThreadUnsafeCommitState());
scrollbar_layer->fake_scrollbar()->set_thumb_needs_repaint(false);
scrollbar_layer->fake_scrollbar()->set_track_and_buttons_need_repaint(false);
EXPECT_FALSE(scrollbar_layer->Update());
EXPECT_NE(0, scrollbar_layer->track_and_buttons_resource_id());
EXPECT_EQ(0, scrollbar_layer->thumb_resource_id());
EXPECT_EQ(resource_count, fake_ui_resource_manager_->UIResourceCount());
EXPECT_EQ(expected_created,
fake_ui_resource_manager_->TotalUIResourceCreated());
EXPECT_EQ(expected_deleted,
fake_ui_resource_manager_->TotalUIResourceDeleted());
testing::Mock::VerifyAndClearExpectations(layer_tree_host_.get());
}
class ScaledScrollbarLayerTestResourceCreation : public ScrollbarLayerTest {
public:
void TestResourceUpload(float test_scale) {
gfx::Point scrollbar_location(0, 185);
scoped_refptr<Layer> layer_tree_root = Layer::Create();
scoped_refptr<Layer> content_layer = Layer::Create();
auto scrollbar_layer = base::MakeRefCounted<FakePaintedScrollbarLayer>(
layer_tree_root->element_id());
layer_tree_root->AddChild(content_layer);
layer_tree_root->AddChild(scrollbar_layer);
layer_tree_host_->SetRootLayer(layer_tree_root);
scrollbar_layer->SetIsDrawable(true);
scrollbar_layer->SetBounds(gfx::Size(100, 15));
scrollbar_layer->SetPosition(gfx::PointF(scrollbar_location));
layer_tree_root->SetBounds(gfx::Size(100, 200));
content_layer->SetBounds(gfx::Size(100, 200));
EXPECT_EQ(scrollbar_layer->layer_tree_host(), layer_tree_host_.get());
UpdateDrawProperties(layer_tree_host_.get());
layer_tree_host_->SetViewportRectAndScale(
layer_tree_host_->device_viewport_rect(), test_scale,
layer_tree_host_->local_surface_id_from_parent());
scrollbar_layer->Update();
// Verify that we have not generated any content uploads that are larger
// than their destination textures.
gfx::Size track_size = fake_ui_resource_manager_->ui_resource_size(
scrollbar_layer->track_and_buttons_resource_id());
gfx::Size thumb_size = fake_ui_resource_manager_->ui_resource_size(
scrollbar_layer->thumb_resource_id());
EXPECT_LE(track_size.width(),
scrollbar_layer->internal_content_bounds().width());
EXPECT_LE(track_size.height(),
scrollbar_layer->internal_content_bounds().height());
EXPECT_LE(thumb_size.width(),
scrollbar_layer->internal_content_bounds().width());
EXPECT_LE(thumb_size.height(),
scrollbar_layer->internal_content_bounds().height());
}
};
TEST_F(ScaledScrollbarLayerTestResourceCreation, ScaledResourceUpload) {
// Pick a test scale that moves the scrollbar's (non-zero) position to
// a non-pixel-aligned location.
TestResourceUpload(.041f);
TestResourceUpload(1.41f);
TestResourceUpload(4.1f);
// Try something extreme to be larger than max texture size, and make it a
// non-integer for funsies.
scoped_refptr<viz::TestContextProvider> context =
viz::TestContextProvider::CreateRaster();
// Keep the max texture size reasonable so we don't OOM on low end devices
// (crbug.com/642333).
constexpr int max_texture_size = 512;
context->UnboundTestRasterInterface()->set_max_texture_size(max_texture_size);
context->BindToCurrentSequence();
TestResourceUpload(max_texture_size / 9.9f);
}
class ScaledScrollbarLayerTestScaledRasterization : public ScrollbarLayerTest {
public:
void TestScale(const gfx::Rect& scrollbar_rect, float test_scale) {
scoped_refptr<Layer> layer_tree_root = Layer::Create();
auto scrollbar = FakePaintedScrollbarLayer::CreateScrollbar();
scrollbar->set_should_paint(true);
scrollbar->set_has_thumb(false);
auto scrollbar_layer = base::MakeRefCounted<FakePaintedScrollbarLayer>(
layer_tree_root->element_id(), std::move(scrollbar));
layer_tree_root->AddChild(scrollbar_layer);
layer_tree_host_->SetRootLayer(layer_tree_root);
scrollbar_layer->SetBounds(scrollbar_rect.size());
scrollbar_layer->SetPosition(gfx::PointF(scrollbar_rect.origin()));
scrollbar_layer->fake_scrollbar()->set_track_rect(
gfx::Rect(scrollbar_rect.size()));
layer_tree_host_->SetViewportRectAndScale(
layer_tree_host_->device_viewport_rect(), test_scale,
layer_tree_host_->local_surface_id_from_parent());
UpdateDrawProperties(layer_tree_host_.get());
scrollbar_layer->Update();
UIResourceBitmap* bitmap = fake_ui_resource_manager_->ui_resource_bitmap(
scrollbar_layer->track_and_buttons_resource_id());
DCHECK(bitmap);
SkColor color = argb_to_skia(
scrollbar_layer->fake_scrollbar()->paint_fill_color());
int width = bitmap->GetSize().width();
int height = bitmap->GetSize().height();
// Make sure none of the corners of the bitmap were inadvertently clipped.
EXPECT_EQ(color, GetColorAt(bitmap, 0, 0))
<< "Top left pixel doesn't match scrollbar color.";
EXPECT_EQ(color, GetColorAt(bitmap, width - 1, 0))
<< "Top right pixel doesn't match scrollbar color.";
EXPECT_EQ(color, GetColorAt(bitmap, 0, height - 1))
<< "Bottom left pixel doesn't match scrollbar color.";
EXPECT_EQ(color, GetColorAt(bitmap, width - 1, height - 1))
<< "Bottom right pixel doesn't match scrollbar color.";
}
protected:
// On Android, Skia uses ABGR
static SkColor argb_to_skia(SkColor c) {
return (SkColorGetA(c) << SK_A32_SHIFT) |
(SkColorGetR(c) << SK_R32_SHIFT) |
(SkColorGetG(c) << SK_G32_SHIFT) |
(SkColorGetB(c) << SK_B32_SHIFT);
}
static SkColor GetColorAt(UIResourceBitmap* bitmap, int x, int y) {
EXPECT_EQ(bitmap->GetFormat(), UIResourceBitmap::RGBA8);
size_t byte_offset = 4u * (y * bitmap->GetSize().width() + x);
return base::U32FromLittleEndian(
bitmap->GetPixels().subspan(byte_offset).first<4>());
}
};
TEST_F(ScaledScrollbarLayerTestScaledRasterization, TestLostPrecisionInClip) {
// Try rasterization at coordinates and scale that caused problematic
// rounding and clipping errors.
// Vertical Scrollbars.
TestScale(gfx::Rect(1240, 0, 15, 1333), 2.7754839f);
TestScale(gfx::Rect(1240, 0, 15, 677), 2.46677136f);
// Horizontal Scrollbars.
TestScale(gfx::Rect(0, 1240, 1333, 15), 2.7754839f);
TestScale(gfx::Rect(0, 1240, 677, 15), 2.46677136f);
}
INSTANTIATE_TEST_SUITE_P(All, AuraScrollbarLayerTest, Bool());
} // namespace cc