| // Copyright 2012 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CC_TREES_DEBUG_RECT_HISTORY_H_ |
| #define CC_TREES_DEBUG_RECT_HISTORY_H_ |
| |
| #include <memory> |
| #include <vector> |
| |
| #include "cc/cc_export.h" |
| #include "cc/input/touch_action.h" |
| #include "cc/layers/layer_collections.h" |
| #include "ui/gfx/geometry/rect.h" |
| |
| namespace cc { |
| |
| class LayerImpl; |
| class LayerTreeDebugState; |
| class LayerTreeImpl; |
| class HeadsUpDisplayLayerImpl; |
| |
| // There are various types of debug rects: |
| // |
| // - Paint rects (update rects): regions of a layer that needed to be |
| // re-uploaded to the texture resource; in most cases implying that they had to |
| // be repainted, too. |
| // |
| // - Property-changed rects: enclosing bounds of layers that cause changes to |
| // the screen even if the layer did not change internally. (For example, if the |
| // layer's opacity or position changes.) |
| // |
| // - Surface damage rects: the aggregate damage on a target surface that is |
| // caused by all layers and surfaces that contribute to it. This includes (1) |
| // paint rects, (2) property- changed rects, and (3) newly exposed areas. |
| // |
| // - Screen space rects: this is the region the contents occupy in screen space. |
| // |
| // - Layout shift rects: regions of an animation frame that were shifted while |
| // the page is loading content. |
| enum class DebugRectType { |
| kPaint, |
| kPropertyChanged, |
| kSurfaceDamage, |
| kScreenSpace, |
| kTouchEventHandler, |
| kWheelEventHandler, |
| kScrollEventHandler, |
| kMainThreadScrollHitTest, |
| kMainThreadScrollRepaint, |
| kRasterInducingScroll, |
| kAnimationBounds, |
| kLayoutShift, |
| }; |
| |
| struct DebugRect { |
| DebugRect(DebugRectType new_type, |
| const gfx::Rect& new_rect, |
| TouchAction new_touch_action = TouchAction::kNone, |
| uint32_t main_thread_scroll_repaint_reasons = 0) |
| : type(new_type), |
| rect(new_rect), |
| touch_action(new_touch_action), |
| main_thread_scroll_repaint_reasons(main_thread_scroll_repaint_reasons) { |
| DCHECK(type == DebugRectType::kTouchEventHandler || |
| touch_action == TouchAction::kNone); |
| DCHECK(type != DebugRectType::kMainThreadScrollRepaint || |
| !main_thread_scroll_repaint_reasons); |
| } |
| DebugRectType type; |
| gfx::Rect rect; |
| // Valid when `type` is `kTouchEventHandler`, otherwise default to |
| // `TouchAction::kNone`. |
| TouchAction touch_action; |
| // Valid when `type` is `kMainThreadScrollRepaint`, otherwise 0. |
| uint32_t main_thread_scroll_repaint_reasons; |
| }; |
| |
| // This class maintains a history of rects of various types that can be used |
| // for debugging purposes. The overhead of collecting rects is performed only if |
| // the appropriate LayerTreeSettings are enabled. |
| class CC_EXPORT DebugRectHistory { |
| public: |
| static std::unique_ptr<DebugRectHistory> Create(); |
| |
| DebugRectHistory(const DebugRectHistory&) = delete; |
| ~DebugRectHistory(); |
| |
| DebugRectHistory& operator=(const DebugRectHistory&) = delete; |
| |
| // Note: Saving debug rects must happen before layers' change tracking is |
| // reset. |
| void SaveDebugRectsForCurrentFrame( |
| LayerTreeImpl* tree_impl, |
| HeadsUpDisplayLayerImpl* hud_layer, |
| const RenderSurfaceList& render_surface_list, |
| const LayerTreeDebugState& debug_state); |
| |
| const std::vector<DebugRect>& debug_rects() { return debug_rects_; } |
| |
| private: |
| DebugRectHistory(); |
| |
| void SaveLayoutShiftRects(HeadsUpDisplayLayerImpl* hud); |
| void SavePaintRects(LayerTreeImpl* tree_impl); |
| void SavePropertyChangedRects(LayerTreeImpl* tree_impl, LayerImpl* hud_layer); |
| void SaveSurfaceDamageRects(const RenderSurfaceList& render_surface_list); |
| void SaveScreenSpaceRects(const RenderSurfaceList& render_surface_list); |
| void SaveTouchEventHandlerRects(LayerTreeImpl* tree_impl); |
| void SaveWheelEventHandlerRects(LayerTreeImpl* tree_impl); |
| void SaveScrollEventHandlerRects(LayerTreeImpl* tree_impl); |
| void SaveMainThreadScrollHitTestRects(LayerTreeImpl* tree_impl); |
| void SaveMainThreadScrollRepaintOrRasterInducingScrollRects( |
| LayerTreeImpl* tree_impl, |
| DebugRectType type); |
| |
| std::vector<DebugRect> debug_rects_; |
| }; |
| |
| } // namespace cc |
| |
| #endif // CC_TREES_DEBUG_RECT_HISTORY_H_ |