| // Copyright 2019 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef ASH_WM_DESKS_DESKS_CONTROLLER_H_ |
| #define ASH_WM_DESKS_DESKS_CONTROLLER_H_ |
| |
| #include <memory> |
| #include <queue> |
| #include <vector> |
| |
| #include "ash/ash_export.h" |
| #include "base/macros.h" |
| #include "base/observer_list.h" |
| |
| namespace aura { |
| class Window; |
| } // namespace aura |
| |
| namespace ash { |
| |
| class Desk; |
| |
| // Defines a controller for creating, destroying and managing virtual desks and |
| // their windows. |
| class ASH_EXPORT DesksController { |
| public: |
| class Observer { |
| public: |
| // Called when |desk| has been created and added to |
| // `DesksController::desks_`. |
| virtual void OnDeskAdded(const Desk* desk) = 0; |
| |
| // Called when |desk| has been removed from `DesksController::desks_`. |
| // However |desk| is kept alive temporarily and will be destroyed after all |
| // observers have been notified with this. |
| virtual void OnDeskRemoved(const Desk* desk) = 0; |
| |
| protected: |
| virtual ~Observer() = default; |
| }; |
| |
| DesksController(); |
| ~DesksController(); |
| |
| // Convenience method for returning the DesksController instance. The actual |
| // instance is created and owned by Shell. |
| static DesksController* Get(); |
| |
| const std::vector<std::unique_ptr<Desk>>& desks() const { return desks_; } |
| |
| const Desk* active_desk() const { return active_desk_; } |
| |
| void AddObserver(Observer* observer); |
| void RemoveObserver(Observer* observer); |
| |
| // Returns true if we haven't reached the maximum allowed number of desks. |
| bool CanCreateDesks() const; |
| |
| // Returns true as long as there are two or more desks. It is required that |
| // there is at least one single desk at any time. |
| bool CanRemoveDesks() const; |
| |
| // Creates a new desk. CanCreateDesks() must be checked before calling this. |
| void NewDesk(); |
| |
| // Removes and deletes the given |desk|. |desk| must already exist, and |
| // CanRemoveDesks() must be checked before this. |
| void RemoveDesk(const Desk* desk); |
| |
| // Activates the given |desk| and deactivates the currently active one. |desk| |
| // has to be an existing desk. |
| void ActivateDesk(const Desk* desk); |
| |
| // Called explicitly by the RootWindowController when a root window has been |
| // added or about to be removed in order to update all the available desks. |
| void OnRootWindowAdded(aura::Window* root_window); |
| void OnRootWindowClosing(aura::Window* root_window); |
| |
| private: |
| bool HasDesk(const Desk* desk) const; |
| |
| std::vector<std::unique_ptr<Desk>> desks_; |
| |
| Desk* active_desk_ = nullptr; |
| |
| // A free list of desk container IDs to be used for newly-created desks. New |
| // desks pops from this queue and removed desks's associated container IDs are |
| // re-pushed on this queue. |
| std::queue<int> available_container_ids_; |
| |
| base::ObserverList<Observer>::Unchecked observers_; |
| |
| DISALLOW_COPY_AND_ASSIGN(DesksController); |
| }; |
| |
| } // namespace ash |
| |
| #endif // ASH_WM_DESKS_DESKS_CONTROLLER_H_ |