| /* |
| * Copyright (C) 2010 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef THIRD_PARTY_BLINK_PUBLIC_PLATFORM_WEB_FLOAT_POINT_H_ |
| #define THIRD_PARTY_BLINK_PUBLIC_PLATFORM_WEB_FLOAT_POINT_H_ |
| |
| #include "third_party/blink/public/platform/web_common.h" |
| |
| #if INSIDE_BLINK |
| #include "third_party/blink/renderer/platform/geometry/float_point.h" // nogncheck |
| #else |
| #include <ui/gfx/geometry/point_f.h> |
| #endif |
| |
| namespace blink { |
| |
| struct WebFloatPoint { |
| float x; |
| float y; |
| |
| WebFloatPoint() : x(0.0f), y(0.0f) {} |
| |
| WebFloatPoint(float x, float y) : x(x), y(y) {} |
| |
| #if INSIDE_BLINK |
| WebFloatPoint(const FloatPoint& p) : x(p.X()), y(p.Y()) {} |
| |
| WebFloatPoint& operator=(const FloatPoint& p) { |
| x = p.X(); |
| y = p.Y(); |
| return *this; |
| } |
| |
| operator FloatPoint() const { return FloatPoint(x, y); } |
| #else |
| WebFloatPoint(const gfx::PointF& p) : x(p.x()), y(p.y()) {} |
| |
| WebFloatPoint& operator=(const gfx::PointF& p) { |
| x = p.x(); |
| y = p.y(); |
| return *this; |
| } |
| |
| operator gfx::PointF() const { return gfx::PointF(x, y); } |
| |
| #endif |
| }; |
| |
| inline bool operator==(const WebFloatPoint& a, const WebFloatPoint& b) { |
| return a.x == b.x && a.y == b.y; |
| } |
| |
| inline bool operator!=(const WebFloatPoint& a, const WebFloatPoint& b) { |
| return !(a == b); |
| } |
| |
| } // namespace blink |
| |
| #endif |