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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_ANIMATION_WORKLET_MUTATOR_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_ANIMATION_WORKLET_MUTATOR_H_
#include "third_party/blink/renderer/platform/graphics/animation_worklet_mutators_state.h"
#include "third_party/blink/renderer/platform/heap/handle.h"
#include "third_party/blink/renderer/platform/platform_export.h"
namespace blink {
class PLATFORM_EXPORT AnimationWorkletMutator : public GarbageCollectedMixin {
public:
virtual ~AnimationWorkletMutator() = default;
virtual int GetScopeId() const = 0;
// Runs the animation frame callback.
virtual std::unique_ptr<AnimationWorkletOutput> Mutate(
std::unique_ptr<AnimationWorkletInput>) = 0;
void Trace(blink::Visitor* visitor) override {}
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_ANIMATION_WORKLET_MUTATOR_H_