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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_SYSTEM_TRAY_SYSTEM_TRAY_ITEM_H_
#define ASH_SYSTEM_TRAY_SYSTEM_TRAY_ITEM_H_
#include <memory>
#include "ash/ash_export.h"
#include "ash/login_status.h"
#include "ash/public/cpp/shelf_types.h"
#include "base/macros.h"
#include "base/timer/timer.h"
namespace views {
class View;
}
namespace ash {
class SystemTray;
class SystemTrayView;
class TrayItemView;
// Controller for an item in the system tray. Each item can create these views:
// Tray view - The icon in the status area in the shelf.
// Default view - The row in the top-level menu.
// Detailed view - The submenu shown when the top-level menu row is clicked.
class ASH_EXPORT SystemTrayItem {
public:
// The different types of SystemTrayItems.
//
// NOTE: These values are used for UMA metrics so do NOT re-order this enum
// and only insert items before the COUNT item.
enum UmaType {
// SystemTrayItem's with this type are not recorded in the histogram.
UMA_NOT_RECORDED = 0,
// Used for testing purposes only.
UMA_TEST = 1,
UMA_ACCESSIBILITY = 2,
UMA_AUDIO = 3,
UMA_BLUETOOTH = 4,
UMA_CAPS_LOCK = 5,
UMA_CAST = 6,
UMA_DATE = 7,
UMA_DISPLAY = 8,
UMA_DISPLAY_BRIGHTNESS = 9,
UMA_ENTERPRISE = 10,
UMA_IME = 11,
UMA_MULTI_PROFILE_MEDIA = 12,
UMA_NETWORK = 13,
UMA_SETTINGS = 14,
UMA_UPDATE = 15,
UMA_POWER = 16,
UMA_ROTATION_LOCK = 17,
UMA_SCREEN_CAPTURE = 18,
UMA_SCREEN_SHARE = 19,
UMA_SESSION_LENGTH_LIMIT = 20,
UMA_SMS = 21,
UMA_SUPERVISED_USER = 22,
UMA_TRACING = 23,
UMA_USER = 24,
UMA_VPN = 25,
UMA_NIGHT_LIGHT = 26,
UMA_COUNT = 27,
};
SystemTrayItem(SystemTray* system_tray, UmaType type);
virtual ~SystemTrayItem();
// Create* functions may return NULL if nothing should be displayed for the
// type of view. The default implementations return NULL.
// Returns a view to be displayed in the system tray. If this returns NULL,
// then this item is not displayed in the tray.
// NOTE: The returned view should almost always be a TrayItemView, which
// automatically resizes the widget when the size of the view changes, and
// adds animation when the visibility of the view changes. If a view wants to
// avoid this behavior, then it should not be a TrayItemView.
virtual views::View* CreateTrayView(LoginStatus status);
// Returns a view for the item to be displayed in the list. This view can be
// displayed with a number of other tray items, so this should not be too
// big.
virtual views::View* CreateDefaultView(LoginStatus status);
// Returns a detailed view for the item. This view is displayed standalone.
virtual views::View* CreateDetailedView(LoginStatus status);
// These functions are called when the corresponding view item is about to be
// removed. An item should do appropriate cleanup in these functions.
// The default implementation does nothing.
virtual void OnTrayViewDestroyed();
virtual void OnDefaultViewDestroyed();
virtual void OnDetailedViewDestroyed();
// Updates the tray view (if applicable) when the user's login status changes.
// It is not necessary the update the default or detailed view, since the
// default/detailed popup is closed when login status changes. The default
// implementation does nothing.
virtual void UpdateAfterLoginStatusChange(LoginStatus status);
// Updates the tray view (if applicable) when shelf's alignment changes.
// The default implementation does nothing.
virtual void UpdateAfterShelfAlignmentChange();
// Shows the detailed view for this item. If the main popup for the tray is
// currently visible, then making this call would use the existing window to
// display the detailed item. The detailed item will inherit the bounds of the
// existing window.
//
// In Material Design the actual transition is intentionally delayed to allow
// the user to perceive the ink drop animation on the clicked target.
void TransitionDetailedView();
// Pops up the detailed view for this item. An item can request to show its
// detailed view using this function (e.g. from an observer callback when
// something, e.g. volume, network availability etc. changes). If
// |for_seconds| is non-zero, then the popup is closed after the specified
// time.
void ShowDetailedView(int for_seconds);
// Continue showing the currently-shown detailed view, if any, for
// |for_seconds| seconds. The caller is responsible for checking that the
// currently-shown view is for this item.
void SetDetailedViewCloseDelay(int for_seconds);
// Hides the detailed view for this item.
void HideDetailedView();
// Returns true if this item needs to force the shelf to be visible when
// the shelf is in the auto-hide state. Default is true.
virtual bool ShouldShowShelf() const;
// Returns the system tray that this item belongs to.
SystemTray* system_tray() const { return system_tray_; }
bool restore_focus() const { return restore_focus_; }
void set_restore_focus(bool restore_focus) { restore_focus_ = restore_focus; }
private:
// Accesses uma_type().
friend class SystemTrayView;
UmaType uma_type() const { return uma_type_; }
SystemTray* system_tray_;
UmaType uma_type_;
bool restore_focus_;
// Used to delay the transition to the detailed view.
base::OneShotTimer transition_delay_timer_;
DISALLOW_COPY_AND_ASSIGN(SystemTrayItem);
};
} // namespace ash
#endif // ASH_SYSTEM_TRAY_SYSTEM_TRAY_ITEM_H_