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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_BROWSER_MEDIA_AUDIO_STREAM_MONITOR_H_
#define CONTENT_BROWSER_MEDIA_AUDIO_STREAM_MONITOR_H_
#include <map>
#include <utility>
#include "base/callback_forward.h"
#include "base/macros.h"
#include "base/threading/thread_checker.h"
#include "base/time/default_tick_clock.h"
#include "base/time/time.h"
#include "base/timer/timer.h"
#include "build/build_config.h"
#include "content/common/content_export.h"
#include "media/audio/audio_output_controller.h"
namespace base {
class TickClock;
}
namespace content {
class WebContents;
// Repeatedly polls audio streams for their power levels, and "debounces" the
// information into a simple, binary "was recently audible" result for the audio
// indicators in the tab UI. The debouncing logic is to: 1) Turn on immediately
// when sound is audible; and 2) Hold on for X amount of time after sound has
// gone silent, then turn off. Said another way, we don't want tab indicators
// to turn on/off repeatedly and annoy the user. AudioStreamMonitor sends UI
// update notifications only when needed, but may be queried at any time.
//
// Each WebContentsImpl owns an AudioStreamMonitor.
class CONTENT_EXPORT AudioStreamMonitor {
public:
explicit AudioStreamMonitor(WebContents* contents);
~AudioStreamMonitor();
// Indicates if audio stream monitoring is available. It's only available if
// AudioOutputController can and will monitor output power levels.
static bool monitoring_available() {
return media::AudioOutputController::will_monitor_audio_levels();
}
// Returns true if audio has recently been audible from the tab. This is
// usually called whenever the tab data model is refreshed; but there are
// other use cases as well (e.g., the OOM killer uses this to de-prioritize
// the killing of tabs making sounds).
bool WasRecentlyAudible() const;
// Returns true if the audio is currently audible from the given WebContents.
// The difference from WasRecentlyAudible() is that this method will return
// false as soon as the WebContents stop producing sound.
bool IsCurrentlyAudible() const;
// Starts or stops audio level monitoring respectively for the stream owned by
// the specified renderer. Safe to call from any thread.
//
// The callback returns the current power level (in dBFS units) and the clip
// status (true if any part of the audio signal has clipped since the last
// callback run). |stream_id| must be unique within a |render_process_id|.
typedef base::Callback<std::pair<float, bool>()> ReadPowerAndClipCallback;
static void StartMonitoringStream(
int render_process_id,
int render_frame_id,
int stream_id,
const ReadPowerAndClipCallback& read_power_callback);
static void StopMonitoringStream(int render_process_id,
int render_frame_id,
int stream_id);
void set_was_recently_audible_for_testing(bool value) {
was_recently_audible_ = value;
}
private:
friend class AudioStreamMonitorTest;
enum {
// Desired polling frequency. Note: If this is set too low, short-duration
// "blip" sounds won't be detected. http://crbug.com/339133#c4
kPowerMeasurementsPerSecond = 15,
// Amount of time to hold a tab indicator on after its last blurt.
kHoldOnMilliseconds = 2000
};
// Helper methods for starting and stopping monitoring which lookup the
// identified renderer and forward calls to the correct AudioStreamMonitor.
static void StartMonitoringHelper(
int render_process_id,
int render_frame_id,
int stream_id,
const ReadPowerAndClipCallback& read_power_callback);
static void StopMonitoringHelper(int render_process_id,
int render_frame_id,
int stream_id);
// Starts polling the stream for audio stream power levels using |callback|.
void StartMonitoringStreamOnUIThread(
int render_process_id,
int stream_id,
const ReadPowerAndClipCallback& callback);
// Stops polling the stream, discarding the internal copy of the |callback|
// provided in the call to StartMonitoringStream().
void StopMonitoringStreamOnUIThread(int render_process_id, int stream_id);
// Called by |poll_timer_| to sample the power levels from each of the streams
// playing in the tab.
void Poll();
// Compares last known indicator state with what it should be, and triggers UI
// updates through |web_contents_| if needed. When the indicator is turned
// on, |off_timer_| is started to re-invoke this method in the future.
void MaybeToggle();
// The WebContents instance to receive indicator toggle notifications. This
// pointer should be valid for the lifetime of AudioStreamMonitor.
WebContents* const web_contents_;
// Note: |clock_| is always |&default_tick_clock_|, except during unit
// testing.
base::DefaultTickClock default_tick_clock_;
base::TickClock* const clock_;
// Confirms single-threaded access in debug builds.
base::ThreadChecker thread_checker_;
// The callbacks to read power levels for each stream. Only playing (i.e.,
// not paused) streams will have an entry in this map.
typedef std::pair<int, int> StreamID;
typedef std::map<StreamID, ReadPowerAndClipCallback> StreamPollCallbackMap;
StreamPollCallbackMap poll_callbacks_;
// Records the last time at which sound was audible from any stream.
base::TimeTicks last_blurt_time_;
// Set to true if the last call to MaybeToggle() determined the indicator
// should be turned on.
bool was_recently_audible_;
// Whether the WebContents is currently audible.
bool is_audible_;
// Calls Poll() at regular intervals while |poll_callbacks_| is non-empty.
base::RepeatingTimer poll_timer_;
// Started only when an indicator is toggled on, to turn it off again in the
// future.
base::OneShotTimer off_timer_;
DISALLOW_COPY_AND_ASSIGN(AudioStreamMonitor);
};
} // namespace content
#endif // CONTENT_BROWSER_MEDIA_AUDIO_STREAM_MONITOR_H_