| // Copyright 2013 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CONTENT_PUBLIC_BROWSER_ANDROID_SYNCHRONOUS_COMPOSITOR_H_ |
| #define CONTENT_PUBLIC_BROWSER_ANDROID_SYNCHRONOUS_COMPOSITOR_H_ |
| |
| #include <stddef.h> |
| |
| #include <memory> |
| |
| #include "base/memory/ref_counted.h" |
| #include "base/synchronization/waitable_event.h" |
| #include "base/time/time.h" |
| #include "components/viz/common/frame_timing_details_map.h" |
| #include "components/viz/common/hit_test/hit_test_region_list.h" |
| #include "components/viz/common/resources/returned_resource.h" |
| #include "components/viz/common/surfaces/local_surface_id.h" |
| #include "content/common/content_export.h" |
| #include "third_party/abseil-cpp/absl/types/optional.h" |
| #include "ui/gfx/geometry/rect.h" |
| #include "ui/gfx/geometry/size.h" |
| |
| class SkCanvas; |
| |
| namespace gfx { |
| class Point; |
| class PointF; |
| class Transform; |
| } // namespace gfx |
| |
| namespace viz { |
| class CompositorFrame; |
| class BeginFrameSource; |
| } |
| |
| namespace content { |
| class SynchronousCompositorClient; |
| class WebContents; |
| |
| // Interface for embedders that wish to direct compositing operations |
| // synchronously under their own control. Only meaningful when the |
| // kEnableSyncrhonousRendererCompositor flag is specified. |
| class CONTENT_EXPORT SynchronousCompositor { |
| public: |
| // Must be called once per WebContents instance. Will create the compositor |
| // instance as needed, but only if |client| is non-nullptr. |
| static void SetClientForWebContents(WebContents* contents, |
| SynchronousCompositorClient* client); |
| |
| struct Frame { |
| Frame(); |
| |
| Frame(const Frame&) = delete; |
| Frame& operator=(const Frame&) = delete; |
| |
| ~Frame(); |
| |
| // Movable type. |
| Frame(Frame&& rhs); |
| Frame& operator=(Frame&& rhs); |
| |
| uint32_t layer_tree_frame_sink_id; |
| std::unique_ptr<viz::CompositorFrame> frame; |
| // Invalid if |frame| is nullptr. |
| viz::LocalSurfaceId local_surface_id; |
| absl::optional<viz::HitTestRegionList> hit_test_region_list; |
| }; |
| |
| class FrameFuture : public base::RefCountedThreadSafe<FrameFuture> { |
| public: |
| FrameFuture(); |
| void SetFrame(std::unique_ptr<Frame> frame); |
| std::unique_ptr<Frame> GetFrame(); |
| |
| private: |
| friend class base::RefCountedThreadSafe<FrameFuture>; |
| ~FrameFuture(); |
| |
| base::WaitableEvent waitable_event_; |
| std::unique_ptr<Frame> frame_; |
| #if DCHECK_IS_ON() |
| bool waited_ = false; |
| #endif |
| }; |
| |
| // "On demand" hardware draw. Parameters are used by compositor for this draw. |
| // |viewport_size| is the current size to improve results during resize. |
| // |viewport_rect_for_tile_priority| and |transform_for_tile_priority| are |
| // used to customize the tiling decisions of compositor. |
| virtual scoped_refptr<FrameFuture> DemandDrawHwAsync( |
| const gfx::Size& viewport_size, |
| const gfx::Rect& viewport_rect_for_tile_priority, |
| const gfx::Transform& transform_for_tile_priority) = 0; |
| |
| // For delegated rendering, return resources from parent compositor to this. |
| // Note that all resources must be returned before ReleaseHwDraw. |
| virtual void ReturnResources( |
| uint32_t layer_tree_frame_sink_id, |
| std::vector<viz::ReturnedResource> resources) = 0; |
| |
| // Notifies the client when a directive for ViewTransition, submitted in |
| // a previous CompositorFrame, has finished executing. |
| virtual void OnCompositorFrameTransitionDirectiveProcessed( |
| uint32_t layer_tree_frame_sink_id, |
| uint32_t sequence_id) = 0; |
| |
| virtual void DidPresentCompositorFrames( |
| viz::FrameTimingDetailsMap timing_details, |
| uint32_t frame_token) = 0; |
| |
| // "On demand" SW draw, into the supplied canvas (observing the transform |
| // and clip set there-in). |
| // `software canvas` being true means drawing happens immediately instead |
| // of being cached, which allows more efficient drawing. |
| virtual bool DemandDrawSw(SkCanvas* canvas, bool software_canvas) = 0; |
| |
| // Set the memory limit policy of this compositor. |
| virtual void SetMemoryPolicy(size_t bytes_limit) = 0; |
| |
| // Called during renderer swap. Should push any relevant up to |
| // SynchronousCompositorClient. |
| virtual void DidBecomeActive() = 0; |
| |
| // Should be called by the embedder after the embedder had modified the |
| // scroll offset of the root layer. |root_offset| must be in physical pixel |
| // scale. |
| virtual void DidChangeRootLayerScrollOffset( |
| const gfx::PointF& root_offset) = 0; |
| |
| // Allows embedder to synchronously update the zoom level, ie page scale |
| // factor, around the anchor point. |
| virtual void SynchronouslyZoomBy(float zoom_delta, |
| const gfx::Point& anchor) = 0; |
| |
| // Called by the embedder to notify that the OnComputeScroll step is happening |
| // and if any input animation is active, it should tick now. |
| virtual void OnComputeScroll(base::TimeTicks animation_time) = 0; |
| |
| // Sets BeginFrameSource to use |
| virtual void SetBeginFrameSource( |
| viz::BeginFrameSource* begin_frame_source) = 0; |
| |
| // Called when client invalidated because it was necessary for drawing sub |
| // clients. Used with viz for webview only. |
| virtual void DidInvalidate() = 0; |
| |
| // Called when embedder has evicted the previous compositor frame. So renderer |
| // needs to submit next frame with new LocalSurfaceId. |
| virtual void WasEvicted() = 0; |
| |
| protected: |
| virtual ~SynchronousCompositor() {} |
| }; |
| |
| } // namespace content |
| |
| #endif // CONTENT_PUBLIC_BROWSER_ANDROID_SYNCHRONOUS_COMPOSITOR_H_ |