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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "core/animation/SVGIntegerOptionalIntegerInterpolationType.h"
#include "core/animation/InterpolationEnvironment.h"
#include "core/svg/SVGIntegerOptionalInteger.h"
#include <memory>
namespace blink {
InterpolationValue
SVGIntegerOptionalIntegerInterpolationType::maybeConvertNeutral(
const InterpolationValue&,
ConversionCheckers&) const {
std::unique_ptr<InterpolableList> result = InterpolableList::create(2);
result->set(0, InterpolableNumber::create(0));
result->set(1, InterpolableNumber::create(0));
return InterpolationValue(std::move(result));
}
InterpolationValue
SVGIntegerOptionalIntegerInterpolationType::maybeConvertSVGValue(
const SVGPropertyBase& svgValue) const {
if (svgValue.type() != AnimatedIntegerOptionalInteger)
return nullptr;
const SVGIntegerOptionalInteger& integerOptionalInteger =
toSVGIntegerOptionalInteger(svgValue);
std::unique_ptr<InterpolableList> result = InterpolableList::create(2);
result->set(0, InterpolableNumber::create(
integerOptionalInteger.firstInteger()->value()));
result->set(1, InterpolableNumber::create(
integerOptionalInteger.secondInteger()->value()));
return InterpolationValue(std::move(result));
}
static SVGInteger* toPositiveInteger(const InterpolableValue* number) {
return SVGInteger::create(
clampTo<int>(roundf(toInterpolableNumber(number)->value()), 1));
}
SVGPropertyBase* SVGIntegerOptionalIntegerInterpolationType::appliedSVGValue(
const InterpolableValue& interpolableValue,
const NonInterpolableValue*) const {
const InterpolableList& list = toInterpolableList(interpolableValue);
return SVGIntegerOptionalInteger::create(toPositiveInteger(list.get(0)),
toPositiveInteger(list.get(1)));
}
} // namespace blink