blob: 9ba347d39b86264a9395a7b23c61e7ef04d007ce [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef InspectorHighlight_h
#define InspectorHighlight_h
#include "core/CoreExport.h"
#include "core/inspector/protocol/DOM.h"
#include "platform/geometry/FloatQuad.h"
#include "platform/geometry/LayoutRect.h"
#include "platform/graphics/Color.h"
#include "platform/heap/Handle.h"
namespace blink {
class Color;
namespace protocol {
class Value;
}
struct CORE_EXPORT InspectorHighlightConfig {
USING_FAST_MALLOC(InspectorHighlightConfig);
public:
InspectorHighlightConfig();
Color content;
Color contentOutline;
Color padding;
Color border;
Color margin;
Color eventTarget;
Color shape;
Color shapeMargin;
bool showInfo;
bool showRulers;
bool showExtensionLines;
bool displayAsMaterial;
String selectorList;
};
class CORE_EXPORT InspectorHighlight {
STACK_ALLOCATED();
public:
InspectorHighlight(Node*,
const InspectorHighlightConfig&,
bool appendElementInfo);
explicit InspectorHighlight(float scale);
~InspectorHighlight();
static bool getBoxModel(Node*, std::unique_ptr<protocol::DOM::BoxModel>*);
static InspectorHighlightConfig defaultConfig();
static bool buildNodeQuads(Node*,
FloatQuad* content,
FloatQuad* padding,
FloatQuad* border,
FloatQuad* margin);
void appendPath(std::unique_ptr<protocol::ListValue> path,
const Color& fillColor,
const Color& outlineColor,
const String& name = String());
void appendQuad(const FloatQuad&,
const Color& fillColor,
const Color& outlineColor = Color::transparent,
const String& name = String());
void appendEventTargetQuads(Node* eventTargetNode,
const InspectorHighlightConfig&);
std::unique_ptr<protocol::DictionaryValue> asProtocolValue() const;
private:
void appendNodeHighlight(Node*, const InspectorHighlightConfig&);
void appendPathsForShapeOutside(Node*, const InspectorHighlightConfig&);
std::unique_ptr<protocol::DictionaryValue> m_elementInfo;
std::unique_ptr<protocol::ListValue> m_highlightPaths;
bool m_showRulers;
bool m_showExtensionLines;
bool m_displayAsMaterial;
float m_scale;
};
} // namespace blink
#endif // InspectorHighlight_h