| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "chrome/browser/ui/exclusive_access/exclusive_access_bubble.h" |
| |
| #include "base/strings/utf_string_conversions.h" |
| #include "chrome/app/chrome_command_ids.h" |
| #include "chrome/browser/profiles/profile.h" |
| #include "chrome/browser/ui/exclusive_access/exclusive_access_context.h" |
| #include "chrome/browser/ui/exclusive_access/exclusive_access_manager.h" |
| #include "chrome/browser/ui/exclusive_access/fullscreen_controller.h" |
| #include "chrome/grit/generated_resources.h" |
| #include "extensions/browser/extension_registry.h" |
| #include "ui/base/l10n/l10n_util.h" |
| #include "ui/gfx/geometry/rect.h" |
| #include "ui/strings/grit/ui_strings.h" |
| |
| // NOTE(koz): Linux doesn't use the thick shadowed border, so we add padding |
| // here. |
| #if defined(OS_LINUX) |
| const int ExclusiveAccessBubble::kPaddingPx = 8; |
| #else |
| const int ExclusiveAccessBubble::kPaddingPx = 15; |
| #endif |
| const int ExclusiveAccessBubble::kInitialDelayMs = 3800; |
| const int ExclusiveAccessBubble::kIdleTimeMs = 2300; |
| const int ExclusiveAccessBubble::kSnoozeNotificationsTimeMs = 900000; // 15m. |
| const int ExclusiveAccessBubble::kPositionCheckHz = 10; |
| const int ExclusiveAccessBubble::kSlideInRegionHeightPx = 4; |
| const int ExclusiveAccessBubble::kSlideInDurationMs = 350; |
| const int ExclusiveAccessBubble::kSlideOutDurationMs = 700; |
| const int ExclusiveAccessBubble::kPopupTopPx = 45; |
| |
| ExclusiveAccessBubble::ExclusiveAccessBubble( |
| ExclusiveAccessManager* manager, |
| const GURL& url, |
| ExclusiveAccessBubbleType bubble_type) |
| : manager_(manager), url_(url), bubble_type_(bubble_type) { |
| DCHECK_NE(EXCLUSIVE_ACCESS_BUBBLE_TYPE_NONE, bubble_type_); |
| } |
| |
| ExclusiveAccessBubble::~ExclusiveAccessBubble() { |
| } |
| |
| void ExclusiveAccessBubble::StartWatchingMouse() { |
| // Start the initial delay timer and begin watching the mouse. |
| if (ExclusiveAccessManager::IsSimplifiedFullscreenUIEnabled()) { |
| ShowAndStartTimers(); |
| } else { |
| hide_timeout_.Start(FROM_HERE, |
| base::TimeDelta::FromMilliseconds(kInitialDelayMs), |
| this, &ExclusiveAccessBubble::CheckMousePosition); |
| } |
| gfx::Point cursor_pos = GetCursorScreenPoint(); |
| last_mouse_pos_ = cursor_pos; |
| mouse_position_checker_.Start( |
| FROM_HERE, base::TimeDelta::FromMilliseconds(1000 / kPositionCheckHz), |
| this, &ExclusiveAccessBubble::CheckMousePosition); |
| } |
| |
| void ExclusiveAccessBubble::StopWatchingMouse() { |
| hide_timeout_.Stop(); |
| idle_timeout_.Stop(); |
| mouse_position_checker_.Stop(); |
| } |
| |
| bool ExclusiveAccessBubble::IsWatchingMouse() const { |
| return mouse_position_checker_.IsRunning(); |
| } |
| |
| void ExclusiveAccessBubble::CheckMousePosition() { |
| // Desired behavior (without the "simplified" flag): |
| // |
| // +------------+-----------------------------+------------+ |
| // | _ _ _ _ | Exit full screen mode (F11) | _ _ _ _ | Slide-in region |
| // | _ _ _ _ \_____________________________/ _ _ _ _ | Neutral region |
| // | | Slide-out region |
| // : : |
| // |
| // * If app is not active, we hide the popup. |
| // * If the mouse is offscreen or in the slide-out region, we hide the popup. |
| // * If the mouse goes idle, we hide the popup. |
| // * If the mouse is in the slide-in-region and not idle, we show the popup. |
| // * If the mouse is in the neutral region and not idle, and the popup is |
| // currently sliding out, we show it again. This facilitates users |
| // correcting us if they try to mouse horizontally towards the popup and |
| // unintentionally drop too low. |
| // * Otherwise, we do nothing, because the mouse is in the neutral region and |
| // either the popup is hidden or the mouse is not idle, so we don't want to |
| // change anything's state. |
| // |
| // With the "simplified" flag, we ignore all this and just show and hide based |
| // on timers (not mouse position). |
| |
| gfx::Point cursor_pos = GetCursorScreenPoint(); |
| |
| // Check to see whether the mouse is idle. |
| if (cursor_pos != last_mouse_pos_) { |
| // The mouse moved; reset the idle timer. |
| idle_timeout_.Stop(); // If the timer isn't running, this is a no-op. |
| idle_timeout_.Start(FROM_HERE, |
| base::TimeDelta::FromMilliseconds(kIdleTimeMs), this, |
| &ExclusiveAccessBubble::CheckMousePosition); |
| |
| if (ExclusiveAccessManager::IsSimplifiedFullscreenUIEnabled()) { |
| // If the notification suppression timer has elapsed, show the |
| // notification regardless of where the mouse is on the screen. |
| if (!suppress_notify_timeout_.IsRunning()) { |
| ShowAndStartTimers(); |
| return; |
| } else { |
| // The timer has not elapsed, but the user moved the mouse. Reset the |
| // timer. (We only want to re-show the message after a period of |
| // inactivity.) |
| suppress_notify_timeout_.Reset(); |
| } |
| } |
| } |
| last_mouse_pos_ = cursor_pos; |
| |
| if (ExclusiveAccessManager::IsSimplifiedFullscreenUIEnabled() || |
| !IsWindowActive() || !WindowContainsPoint(cursor_pos) || |
| cursor_pos.y() >= GetPopupRect(true).bottom() || |
| !idle_timeout_.IsRunning()) { |
| // Classic mode: The cursor is offscreen, in the slide-out region, or idle. |
| // Simplified mode: Always come here (never check for mouse entering the top |
| // of screen). |
| if (!hide_timeout_.IsRunning()) |
| Hide(); |
| } else if (cursor_pos.y() < kSlideInRegionHeightPx && |
| CanMouseTriggerSlideIn()) { |
| Show(); |
| } else if (IsAnimating()) { |
| // The cursor is not idle and either it's in the slide-in region or it's in |
| // the neutral region and we're sliding in or out. |
| Show(); |
| } |
| } |
| |
| void ExclusiveAccessBubble::ExitExclusiveAccess() { |
| manager_->ExitExclusiveAccess(); |
| } |
| |
| void ExclusiveAccessBubble::Accept() { |
| manager_->OnAcceptExclusiveAccessPermission(); |
| } |
| |
| void ExclusiveAccessBubble::Cancel() { |
| manager_->OnDenyExclusiveAccessPermission(); |
| } |
| |
| base::string16 ExclusiveAccessBubble::GetCurrentMessageText() const { |
| return exclusive_access_bubble::GetLabelTextForType( |
| bubble_type_, url_, |
| extensions::ExtensionRegistry::Get(manager_->context()->GetProfile())); |
| } |
| |
| base::string16 ExclusiveAccessBubble::GetCurrentDenyButtonText() const { |
| return exclusive_access_bubble::GetDenyButtonTextForType(bubble_type_); |
| } |
| |
| base::string16 ExclusiveAccessBubble::GetCurrentAllowButtonText() const { |
| return exclusive_access_bubble::GetAllowButtonTextForType(bubble_type_, url_); |
| } |
| |
| base::string16 ExclusiveAccessBubble::GetInstructionText() const { |
| return l10n_util::GetStringFUTF16(IDS_FULLSCREEN_PRESS_ESC_TO_EXIT, |
| l10n_util::GetStringUTF16(IDS_APP_ESC_KEY)); |
| } |
| |
| void ExclusiveAccessBubble::ShowAndStartTimers() { |
| Show(); |
| |
| // Do not allow the notification to hide for a few seconds. |
| hide_timeout_.Start(FROM_HERE, |
| base::TimeDelta::FromMilliseconds(kInitialDelayMs), this, |
| &ExclusiveAccessBubble::CheckMousePosition); |
| |
| // Do not show the notification again until a long time has elapsed. |
| suppress_notify_timeout_.Start( |
| FROM_HERE, base::TimeDelta::FromMilliseconds(kSnoozeNotificationsTimeMs), |
| this, &ExclusiveAccessBubble::CheckMousePosition); |
| } |