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// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_APPS_PLATFORM_APPS_APP_WINDOW_INTERACTIVE_UITEST_H_
#define CHROME_BROWSER_APPS_PLATFORM_APPS_APP_WINDOW_INTERACTIVE_UITEST_H_
#include <string>
#include "base/macros.h"
#include "chrome/browser/apps/platform_apps/app_browsertest_util.h"
#include "ui/events/keycodes/keyboard_codes.h"
namespace extensions {
class NativeAppWindow;
}
// Helper class that has to be created on the stack to check if the fullscreen
// setting of a NativeWindow has changed since the creation of the object.
class FullscreenChangeWaiter {
public:
explicit FullscreenChangeWaiter(extensions::NativeAppWindow* window);
void Wait();
private:
extensions::NativeAppWindow* window_;
bool initial_fullscreen_state_;
DISALLOW_COPY_AND_ASSIGN(FullscreenChangeWaiter);
};
// Interactive test class for testing app windows (fullscreen, show, hide,
// etc.). It can be subclassed to test platform specific implementations (eg.
// testing the Ash implementation of the window).
class AppWindowInteractiveTest : public extensions::PlatformAppBrowserTest {
public:
AppWindowInteractiveTest() = default;
bool RunAppWindowInteractiveTest(const char* testName);
bool SimulateKeyPress(ui::KeyboardCode key);
// This method will wait until the application is able to ack a key event.
void WaitUntilKeyFocus();
// This test is a method so that we can test with each frame type.
void TestOuterBoundsHelper(const std::string& frame_type);
private:
DISALLOW_COPY_AND_ASSIGN(AppWindowInteractiveTest);
};
#endif // CHROME_BROWSER_APPS_PLATFORM_APPS_APP_WINDOW_INTERACTIVE_UITEST_H_