blob: 236f91853e5725eb511d04ab1e135dc3f64243fc [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/time/time.h"
#include "cc/debug/lap_timer.h"
#include "cc/resources/raster_buffer.h"
#include "cc/resources/tile.h"
#include "cc/resources/tile_priority.h"
#include "cc/test/begin_frame_args_test.h"
#include "cc/test/fake_impl_proxy.h"
#include "cc/test/fake_layer_tree_host_impl.h"
#include "cc/test/fake_output_surface.h"
#include "cc/test/fake_output_surface_client.h"
#include "cc/test/fake_picture_layer_impl.h"
#include "cc/test/fake_picture_pile_impl.h"
#include "cc/test/fake_tile_manager.h"
#include "cc/test/fake_tile_manager_client.h"
#include "cc/test/impl_side_painting_settings.h"
#include "cc/test/test_shared_bitmap_manager.h"
#include "cc/test/test_task_graph_runner.h"
#include "cc/test/test_tile_priorities.h"
#include "cc/trees/layer_tree_impl.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "testing/perf/perf_test.h"
#include "ui/gfx/frame_time.h"
namespace cc {
namespace {
static const int kTimeLimitMillis = 2000;
static const int kWarmupRuns = 5;
static const int kTimeCheckInterval = 10;
class FakeTileTaskRunnerImpl : public TileTaskRunner, public TileTaskClient {
public:
// Overridden from TileTaskRunner:
void SetClient(TileTaskRunnerClient* client) override {}
void Shutdown() override {}
void ScheduleTasks(TileTaskQueue* queue) override {
for (TileTaskQueue::Item::Vector::const_iterator it = queue->items.begin();
it != queue->items.end(); ++it) {
RasterTask* task = it->task;
task->WillSchedule();
task->ScheduleOnOriginThread(this);
task->DidSchedule();
completed_tasks_.push_back(task);
}
}
void CheckForCompletedTasks() override {
for (RasterTask::Vector::iterator it = completed_tasks_.begin();
it != completed_tasks_.end();
++it) {
RasterTask* task = it->get();
task->WillComplete();
task->CompleteOnOriginThread(this);
task->DidComplete();
task->RunReplyOnOriginThread();
}
completed_tasks_.clear();
}
ResourceFormat GetResourceFormat() override {
return RGBA_8888;
}
// Overridden from TileTaskClient:
scoped_ptr<RasterBuffer> AcquireBufferForRaster(
const Resource* resource) override {
return nullptr;
}
void ReleaseBufferForRaster(scoped_ptr<RasterBuffer> buffer) override {}
private:
RasterTask::Vector completed_tasks_;
};
base::LazyInstance<FakeTileTaskRunnerImpl> g_fake_tile_task_runner =
LAZY_INSTANCE_INITIALIZER;
class TileManagerPerfTest : public testing::Test {
public:
TileManagerPerfTest()
: memory_limit_policy_(ALLOW_ANYTHING),
max_tiles_(10000),
id_(7),
proxy_(base::MessageLoopProxy::current()),
host_impl_(ImplSidePaintingSettings(10000),
&proxy_,
&shared_bitmap_manager_,
&task_graph_runner_),
timer_(kWarmupRuns,
base::TimeDelta::FromMilliseconds(kTimeLimitMillis),
kTimeCheckInterval) {}
void SetTreePriority(TreePriority tree_priority) {
GlobalStateThatImpactsTilePriority state;
gfx::Size tile_size(256, 256);
state.soft_memory_limit_in_bytes = 100 * 1000 * 1000;
state.num_resources_limit = max_tiles_;
state.hard_memory_limit_in_bytes = state.soft_memory_limit_in_bytes * 2;
state.memory_limit_policy = memory_limit_policy_;
state.tree_priority = tree_priority;
global_state_ = state;
host_impl_.resource_pool()->SetResourceUsageLimits(
state.soft_memory_limit_in_bytes, 0, state.num_resources_limit);
host_impl_.tile_manager()->SetGlobalStateForTesting(state);
}
void SetUp() override {
InitializeRenderer();
SetTreePriority(SAME_PRIORITY_FOR_BOTH_TREES);
}
virtual void InitializeRenderer() {
host_impl_.InitializeRenderer(FakeOutputSurface::Create3d().Pass());
tile_manager()->SetTileTaskRunnerForTesting(
g_fake_tile_task_runner.Pointer());
}
void SetupDefaultTrees(const gfx::Size& layer_bounds) {
scoped_refptr<FakePicturePileImpl> pending_pile =
FakePicturePileImpl::CreateFilledPile(kDefaultTileSize, layer_bounds);
scoped_refptr<FakePicturePileImpl> active_pile =
FakePicturePileImpl::CreateFilledPile(kDefaultTileSize, layer_bounds);
SetupTrees(pending_pile, active_pile);
}
void ActivateTree() {
host_impl_.ActivateSyncTree();
CHECK(!host_impl_.pending_tree());
pending_root_layer_ = NULL;
active_root_layer_ = static_cast<FakePictureLayerImpl*>(
host_impl_.active_tree()->LayerById(id_));
}
void SetupDefaultTreesWithFixedTileSize(const gfx::Size& layer_bounds,
const gfx::Size& tile_size) {
SetupDefaultTrees(layer_bounds);
pending_root_layer_->set_fixed_tile_size(tile_size);
active_root_layer_->set_fixed_tile_size(tile_size);
}
void SetupTrees(scoped_refptr<PicturePileImpl> pending_pile,
scoped_refptr<PicturePileImpl> active_pile) {
SetupPendingTree(active_pile);
ActivateTree();
SetupPendingTree(pending_pile);
}
void SetupPendingTree(scoped_refptr<PicturePileImpl> pile) {
host_impl_.CreatePendingTree();
LayerTreeImpl* pending_tree = host_impl_.pending_tree();
// Clear recycled tree.
pending_tree->DetachLayerTree();
scoped_ptr<FakePictureLayerImpl> pending_layer =
FakePictureLayerImpl::CreateWithRasterSource(pending_tree, id_, pile);
pending_layer->SetDrawsContent(true);
pending_layer->SetHasRenderSurface(true);
pending_tree->SetRootLayer(pending_layer.Pass());
pending_root_layer_ = static_cast<FakePictureLayerImpl*>(
host_impl_.pending_tree()->LayerById(id_));
}
void RunRasterQueueConstructTest(const std::string& test_name,
int layer_count) {
TreePriority priorities[] = {SAME_PRIORITY_FOR_BOTH_TREES,
SMOOTHNESS_TAKES_PRIORITY,
NEW_CONTENT_TAKES_PRIORITY};
int priority_count = 0;
std::vector<FakePictureLayerImpl*> layers = CreateLayers(layer_count, 10);
bool resourceless_software_draw = false;
for (const auto& layer : layers)
layer->UpdateTiles(resourceless_software_draw);
timer_.Reset();
do {
scoped_ptr<RasterTilePriorityQueue> queue(host_impl_.BuildRasterQueue(
priorities[priority_count], RasterTilePriorityQueue::Type::ALL));
priority_count = (priority_count + 1) % arraysize(priorities);
timer_.NextLap();
} while (!timer_.HasTimeLimitExpired());
perf_test::PrintResult("tile_manager_raster_tile_queue_construct",
"",
test_name,
timer_.LapsPerSecond(),
"runs/s",
true);
}
void RunRasterQueueConstructAndIterateTest(const std::string& test_name,
int layer_count,
int tile_count) {
TreePriority priorities[] = {SAME_PRIORITY_FOR_BOTH_TREES,
SMOOTHNESS_TAKES_PRIORITY,
NEW_CONTENT_TAKES_PRIORITY};
std::vector<FakePictureLayerImpl*> layers = CreateLayers(layer_count, 100);
bool resourceless_software_draw = false;
for (const auto& layer : layers)
layer->UpdateTiles(resourceless_software_draw);
int priority_count = 0;
timer_.Reset();
do {
int count = tile_count;
scoped_ptr<RasterTilePriorityQueue> queue(host_impl_.BuildRasterQueue(
priorities[priority_count], RasterTilePriorityQueue::Type::ALL));
while (count--) {
ASSERT_FALSE(queue->IsEmpty());
ASSERT_TRUE(queue->Top() != NULL);
queue->Pop();
}
priority_count = (priority_count + 1) % arraysize(priorities);
timer_.NextLap();
} while (!timer_.HasTimeLimitExpired());
perf_test::PrintResult(
"tile_manager_raster_tile_queue_construct_and_iterate",
"",
test_name,
timer_.LapsPerSecond(),
"runs/s",
true);
}
void RunEvictionQueueConstructTest(const std::string& test_name,
int layer_count) {
TreePriority priorities[] = {SAME_PRIORITY_FOR_BOTH_TREES,
SMOOTHNESS_TAKES_PRIORITY,
NEW_CONTENT_TAKES_PRIORITY};
int priority_count = 0;
std::vector<FakePictureLayerImpl*> layers = CreateLayers(layer_count, 10);
bool resourceless_software_draw = false;
for (const auto& layer : layers) {
layer->UpdateTiles(resourceless_software_draw);
for (size_t i = 0; i < layer->num_tilings(); ++i) {
tile_manager()->InitializeTilesWithResourcesForTesting(
layer->tilings()->tiling_at(i)->AllTilesForTesting());
}
}
timer_.Reset();
do {
scoped_ptr<EvictionTilePriorityQueue> queue(
host_impl_.BuildEvictionQueue(priorities[priority_count]));
priority_count = (priority_count + 1) % arraysize(priorities);
timer_.NextLap();
} while (!timer_.HasTimeLimitExpired());
perf_test::PrintResult("tile_manager_eviction_tile_queue_construct",
"",
test_name,
timer_.LapsPerSecond(),
"runs/s",
true);
}
void RunEvictionQueueConstructAndIterateTest(const std::string& test_name,
int layer_count,
int tile_count) {
TreePriority priorities[] = {SAME_PRIORITY_FOR_BOTH_TREES,
SMOOTHNESS_TAKES_PRIORITY,
NEW_CONTENT_TAKES_PRIORITY};
int priority_count = 0;
std::vector<FakePictureLayerImpl*> layers =
CreateLayers(layer_count, tile_count);
bool resourceless_software_draw = false;
for (const auto& layer : layers) {
layer->UpdateTiles(resourceless_software_draw);
for (size_t i = 0; i < layer->num_tilings(); ++i) {
tile_manager()->InitializeTilesWithResourcesForTesting(
layer->tilings()->tiling_at(i)->AllTilesForTesting());
}
}
timer_.Reset();
do {
int count = tile_count;
scoped_ptr<EvictionTilePriorityQueue> queue(
host_impl_.BuildEvictionQueue(priorities[priority_count]));
while (count--) {
ASSERT_FALSE(queue->IsEmpty());
ASSERT_TRUE(queue->Top() != NULL);
queue->Pop();
}
priority_count = (priority_count + 1) % arraysize(priorities);
timer_.NextLap();
} while (!timer_.HasTimeLimitExpired());
perf_test::PrintResult(
"tile_manager_eviction_tile_queue_construct_and_iterate",
"",
test_name,
timer_.LapsPerSecond(),
"runs/s",
true);
}
std::vector<FakePictureLayerImpl*> CreateLayers(int layer_count,
int tiles_per_layer_count) {
// Compute the width/height required for high res to get
// tiles_per_layer_count tiles.
float width = std::sqrt(static_cast<float>(tiles_per_layer_count));
float height = tiles_per_layer_count / width;
// Adjust the width and height to account for the fact that tiles
// are bigger than 1x1. Also, account for the fact that that we
// will be creating one high res and one low res tiling. That is,
// width and height should be smaller by sqrt(1 + low_res_scale).
// This gives us _approximately_ correct counts.
width *= settings_.default_tile_size.width() /
std::sqrt(1 + settings_.low_res_contents_scale_factor);
height *= settings_.default_tile_size.height() /
std::sqrt(1 + settings_.low_res_contents_scale_factor);
// Ensure that we start with blank trees and no tiles.
host_impl_.ResetTreesForTesting();
tile_manager()->FreeResourcesAndCleanUpReleasedTilesForTesting();
gfx::Size layer_bounds(width, height);
gfx::Size viewport(width / 5, height / 5);
host_impl_.SetViewportSize(viewport);
SetupDefaultTreesWithFixedTileSize(layer_bounds,
settings_.default_tile_size);
std::vector<FakePictureLayerImpl*> layers;
// Pending layer counts as one layer.
layers.push_back(pending_root_layer_);
int next_id = id_ + 1;
// Create the rest of the layers as children of the root layer.
scoped_refptr<FakePicturePileImpl> pile =
FakePicturePileImpl::CreateFilledPile(kDefaultTileSize, layer_bounds);
while (static_cast<int>(layers.size()) < layer_count) {
scoped_ptr<FakePictureLayerImpl> layer =
FakePictureLayerImpl::CreateWithRasterSource(
host_impl_.pending_tree(), next_id, pile);
layer->SetBounds(layer_bounds);
layer->SetDrawsContent(true);
layers.push_back(layer.get());
pending_root_layer_->AddChild(layer.Pass());
++next_id;
}
bool update_lcd_text = false;
host_impl_.pending_tree()->UpdateDrawProperties(update_lcd_text);
for (FakePictureLayerImpl* layer : layers)
layer->CreateAllTiles();
return layers;
}
GlobalStateThatImpactsTilePriority GlobalStateForTest() {
GlobalStateThatImpactsTilePriority state;
gfx::Size tile_size = settings_.default_tile_size;
state.soft_memory_limit_in_bytes =
10000u * 4u *
static_cast<size_t>(tile_size.width() * tile_size.height());
state.hard_memory_limit_in_bytes = state.soft_memory_limit_in_bytes;
state.num_resources_limit = 10000;
state.memory_limit_policy = ALLOW_ANYTHING;
state.tree_priority = SMOOTHNESS_TAKES_PRIORITY;
return state;
}
void RunPrepareTilesTest(const std::string& test_name,
int layer_count,
int approximate_tile_count_per_layer) {
std::vector<FakePictureLayerImpl*> layers =
CreateLayers(layer_count, approximate_tile_count_per_layer);
timer_.Reset();
bool resourceless_software_draw = false;
do {
BeginFrameArgs args =
CreateBeginFrameArgsForTesting(BEGINFRAME_FROM_HERE);
host_impl_.UpdateCurrentBeginFrameArgs(args);
for (const auto& layer : layers)
layer->UpdateTiles(resourceless_software_draw);
GlobalStateThatImpactsTilePriority global_state(GlobalStateForTest());
tile_manager()->PrepareTiles(global_state);
tile_manager()->UpdateVisibleTiles(global_state);
timer_.NextLap();
host_impl_.ResetCurrentBeginFrameArgsForNextFrame();
} while (!timer_.HasTimeLimitExpired());
perf_test::PrintResult("prepare_tiles", "", test_name,
timer_.LapsPerSecond(), "runs/s", true);
}
TileManager* tile_manager() { return host_impl_.tile_manager(); }
protected:
GlobalStateThatImpactsTilePriority global_state_;
TestSharedBitmapManager shared_bitmap_manager_;
TestTaskGraphRunner task_graph_runner_;
TileMemoryLimitPolicy memory_limit_policy_;
int max_tiles_;
int id_;
FakeImplProxy proxy_;
FakeLayerTreeHostImpl host_impl_;
FakePictureLayerImpl* pending_root_layer_;
FakePictureLayerImpl* active_root_layer_;
LapTimer timer_;
LayerTreeSettings settings_;
static const gfx::Size kDefaultTileSize;
};
const gfx::Size TileManagerPerfTest::kDefaultTileSize(100, 100);
TEST_F(TileManagerPerfTest, PrepareTiles) {
RunPrepareTilesTest("2_100", 2, 100);
RunPrepareTilesTest("2_500", 2, 500);
RunPrepareTilesTest("2_1000", 2, 1000);
RunPrepareTilesTest("10_100", 10, 100);
RunPrepareTilesTest("10_500", 10, 500);
RunPrepareTilesTest("10_1000", 10, 1000);
RunPrepareTilesTest("50_100", 100, 100);
RunPrepareTilesTest("50_500", 100, 500);
RunPrepareTilesTest("50_1000", 100, 1000);
}
TEST_F(TileManagerPerfTest, RasterTileQueueConstruct) {
RunRasterQueueConstructTest("2", 2);
RunRasterQueueConstructTest("10", 10);
RunRasterQueueConstructTest("50", 50);
}
TEST_F(TileManagerPerfTest, RasterTileQueueConstructAndIterate) {
RunRasterQueueConstructAndIterateTest("2_16", 2, 16);
RunRasterQueueConstructAndIterateTest("2_32", 2, 32);
RunRasterQueueConstructAndIterateTest("2_64", 2, 64);
RunRasterQueueConstructAndIterateTest("2_128", 2, 128);
RunRasterQueueConstructAndIterateTest("10_16", 10, 16);
RunRasterQueueConstructAndIterateTest("10_32", 10, 32);
RunRasterQueueConstructAndIterateTest("10_64", 10, 64);
RunRasterQueueConstructAndIterateTest("10_128", 10, 128);
RunRasterQueueConstructAndIterateTest("50_16", 50, 16);
RunRasterQueueConstructAndIterateTest("50_32", 50, 32);
RunRasterQueueConstructAndIterateTest("50_64", 50, 64);
RunRasterQueueConstructAndIterateTest("50_128", 50, 128);
}
TEST_F(TileManagerPerfTest, EvictionTileQueueConstruct) {
RunEvictionQueueConstructTest("2", 2);
RunEvictionQueueConstructTest("10", 10);
RunEvictionQueueConstructTest("50", 50);
}
TEST_F(TileManagerPerfTest, EvictionTileQueueConstructAndIterate) {
RunEvictionQueueConstructAndIterateTest("2_16", 2, 16);
RunEvictionQueueConstructAndIterateTest("2_32", 2, 32);
RunEvictionQueueConstructAndIterateTest("2_64", 2, 64);
RunEvictionQueueConstructAndIterateTest("2_128", 2, 128);
RunEvictionQueueConstructAndIterateTest("10_16", 10, 16);
RunEvictionQueueConstructAndIterateTest("10_32", 10, 32);
RunEvictionQueueConstructAndIterateTest("10_64", 10, 64);
RunEvictionQueueConstructAndIterateTest("10_128", 10, 128);
RunEvictionQueueConstructAndIterateTest("50_16", 50, 16);
RunEvictionQueueConstructAndIterateTest("50_32", 50, 32);
RunEvictionQueueConstructAndIterateTest("50_64", 50, 64);
RunEvictionQueueConstructAndIterateTest("50_128", 50, 128);
}
} // namespace
} // namespace cc