blob: 1cef1cd6b86b418f7e432c402238b61f917bfd4a [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_PROXIMITY_AUTH_PROXIMITY_AUTH_SYSTEM_H
#define COMPONENTS_PROXIMITY_AUTH_PROXIMITY_AUTH_SYSTEM_H
#include "base/macros.h"
#include "components/proximity_auth/remote_device.h"
namespace proximity_auth {
// This is the main entry point to start Proximity Auth, the underlying system
// for the Easy Unlock and Easy Sign-in features. Given a list of registered
// remote devices (i.e. phones), this object will handle the connection,
// authentication, and protocol for all the devices.
class ProximityAuthSystem {
public:
ProximityAuthSystem(const std::vector<RemoteDevice>& remote_devices);
virtual ~ProximityAuthSystem();
const std::vector<RemoteDevice>& GetRemoteDevices();
private:
std::vector<RemoteDevice> remote_devices_;
DISALLOW_COPY_AND_ASSIGN(ProximityAuthSystem);
};
} // namespace proximity_auth
#endif // COMPONENTS_PROXIMITY_AUTH_PROXIMITY_AUTH_SYSTEM_H