blob: c9dadc826951149ab6f1d9bc2ec7e60aea670cad [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/wm/core/default_screen_position_client.h"
#include "ui/aura/window_tree_host.h"
#include "ui/gfx/display.h"
#include "ui/gfx/geometry/point_conversions.h"
#include "ui/gfx/screen.h"
namespace wm {
DefaultScreenPositionClient::DefaultScreenPositionClient() {
}
DefaultScreenPositionClient::~DefaultScreenPositionClient() {
}
gfx::Point DefaultScreenPositionClient::GetOriginInScreen(
const aura::Window* root_window) {
gfx::Point origin_in_pixels = root_window->GetHost()->GetBounds().origin();
aura::Window* window = const_cast<aura::Window*>(root_window);
float scale = gfx::Screen::GetScreenFor(window)->
GetDisplayNearestWindow(window).device_scale_factor();
return gfx::ToFlooredPoint(gfx::ScalePoint(origin_in_pixels, 1.0f / scale));
}
void DefaultScreenPositionClient::ConvertPointToScreen(
const aura::Window* window,
gfx::Point* point) {
const aura::Window* root_window = window->GetRootWindow();
aura::Window::ConvertPointToTarget(window, root_window, point);
gfx::Point origin = GetOriginInScreen(root_window);
point->Offset(origin.x(), origin.y());
}
void DefaultScreenPositionClient::ConvertPointFromScreen(
const aura::Window* window,
gfx::Point* point) {
const aura::Window* root_window = window->GetRootWindow();
gfx::Point origin = GetOriginInScreen(root_window);
point->Offset(-origin.x(), -origin.y());
aura::Window::ConvertPointToTarget(root_window, window, point);
}
void DefaultScreenPositionClient::ConvertHostPointToScreen(aura::Window* window,
gfx::Point* point) {
aura::Window* root_window = window->GetRootWindow();
ConvertPointToScreen(root_window, point);
}
void DefaultScreenPositionClient::SetBounds(aura::Window* window,
const gfx::Rect& bounds,
const gfx::Display& display) {
window->SetBounds(bounds);
}
} // namespace wm