| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ui/gl/gpu_switching_manager.h" |
| |
| namespace ui { |
| |
| // static |
| GpuSwitchingManager* GpuSwitchingManager::GetInstance() { |
| return base::Singleton<GpuSwitchingManager>::get(); |
| } |
| |
| GpuSwitchingManager::GpuSwitchingManager() {} |
| |
| GpuSwitchingManager::~GpuSwitchingManager() {} |
| |
| void GpuSwitchingManager::AddObserver(GpuSwitchingObserver* observer) { |
| observer_list_.AddObserver(observer); |
| } |
| |
| void GpuSwitchingManager::RemoveObserver(GpuSwitchingObserver* observer) { |
| observer_list_.RemoveObserver(observer); |
| } |
| |
| void GpuSwitchingManager::NotifyGpuSwitched() { |
| for (GpuSwitchingObserver& observer : observer_list_) |
| observer.OnGpuSwitched(); |
| } |
| |
| } // namespace ui |