blob: c698b28cfb69c007ac0e1bffa9e7289b9e29ec9f [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/base/material_design/material_design_controller.h"
#include <string>
#include "base/command_line.h"
#include "base/feature_list.h"
#include "base/logging.h"
#include "base/strings/string_number_conversions.h"
#include "base/trace_event/trace_event.h"
#include "build/build_config.h"
#include "build/buildflag.h"
#include "ui/base/ui_base_features.h"
#include "ui/base/ui_base_switches.h"
#include "ui/base/ui_features.h"
#include "ui/gfx/animation/linear_animation.h"
#include "ui/gfx/color_palette.h"
#include "ui/gfx/color_utils.h"
#if defined(OS_CHROMEOS)
#include <fcntl.h>
#include "base/files/file_enumerator.h"
#include "base/files/scoped_file.h"
#include "base/threading/thread_restrictions.h"
#include "ui/base/touch/touch_device.h"
#include "ui/events/devices/device_data_manager.h"
#include "ui/events/ozone/evdev/event_device_info.h" // nogncheck
#endif // defined(OS_CHROMEOS)
#if defined(OS_WIN)
#include "base/win/win_util.h"
#include "ui/base/win/hidden_window.h"
#endif
namespace ui {
namespace {
#if defined(OS_CHROMEOS) || defined(OS_WIN) || defined(OS_LINUX)
// Whether Material Refresh should be used by default.
// Material refresh is controlled by both --top-chrome-md and this feature.
// --top-chrome-md should take precedence over what this feature may indicate.
bool IsMaterialRefreshEnabled() {
static constexpr base::Feature kMaterialRefreshEnabledFeature = {
"MaterialRefresh", base::FEATURE_ENABLED_BY_DEFAULT};
return base::FeatureList::IsEnabled(kMaterialRefreshEnabledFeature);
}
#endif
#if defined(OS_CHROMEOS)
// Whether to use MATERIAL_TOUCH_OPTIMIZED when a touch device is detected.
// Enabled by default on ChromeOS.
const base::Feature kTouchOptimizedUi = {"TouchOptimizedUi",
base::FEATURE_ENABLED_BY_DEFAULT};
MaterialDesignController::Mode GetDefaultTouchDeviceMode() {
bool material_refresh_enabled = IsMaterialRefreshEnabled();
bool touch_optimized_ui_enabled =
base::FeatureList::IsEnabled(kTouchOptimizedUi);
if (material_refresh_enabled) {
return touch_optimized_ui_enabled
? MaterialDesignController::MATERIAL_TOUCH_REFRESH
: MaterialDesignController::MATERIAL_REFRESH;
}
return touch_optimized_ui_enabled
? MaterialDesignController::MATERIAL_TOUCH_OPTIMIZED
: MaterialDesignController::MATERIAL_HYBRID;
}
bool HasTouchscreen() {
// If a scan of available devices has already completed, use that.
if (DeviceDataManager::HasInstance() &&
DeviceDataManager::GetInstance()->AreDeviceListsComplete())
return GetTouchScreensAvailability() == TouchScreensAvailability::ENABLED;
// Otherwise perform our own scan to determine the presence of a touchscreen.
// Note this is a one-time call that occurs during device startup or restart.
base::FileEnumerator file_enum(
base::FilePath(FILE_PATH_LITERAL("/dev/input")), false,
base::FileEnumerator::FILES, FILE_PATH_LITERAL("event*[0-9]"));
for (base::FilePath path = file_enum.Next(); !path.empty();
path = file_enum.Next()) {
EventDeviceInfo devinfo;
base::ScopedFD fd(
open(path.value().c_str(), O_RDWR | O_NONBLOCK | O_CLOEXEC));
if (fd.is_valid() && devinfo.Initialize(fd.get(), path) &&
devinfo.HasTouchscreen())
return true;
}
return false;
}
#endif // OS_CHROMEOS
} // namespace
bool MaterialDesignController::is_mode_initialized_ = false;
MaterialDesignController::Mode MaterialDesignController::mode_ =
MaterialDesignController::MATERIAL_NORMAL;
// static
void MaterialDesignController::Initialize() {
TRACE_EVENT0("startup", "MaterialDesignController::InitializeMode");
CHECK(!is_mode_initialized_);
base::CommandLine* command_line = base::CommandLine::ForCurrentProcess();
const std::string switch_value =
command_line->GetSwitchValueASCII(switches::kTopChromeMD);
bool force_material_refresh = false;
#if defined(OS_WIN) || defined(OS_MACOSX) || defined(OS_LINUX)
force_material_refresh =
base::FeatureList::IsEnabled(features::kExperimentalUi);
#endif
if (force_material_refresh ||
switch_value == switches::kTopChromeMDMaterialRefresh) {
SetMode(MATERIAL_REFRESH);
} else if (switch_value == switches::kTopChromeMDMaterial) {
SetMode(MATERIAL_NORMAL);
} else if (switch_value == switches::kTopChromeMDMaterialHybrid) {
SetMode(MATERIAL_HYBRID);
} else if (switch_value == switches::kTopChromeMDMaterialTouchOptimized) {
SetMode(MATERIAL_TOUCH_OPTIMIZED);
} else if (switch_value ==
switches::kTopChromeMDMaterialRefreshTouchOptimized) {
SetMode(MATERIAL_TOUCH_REFRESH);
} else if (switch_value == switches::kTopChromeMDMaterialAuto) {
#if defined(OS_WIN)
// TODO(girard): add support for switching between modes when
// the device switches to "tablet mode".
if (base::win::IsTabletDevice(nullptr, ui::GetHiddenWindow()))
SetMode(MATERIAL_HYBRID);
#endif
SetMode(DefaultMode());
} else {
if (!switch_value.empty()) {
LOG(ERROR) << "Invalid value='" << switch_value
<< "' for command line switch '" << switches::kTopChromeMD
<< "'.";
}
SetMode(DefaultMode());
}
// Ideally, there would be a more general, "initialize random stuff here"
// function into which these things and a call to this function can be placed.
// TODO(crbug.com/864544)
if (IsRefreshUi())
color_utils::SetDarkestColor(gfx::kGoogleGrey900);
double animation_duration_scale;
if (base::StringToDouble(
command_line->GetSwitchValueASCII(switches::kAnimationDurationScale),
&animation_duration_scale)) {
gfx::LinearAnimation::SetDurationScale(animation_duration_scale);
}
}
// static
MaterialDesignController::Mode MaterialDesignController::GetMode() {
CHECK(is_mode_initialized_);
return mode_;
}
// static
bool MaterialDesignController::IsSecondaryUiMaterial() {
return base::FeatureList::IsEnabled(features::kSecondaryUiMd) ||
IsRefreshUi();
}
// static
bool MaterialDesignController::IsTouchOptimizedUiEnabled() {
return GetMode() == MATERIAL_TOUCH_OPTIMIZED ||
GetMode() == MATERIAL_TOUCH_REFRESH;
}
// static
bool MaterialDesignController::IsNewerMaterialUi() {
return IsTouchOptimizedUiEnabled() || IsRefreshUi();
}
// static
bool MaterialDesignController::IsRefreshUi() {
return GetMode() == MATERIAL_REFRESH || GetMode() == MATERIAL_TOUCH_REFRESH;
}
// static
MaterialDesignController::Mode MaterialDesignController::DefaultMode() {
#if defined(OS_CHROMEOS)
// This is called (once) early in device startup to initialize core UI, so
// the UI thread should be blocked to perform the device query.
base::ScopedAllowBlocking allow_io;
if (HasTouchscreen())
return GetDefaultTouchDeviceMode();
return IsMaterialRefreshEnabled() ? MATERIAL_REFRESH : MATERIAL_NORMAL;
#endif // defined(OS_CHROMEOS)
#if defined(OS_WIN) || defined(OS_LINUX)
return IsMaterialRefreshEnabled() ? MATERIAL_REFRESH : MATERIAL_NORMAL;
#elif defined(OS_MACOSX) && BUILDFLAG(MAC_VIEWS_BROWSER)
return features::IsViewsBrowserCocoa() ? MATERIAL_NORMAL : MATERIAL_REFRESH;
#else
return MATERIAL_NORMAL;
#endif
}
// static
void MaterialDesignController::Uninitialize() {
is_mode_initialized_ = false;
}
// static
void MaterialDesignController::SetMode(MaterialDesignController::Mode mode) {
mode_ = mode;
is_mode_initialized_ = true;
}
} // namespace ui