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// Copyright 2019 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_VIZ_TEST_FAKE_SKIA_OUTPUT_SURFACE_H_
#define COMPONENTS_VIZ_TEST_FAKE_SKIA_OUTPUT_SURFACE_H_
#include <memory>
#include <utility>
#include <vector>
#include "base/containers/flat_map.h"
#include "base/memory/ptr_util.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/weak_ptr.h"
#include "base/threading/thread_checker.h"
#include "build/build_config.h"
#include "components/viz/common/quads/aggregated_render_pass.h"
#include "components/viz/service/display/skia_output_surface.h"
#include "components/viz/test/test_context_provider.h"
#include "gpu/command_buffer/common/sync_token.h"
namespace viz {
class FakeSkiaOutputSurface : public SkiaOutputSurface {
public:
static std::unique_ptr<FakeSkiaOutputSurface> Create3d() {
auto provider = TestContextProvider::Create();
provider->BindToCurrentThread();
return base::WrapUnique(new FakeSkiaOutputSurface(std::move(provider)));
}
static std::unique_ptr<FakeSkiaOutputSurface> Create3d(
scoped_refptr<ContextProvider> provider) {
return base::WrapUnique(new FakeSkiaOutputSurface(std::move(provider)));
}
FakeSkiaOutputSurface(const FakeSkiaOutputSurface&) = delete;
FakeSkiaOutputSurface& operator=(const FakeSkiaOutputSurface&) = delete;
~FakeSkiaOutputSurface() override;
// OutputSurface implementation:
void BindToClient(OutputSurfaceClient* client) override;
void EnsureBackbuffer() override;
void DiscardBackbuffer() override;
void Reshape(const ReshapeParams& params) override;
void SwapBuffers(OutputSurfaceFrame frame) override;
void ScheduleOutputSurfaceAsOverlay(
OverlayProcessorInterface::OutputSurfaceOverlayPlane output_surface_plane)
override;
bool IsDisplayedAsOverlayPlane() const override;
void SetNeedsSwapSizeNotifications(
bool needs_swap_size_notifications) override;
void SetUpdateVSyncParametersCallback(
UpdateVSyncParametersCallback callback) override;
void SetDisplayTransformHint(gfx::OverlayTransform transform) override {}
gfx::OverlayTransform GetDisplayTransform() override;
// SkiaOutputSurface implementation:
SkCanvas* BeginPaintCurrentFrame() override;
sk_sp<SkImage> MakePromiseSkImageFromYUV(
const std::vector<ImageContext*>& contexts,
sk_sp<SkColorSpace> image_color_space,
SkYUVAInfo::PlaneConfig plane_config,
SkYUVAInfo::Subsampling subsampling) override;
void SwapBuffersSkipped(const gfx::Rect root_pass_damage_rect) override {}
SkCanvas* BeginPaintRenderPass(const AggregatedRenderPassId& id,
const gfx::Size& surface_size,
ResourceFormat format,
bool mipmap,
sk_sp<SkColorSpace> color_space,
bool is_overlay,
const gpu::Mailbox& mailbox) override;
SkCanvas* RecordOverdrawForCurrentPaint() override;
void EndPaint(
base::OnceClosure on_finished,
base::OnceCallback<void(gfx::GpuFenceHandle)> return_release_fence_cb,
bool is_overlay) override;
void MakePromiseSkImage(ImageContext* image_context) override;
sk_sp<SkImage> MakePromiseSkImageFromRenderPass(
const AggregatedRenderPassId& id,
const gfx::Size& size,
ResourceFormat format,
bool mipmap,
sk_sp<SkColorSpace> color_space,
const gpu::Mailbox& mailbox) override;
void RemoveRenderPassResource(
std::vector<AggregatedRenderPassId> ids) override;
void ScheduleOverlays(OverlayList overlays,
std::vector<gpu::SyncToken> sync_tokens) override {}
#if BUILDFLAG(IS_WIN)
void SetEnableDCLayers(bool enable) override {}
#endif
void CopyOutput(const copy_output::RenderPassGeometry& geometry,
const gfx::ColorSpace& color_space,
std::unique_ptr<CopyOutputRequest> request,
const gpu::Mailbox& mailbox) override;
void AddContextLostObserver(ContextLostObserver* observer) override;
void RemoveContextLostObserver(ContextLostObserver* observer) override;
gpu::SharedImageInterface* GetSharedImageInterface() override;
gpu::SyncToken Flush() override;
bool EnsureMinNumberOfBuffers(int n) override;
void PreserveChildSurfaceControls() override {}
// ExternalUseClient implementation:
gpu::SyncToken ReleaseImageContexts(
const std::vector<std::unique_ptr<ImageContext>> image_contexts) override;
std::unique_ptr<ImageContext> CreateImageContext(
const gpu::MailboxHolder& holder,
const gfx::Size& size,
ResourceFormat format,
bool concurrent_reads,
const absl::optional<gpu::VulkanYCbCrInfo>& ycbcr_info,
sk_sp<SkColorSpace> color_space,
bool raw_draw_if_possible) override;
// If set true, callbacks triggering will be in a reverse order as SignalQuery
// calls.
void SetOutOfOrderCallbacks(bool out_of_order_callbacks);
void ScheduleGpuTaskForTesting(
base::OnceClosure callback,
std::vector<gpu::SyncToken> sync_tokens) override;
void UsePlatformDelegatedInkForTesting() {
capabilities_.supports_delegated_ink = true;
}
gfx::DelegatedInkMetadata* last_delegated_ink_metadata() const {
return last_delegated_ink_metadata_.get();
}
void InitDelegatedInkPointRendererReceiver(
mojo::PendingReceiver<gfx::mojom::DelegatedInkPointRenderer>
pending_receiver) override;
bool ContainsDelegatedInkPointRendererReceiverForTesting() const {
return delegated_ink_renderer_receiver_arrived_;
}
protected:
explicit FakeSkiaOutputSurface(
scoped_refptr<ContextProvider> context_provider);
private:
ContextProvider* context_provider() { return context_provider_.get(); }
GrDirectContext* gr_context() { return context_provider()->GrContext(); }
gpu::SyncToken GenerateSyncToken();
bool GetGrBackendTexture(const ImageContext& image_context,
GrBackendTexture* backend_texture);
void SwapBuffersAck();
// Provided as a release callback for CopyOutputRequest.
void DestroyCopyOutputTexture(const gpu::Mailbox& mailbox,
const gpu::SyncToken& sync_token,
bool is_lost);
scoped_refptr<ContextProvider> context_provider_;
raw_ptr<OutputSurfaceClient> client_ = nullptr;
uint64_t next_sync_fence_release_ = 1;
// The current render pass id set by BeginPaintRenderPass.
AggregatedRenderPassId current_render_pass_id_;
// SkSurfaces for render passes, sk_surfaces_[0] is the root surface.
base::flat_map<AggregatedRenderPassId, sk_sp<SkSurface>> sk_surfaces_;
// Map from mailboxes to render pass ids.
base::flat_map<gpu::Mailbox, AggregatedRenderPassId> mailbox_pass_ids_;
// Most recent delegated ink metadata to have arrived via a SwapBuffers call.
std::unique_ptr<gfx::DelegatedInkMetadata> last_delegated_ink_metadata_;
// Flag to mark if a pending delegated ink renderer mojo receiver has arrived
// here or not. Used in testing to confirm that the pending receiver is
// correctly routed towards gpu main when the platform supports delegated ink.
bool delegated_ink_renderer_receiver_arrived_ = false;
THREAD_CHECKER(thread_checker_);
base::WeakPtrFactory<FakeSkiaOutputSurface> weak_ptr_factory_{this};
};
} // namespace viz
#endif // COMPONENTS_VIZ_TEST_FAKE_SKIA_OUTPUT_SURFACE_H_