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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_GFX_RENDER_TEXT_PANGO_H_
#define UI_GFX_RENDER_TEXT_PANGO_H_
#include <pango/pango.h>
#include <vector>
#include "ui/gfx/render_text.h"
namespace gfx {
// RenderTextPango is the Linux implementation of RenderText using Pango.
class RenderTextPango : public RenderText {
public:
RenderTextPango();
virtual ~RenderTextPango();
// Overridden from RenderText:
virtual Size GetStringSize() OVERRIDE;
virtual SelectionModel FindCursorPosition(const Point& point) OVERRIDE;
virtual std::vector<FontSpan> GetFontSpansForTesting() OVERRIDE;
protected:
// Overridden from RenderText:
virtual int GetLayoutTextBaseline() OVERRIDE;
virtual SelectionModel AdjacentCharSelectionModel(
const SelectionModel& selection,
VisualCursorDirection direction) OVERRIDE;
virtual SelectionModel AdjacentWordSelectionModel(
const SelectionModel& selection,
VisualCursorDirection direction) OVERRIDE;
virtual Range GetGlyphBounds(size_t index) OVERRIDE;
virtual std::vector<Rect> GetSubstringBounds(const Range& range) OVERRIDE;
virtual size_t TextIndexToLayoutIndex(size_t index) const OVERRIDE;
virtual size_t LayoutIndexToTextIndex(size_t index) const OVERRIDE;
virtual bool IsCursorablePosition(size_t position) OVERRIDE;
virtual void ResetLayout() OVERRIDE;
virtual void EnsureLayout() OVERRIDE;
virtual void DrawVisualText(Canvas* canvas) OVERRIDE;
private:
friend class RenderTextTest;
FRIEND_TEST_ALL_PREFIXES(RenderTextTest, PangoAttributes);
// Returns the run that contains the character attached to the caret in the
// given selection model. Return NULL if not found.
GSList* GetRunContainingCaret(const SelectionModel& caret) const;
// Given a |run|, returns the SelectionModel that contains the logical first
// or last caret position inside (not at a boundary of) the run.
// The returned value represents a cursor/caret position without a selection.
SelectionModel FirstSelectionModelInsideRun(const PangoItem* run);
SelectionModel LastSelectionModelInsideRun(const PangoItem* run);
// Setup pango attribute: foreground, background, font, strike.
void SetupPangoAttributes(PangoLayout* layout);
// Append one pango attribute |pango_attr| into pango attribute list |attrs|.
void AppendPangoAttribute(size_t start,
size_t end,
PangoAttribute* pango_attr,
PangoAttrList* attrs);
// Get the text index corresponding to the |run|'s |glyph_index|.
size_t GetGlyphTextIndex(PangoLayoutRun* run, int glyph_index) const;
// Pango Layout.
PangoLayout* layout_;
// A single line layout resulting from laying out via |layout_|.
PangoLayoutLine* current_line_;
// Information about character attributes.
PangoLogAttr* log_attrs_;
// Number of attributes in |log_attrs_|.
int num_log_attrs_;
// The text in the |layout_|.
const char* layout_text_;
DISALLOW_COPY_AND_ASSIGN(RenderTextPango);
};
} // namespace gfx
#endif // UI_GFX_RENDER_TEXT_PANGO_H_