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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_GL_GL_SURFACE_NSVIEW_H_
#define UI_GL_GL_SURFACE_NSVIEW_H_
#include "base/compiler_specific.h"
#include "ui/gfx/size.h"
#include "ui/gl/gl_surface.h"
namespace gfx {
class GLContextNSView;
// GLSurfaceNSView provides an implementation of the the GLSurface interface
// that is backed by an NSView. This interface pairs with the GLContextNSView
// class, and the NSView is expected to use this context for drawing.
class GL_EXPORT GLSurfaceNSView : public GLSurface {
public:
explicit GLSurfaceNSView(AcceleratedWidget view);
// GLSurface:
virtual void Destroy() OVERRIDE;
virtual bool IsOffscreen() OVERRIDE;
virtual bool SwapBuffers() OVERRIDE;
virtual gfx::Size GetSize() OVERRIDE;
virtual void* GetHandle() OVERRIDE;
// Allow the surface to call back to context when in need of |FlushBuffer|.
virtual bool OnMakeCurrent(GLContext* context) OVERRIDE;
private:
virtual ~GLSurfaceNSView();
// Weak. An |NSView*|.
AcceleratedWidget view_;
// Weak. Associated context.
GLContextNSView* context_;
DISALLOW_COPY_AND_ASSIGN(GLSurfaceNSView);
};
} // namespace gfx
#endif // UI_GL_GL_SURFACE_NSVIEW_H_