| // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include <d3d9.h> |
| #include <random> |
| |
| #include "base/basictypes.h" |
| #include "base/file_util.h" |
| #include "base/hash.h" |
| #include "base/scoped_native_library.h" |
| #include "base/strings/stringprintf.h" |
| #include "base/time/time.h" |
| #include "base/win/scoped_comptr.h" |
| #include "base/win/windows_version.h" |
| #include "media/base/simd/convert_rgb_to_yuv.h" |
| #include "media/base/yuv_convert.h" |
| #include "skia/ext/image_operations.h" |
| #include "testing/gtest/include/gtest/gtest-param-test.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| #include "third_party/skia/include/core/SkBitmap.h" |
| #include "third_party/skia/include/core/SkColor.h" |
| #include "ui/gfx/codec/png_codec.h" |
| #include "ui/gfx/rect.h" |
| #include "ui/surface/accelerated_surface_transformer_win.h" |
| #include "ui/surface/accelerated_surface_win.h" |
| #include "ui/surface/d3d9_utils_win.h" |
| |
| namespace d3d_utils = ui_surface_d3d9_utils; |
| |
| using base::win::ScopedComPtr; |
| using std::uniform_int_distribution; |
| |
| namespace { |
| |
| // Debug flag, useful when hacking on tests. |
| const bool kDumpImagesOnFailure = false; |
| |
| SkBitmap ToSkBitmap(IDirect3DSurface9* surface, bool is_single_channel) { |
| D3DLOCKED_RECT locked_rect; |
| EXPECT_HRESULT_SUCCEEDED( |
| surface->LockRect(&locked_rect, NULL, D3DLOCK_READONLY)); |
| |
| SkBitmap result; |
| gfx::Size size = d3d_utils::GetSize(surface); |
| if (is_single_channel) |
| size = gfx::Size(size.width() * 4, size.height()); |
| result.setConfig(SkBitmap::kARGB_8888_Config, size.width(), size.height(), |
| 0, kOpaque_SkAlphaType); |
| result.allocPixels(); |
| result.lockPixels(); |
| for (int y = 0; y < size.height(); ++y) { |
| uint8* row8 = reinterpret_cast<uint8*>(locked_rect.pBits) + |
| (y * locked_rect.Pitch); |
| if (is_single_channel) { |
| for (int x = 0; x < size.width(); ++x) { |
| *result.getAddr32(x, y) = SkColorSetRGB(row8[x], row8[x], row8[x]); |
| } |
| } else { |
| uint32* row32 = reinterpret_cast<uint32*>(row8); |
| for (int x = 0; x < size.width(); ++x) { |
| *result.getAddr32(x, y) = row32[x] | 0xFF000000; |
| } |
| } |
| } |
| result.unlockPixels(); |
| result.setImmutable(); |
| surface->UnlockRect(); |
| return result; |
| } |
| |
| bool WritePNGFile(const SkBitmap& bitmap, const base::FilePath& file_path) { |
| std::vector<unsigned char> png_data; |
| const bool discard_transparency = true; |
| if (gfx::PNGCodec::EncodeBGRASkBitmap(bitmap, |
| discard_transparency, |
| &png_data) && |
| file_util::CreateDirectory(file_path.DirName())) { |
| char* data = reinterpret_cast<char*>(&png_data[0]); |
| int size = static_cast<int>(png_data.size()); |
| return file_util::WriteFile(file_path, data, size) == size; |
| } |
| return false; |
| } |
| |
| } // namespace |
| |
| // Test fixture for AcceleratedSurfaceTransformer. |
| // |
| // This class is parameterized so that it runs only on Vista+. See |
| // WindowsVersionIfVistaOrBetter() for details on this works. |
| class AcceleratedSurfaceTransformerTest : public testing::TestWithParam<int> { |
| public: |
| AcceleratedSurfaceTransformerTest() : color_error_tolerance_(0) {}; |
| |
| IDirect3DDevice9Ex* device() { return device_.get(); } |
| |
| virtual void SetUp() { |
| if (!d3d_module_.is_valid()) { |
| if (!d3d_utils::LoadD3D9(&d3d_module_)) { |
| GTEST_FAIL() << "Could not load d3d9.dll"; |
| return; |
| } |
| } |
| if (!d3d_utils::CreateDevice(d3d_module_, |
| D3DDEVTYPE_HAL, |
| D3DPRESENT_INTERVAL_IMMEDIATE, |
| device_.Receive())) { |
| GTEST_FAIL() << "Could not create Direct3D device."; |
| return; |
| } |
| |
| SeedRandom("default"); |
| } |
| |
| virtual void TearDown() { |
| device_ = NULL; |
| } |
| |
| // Gets a human-readable identifier of the graphics hardware being used, |
| // intended for use inside of SCOPED_TRACE(). |
| std::string GetAdapterInfo() { |
| ScopedComPtr<IDirect3D9> d3d; |
| EXPECT_HRESULT_SUCCEEDED(device()->GetDirect3D(d3d.Receive())); |
| D3DADAPTER_IDENTIFIER9 info; |
| EXPECT_HRESULT_SUCCEEDED(d3d->GetAdapterIdentifier(0, 0, &info)); |
| return base::StringPrintf( |
| "Running on graphics hardware: %s", info.Description); |
| } |
| |
| void SeedRandom(const char* seed) { |
| rng_.seed(base::Hash(seed)); |
| random_dword_.reset(); |
| } |
| |
| // Driver workaround: on an Intel GPU (Mobile Intel 965 Express), it seems |
| // necessary to flush between drawing and locking, for the synchronization |
| // to behave properly. |
| void BeforeLockWorkaround() { |
| EXPECT_HRESULT_SUCCEEDED( |
| device()->Present(0, 0, 0, 0)); |
| } |
| |
| void WarnOnMissingFeatures(AcceleratedSurfaceTransformer* gpu_ops) { |
| // Prints a single warning line if some tests are feature-dependent |
| // and the feature is not supported by the current GPU. |
| if (!gpu_ops->device_supports_multiple_render_targets()) { |
| LOG(WARNING) << "MRT not supported, some tests will be skipped. " |
| << GetAdapterInfo(); |
| } |
| } |
| |
| // Locks and fills a surface with a checkerboard pattern where the colors |
| // are random but the total image pattern is horizontally and vertically |
| // symmetric. |
| void FillSymmetricRandomCheckerboard( |
| IDirect3DSurface9* lockable_surface, |
| const gfx::Size& size, |
| int checker_square_size) { |
| |
| D3DLOCKED_RECT locked_rect; |
| ASSERT_HRESULT_SUCCEEDED( |
| lockable_surface->LockRect(&locked_rect, NULL, D3DLOCK_DISCARD)); |
| DWORD* surface = reinterpret_cast<DWORD*>(locked_rect.pBits); |
| ASSERT_EQ(0, locked_rect.Pitch % sizeof(DWORD)); |
| int pitch = locked_rect.Pitch / sizeof(DWORD); |
| |
| for (int y = 0; y < (size.height() + 1) / 2; y += checker_square_size) { |
| for (int x = 0; x < (size.width() + 1) / 2; x += checker_square_size) { |
| DWORD color = RandomColor(); |
| int y_limit = std::min(size.height() / 2, y + checker_square_size - 1); |
| int x_limit = std::min(size.width() / 2, x + checker_square_size - 1); |
| for (int y_lo = y; y_lo <= y_limit; y_lo++) { |
| for (int x_lo = x; x_lo <= x_limit; x_lo++) { |
| int y_hi = size.height() - 1 - y_lo; |
| int x_hi = size.width() - 1 - x_lo; |
| surface[x_lo + y_lo*pitch] = color; |
| surface[x_lo + y_hi*pitch] = color; |
| surface[x_hi + y_lo*pitch] = color; |
| surface[x_hi + y_hi*pitch] = color; |
| } |
| } |
| } |
| } |
| |
| lockable_surface->UnlockRect(); |
| } |
| |
| void FillRandomCheckerboard( |
| IDirect3DSurface9* lockable_surface, |
| const gfx::Size& size, |
| int checker_square_size) { |
| |
| D3DLOCKED_RECT locked_rect; |
| ASSERT_HRESULT_SUCCEEDED( |
| lockable_surface->LockRect(&locked_rect, NULL, D3DLOCK_DISCARD)); |
| DWORD* surface = reinterpret_cast<DWORD*>(locked_rect.pBits); |
| ASSERT_EQ(0, locked_rect.Pitch % sizeof(DWORD)); |
| int pitch = locked_rect.Pitch / sizeof(DWORD); |
| |
| for (int y = 0; y <= size.height(); y += checker_square_size) { |
| for (int x = 0; x <= size.width(); x += checker_square_size) { |
| DWORD color = RandomColor(); |
| int y_limit = std::min(size.height(), y + checker_square_size); |
| int x_limit = std::min(size.width(), x + checker_square_size); |
| for (int square_y = y; square_y < y_limit; square_y++) { |
| for (int square_x = x; square_x < x_limit; square_x++) { |
| surface[square_x + square_y*pitch] = color; |
| } |
| } |
| } |
| } |
| |
| lockable_surface->UnlockRect(); |
| } |
| |
| // Approximate color-equality check. Allows for some rounding error. |
| bool AssertSameColor(DWORD color_a, DWORD color_b) { |
| if (color_a == color_b) |
| return true; |
| uint8* a = reinterpret_cast<uint8*>(&color_a); |
| uint8* b = reinterpret_cast<uint8*>(&color_b); |
| int max_error = 0; |
| for (int i = 0; i < 4; i++) |
| max_error = std::max(max_error, |
| std::abs(static_cast<int>(a[i]) - b[i])); |
| |
| if (max_error <= color_error_tolerance()) |
| return true; |
| |
| std::string expected_color = |
| base::StringPrintf("%3d, %3d, %3d, %3d", a[0], a[1], a[2], a[3]); |
| std::string actual_color = |
| base::StringPrintf("%3d, %3d, %3d, %3d", b[0], b[1], b[2], b[3]); |
| EXPECT_EQ(expected_color, actual_color) |
| << "Componentwise color difference was " |
| << max_error << "; max allowed is " << color_error_tolerance(); |
| |
| return false; |
| } |
| |
| bool AssertSameColor(uint8 color_a, uint8 color_b) { |
| if (color_a == color_b) |
| return true; |
| int max_error = std::abs((int) color_a - (int) color_b); |
| if (max_error <= color_error_tolerance()) |
| return true; |
| ADD_FAILURE() << "Colors not equal: " |
| << base::StringPrintf("0x%x", color_a) |
| << " vs. " << base::StringPrintf("0x%x", color_b); |
| return false; |
| } |
| |
| // Asserts that an image is symmetric with respect to itself: both |
| // horizontally and vertically, within the tolerance of AssertSameColor. |
| void AssertSymmetry(IDirect3DSurface9* lockable_surface, |
| const gfx::Size& size) { |
| BeforeLockWorkaround(); |
| |
| D3DLOCKED_RECT locked_rect; |
| ASSERT_HRESULT_SUCCEEDED( |
| lockable_surface->LockRect(&locked_rect, NULL, D3DLOCK_READONLY)); |
| ASSERT_EQ(0, locked_rect.Pitch % sizeof(DWORD)); |
| int pitch = locked_rect.Pitch / sizeof(DWORD); |
| DWORD* surface = reinterpret_cast<DWORD*>(locked_rect.pBits); |
| for (int y_lo = 0; y_lo < size.height() / 2; y_lo++) { |
| int y_hi = size.height() - 1 - y_lo; |
| for (int x_lo = 0; x_lo < size.width() / 2; x_lo++) { |
| int x_hi = size.width() - 1 - x_lo; |
| if (!AssertSameColor(surface[x_lo + y_lo*pitch], |
| surface[x_hi + y_lo*pitch])) { |
| lockable_surface->UnlockRect(); |
| GTEST_FAIL() << "Pixels (" << x_lo << ", " << y_lo << ") vs. " |
| << "(" << x_hi << ", " << y_lo << ")"; |
| } |
| if (!AssertSameColor(surface[x_hi + y_lo*pitch], |
| surface[x_hi + y_hi*pitch])) { |
| lockable_surface->UnlockRect(); |
| GTEST_FAIL() << "Pixels (" << x_hi << ", " << y_lo << ") vs. " |
| << "(" << x_hi << ", " << y_hi << ")"; |
| } |
| if (!AssertSameColor(surface[x_hi + y_hi*pitch], |
| surface[x_lo + y_hi*pitch])) { |
| lockable_surface->UnlockRect(); |
| GTEST_FAIL() << "Pixels (" << x_hi << ", " << y_hi << ") vs. " |
| << "(" << x_lo << ", " << y_hi << ")"; |
| } |
| } |
| } |
| lockable_surface->UnlockRect(); |
| } |
| |
| // Asserts that the actual image is a bit-identical, vertically mirrored |
| // copy of the expected image. |
| void AssertIsInvertedCopy(const gfx::Size& size, |
| IDirect3DSurface9* expected, |
| IDirect3DSurface9* actual) { |
| BeforeLockWorkaround(); |
| |
| D3DLOCKED_RECT locked_expected, locked_actual; |
| ASSERT_HRESULT_SUCCEEDED( |
| expected->LockRect(&locked_expected, NULL, D3DLOCK_READONLY)); |
| ASSERT_HRESULT_SUCCEEDED( |
| actual->LockRect(&locked_actual, NULL, D3DLOCK_READONLY)); |
| ASSERT_EQ(0, locked_expected.Pitch % sizeof(DWORD)); |
| int pitch = locked_expected.Pitch / sizeof(DWORD); |
| DWORD* expected_image = reinterpret_cast<DWORD*>(locked_expected.pBits); |
| DWORD* actual_image = reinterpret_cast<DWORD*>(locked_actual.pBits); |
| for (int y = 0; y < size.height(); y++) { |
| int y_actual = size.height() - 1 - y; |
| for (int x = 0; x < size.width(); ++x) |
| if (!AssertSameColor(expected_image[y*pitch + x], |
| actual_image[y_actual*pitch + x])) { |
| expected->UnlockRect(); |
| actual->UnlockRect(); |
| GTEST_FAIL() << "Pixels (" << x << ", " << y << ") vs. " |
| << "(" << x << ", " << y_actual << ")"; |
| } |
| } |
| expected->UnlockRect(); |
| actual->UnlockRect(); |
| } |
| |
| protected: |
| DWORD RandomColor() { |
| return random_dword_(rng_); |
| } |
| |
| void set_color_error_tolerance(int value) { |
| color_error_tolerance_ = value; |
| } |
| |
| int color_error_tolerance() { |
| return color_error_tolerance_; |
| } |
| |
| void DoResizeBilinearTest(AcceleratedSurfaceTransformer* gpu_ops, |
| const gfx::Size& src_size, |
| const gfx::Size& dst_size, |
| int checkerboard_size) { |
| |
| SCOPED_TRACE( |
| base::StringPrintf( |
| "Resizing %dx%d -> %dx%d at checkerboard size of %d", |
| src_size.width(), src_size.height(), |
| dst_size.width(), dst_size.height(), |
| checkerboard_size)); |
| |
| set_color_error_tolerance(4); |
| |
| base::win::ScopedComPtr<IDirect3DSurface9> src, dst; |
| ASSERT_TRUE(d3d_utils::CreateOrReuseLockableSurface( |
| device(), src_size, &src)) |
| << "Could not create src render target"; |
| ASSERT_TRUE(d3d_utils::CreateOrReuseLockableSurface( |
| device(), dst_size, &dst)) |
| << "Could not create dst render target"; |
| |
| FillSymmetricRandomCheckerboard(src, src_size, checkerboard_size); |
| |
| ASSERT_TRUE(gpu_ops->ResizeBilinear(src, gfx::Rect(src_size), dst, |
| gfx::Rect(dst_size))); |
| |
| AssertSymmetry(dst, dst_size); |
| } |
| |
| void CreateRandomCheckerboardTexture( |
| const gfx::Size& size, |
| int checkerboard_size, |
| base::win::ScopedComPtr<IDirect3DSurface9>* reference_surface, |
| base::win::ScopedComPtr<IDirect3DTexture9>* result) { |
| base::win::ScopedComPtr<IDirect3DSurface9> dst; |
| ASSERT_TRUE(d3d_utils::CreateOrReuseLockableSurface(device(), size, |
| reference_surface)); |
| ASSERT_TRUE(d3d_utils::CreateOrReuseRenderTargetTexture(device(), size, |
| result, dst.Receive())); |
| FillRandomCheckerboard(*reference_surface, size, checkerboard_size); |
| ASSERT_HRESULT_SUCCEEDED( |
| device()->StretchRect( |
| *reference_surface, NULL, dst, NULL, D3DTEXF_NONE)); |
| } |
| |
| void AssertSame(int width_in_bytes, int height, uint8* reference, |
| IDirect3DSurface9* lockable) { |
| BeforeLockWorkaround(); |
| |
| D3DLOCKED_RECT locked_rect; |
| ASSERT_HRESULT_SUCCEEDED( |
| lockable->LockRect(&locked_rect, NULL, D3DLOCK_READONLY)); |
| uint8* actual = reinterpret_cast<uint8*>(locked_rect.pBits); |
| for (int y = 0; y < height; ++y) { |
| for (int x = 0; x < width_in_bytes; ++x) { |
| if (!AssertSameColor(reference[y * width_in_bytes + x], |
| actual[y * locked_rect.Pitch + x])) { |
| lockable->UnlockRect(); |
| GTEST_FAIL() << "At pixel (" << x << ", " << y << ")"; |
| } |
| } |
| } |
| lockable->UnlockRect(); |
| } |
| |
| void DoCopyInvertedTest(AcceleratedSurfaceTransformer* gpu_ops, |
| const gfx::Size& size) { |
| |
| SCOPED_TRACE(base::StringPrintf( |
| "CopyInverted @ %dx%d", size.width(), size.height())); |
| |
| set_color_error_tolerance(0); |
| |
| base::win::ScopedComPtr<IDirect3DSurface9> dst, reference_pattern; |
| base::win::ScopedComPtr<IDirect3DTexture9> src; |
| |
| CreateRandomCheckerboardTexture(size, 1, &reference_pattern, &src); |
| |
| // Alloc a slightly larger image 75% of the time, to test that the |
| // viewport is set properly. |
| const int kAlign = 4; |
| gfx::Size alloc_size((size.width() + kAlign - 1) / kAlign * kAlign, |
| (size.height() + kAlign - 1) / kAlign * kAlign); |
| |
| ASSERT_TRUE(d3d_utils::CreateOrReuseLockableSurface(device(), alloc_size, |
| &dst)) << "Could not create dst render target."; |
| |
| ASSERT_TRUE(gpu_ops->CopyInverted(src, dst, size)); |
| AssertIsInvertedCopy(size, reference_pattern, dst); |
| } |
| |
| |
| void DoYUVConversionTest(AcceleratedSurfaceTransformer* gpu_ops, |
| const gfx::Size& src_size, |
| int checkerboard_size) { |
| // Test the non-MRT implementation, and the MRT implementation as well |
| // (if supported by the device). |
| ASSERT_NO_FATAL_FAILURE( |
| DoYUVConversionTest(gpu_ops, src_size, src_size, |
| checkerboard_size, false)); |
| if (gpu_ops->device_supports_multiple_render_targets()) { |
| ASSERT_NO_FATAL_FAILURE( |
| DoYUVConversionTest(gpu_ops, src_size, src_size, |
| checkerboard_size, true)); |
| } |
| } |
| |
| void DoYUVConversionScaleTest(AcceleratedSurfaceTransformer* gpu_ops, |
| const gfx::Size& src_size, |
| const gfx::Size& dst_size) { |
| // Test the non-MRT implementation, and the MRT implementation as well |
| // (if supported by the device). |
| if (gpu_ops->device_supports_multiple_render_targets()) { |
| ASSERT_NO_FATAL_FAILURE( |
| DoYUVConversionTest(gpu_ops, src_size, dst_size, 4, true)); |
| } |
| ASSERT_NO_FATAL_FAILURE( |
| DoYUVConversionTest(gpu_ops, src_size, dst_size, 4, false)); |
| } |
| |
| void DoYUVConversionTest(AcceleratedSurfaceTransformer* gpu_ops, |
| const gfx::Size& src_size, |
| const gfx::Size& dst_size, |
| int checkerboard_size, |
| boolean use_multi_render_targets) { |
| SCOPED_TRACE( |
| base::StringPrintf( |
| "YUV Converting %dx%d at checkerboard size of %d; MRT %s", |
| src_size.width(), src_size.height(), |
| checkerboard_size, |
| use_multi_render_targets ? "enabled" : "disabled")); |
| |
| |
| base::win::ScopedComPtr<IDirect3DTexture9> src; |
| base::win::ScopedComPtr<IDirect3DSurface9> reference; |
| base::win::ScopedComPtr<IDirect3DSurface9> dst_y, dst_u, dst_v; |
| |
| // TODO(ncarter): Use a better error metric that measures aggregate error |
| // rather than simply max error. There seems to be slightly more error at |
| // higher resolutions, maybe due to precision issues during rasterization |
| // (or maybe more pixels = more test trials). Results are usually to an |
| // error of 1, but we must use a tolerance of 3. |
| set_color_error_tolerance(3); |
| CreateRandomCheckerboardTexture(src_size, checkerboard_size, &reference, |
| &src); |
| |
| gfx::Size packed_y_size, packed_uv_size; |
| |
| ASSERT_TRUE(gpu_ops->AllocYUVBuffers(dst_size, |
| &packed_y_size, |
| &packed_uv_size, |
| dst_y.Receive(), |
| dst_u.Receive(), |
| dst_v.Receive())); |
| |
| // Actually do the conversion. |
| if (use_multi_render_targets) { |
| ASSERT_TRUE(gpu_ops->TransformRGBToYV12_MRT(src, |
| dst_size, |
| packed_y_size, |
| packed_uv_size, |
| dst_y, |
| dst_u, |
| dst_v)); |
| } else { |
| ASSERT_TRUE(gpu_ops->TransformRGBToYV12_WithoutMRT(src, |
| dst_size, |
| packed_y_size, |
| packed_uv_size, |
| dst_y, |
| dst_u, |
| dst_v)); |
| } |
| |
| // UV size (in bytes/samples) is half, rounded up. |
| gfx::Size uv_size((dst_size.width() + 1) / 2, |
| (dst_size.height() + 1) / 2); |
| |
| // Generate a reference bitmap by calling a software implementation. |
| SkBitmap reference_rgb = ToSkBitmap(reference, false); |
| SkBitmap reference_rgb_scaled; |
| if (dst_size == src_size) { |
| reference_rgb_scaled = reference_rgb; |
| } else { |
| // We'll call Copy to do the bilinear scaling if needed. |
| base::win::ScopedComPtr<IDirect3DSurface9> reference_scaled; |
| ASSERT_TRUE( |
| d3d_utils::CreateOrReuseLockableSurface( |
| device(), dst_size, &reference_scaled)); |
| ASSERT_TRUE(gpu_ops->Copy(src, reference_scaled, dst_size)); |
| BeforeLockWorkaround(); |
| reference_rgb_scaled = ToSkBitmap(reference_scaled, false); |
| } |
| |
| scoped_ptr<uint8[]> reference_y(new uint8[dst_size.GetArea()]); |
| scoped_ptr<uint8[]> reference_u(new uint8[uv_size.GetArea()]); |
| scoped_ptr<uint8[]> reference_v(new uint8[uv_size.GetArea()]); |
| reference_rgb_scaled.lockPixels(); |
| media::ConvertRGB32ToYUV_SSE2_Reference( |
| reinterpret_cast<uint8*>(reference_rgb_scaled.getAddr32(0, 0)), |
| &reference_y[0], |
| &reference_u[0], |
| &reference_v[0], |
| dst_size.width(), |
| dst_size.height(), |
| reference_rgb_scaled.rowBytes(), |
| dst_size.width(), |
| uv_size.width()); |
| reference_rgb_scaled.unlockPixels(); |
| |
| // Check for equality of the reference and the actual. |
| AssertSame(dst_size.width(), dst_size.height(), &reference_y[0], dst_y); |
| AssertSame(uv_size.width(), uv_size.height(), &reference_u[0], dst_u); |
| AssertSame(uv_size.width(), uv_size.height(), &reference_v[0], dst_v); |
| |
| if (kDumpImagesOnFailure && HasFatalFailure()) { |
| // Note that this will dump the full u and v buffers, including |
| // extra columns added due to packing. That means up to 7 extra |
| // columns for uv, and up to 3 extra columns for y. |
| WritePNGFile(reference_rgb, |
| base::FilePath(FILE_PATH_LITERAL("test_fail_src.png"))); |
| WritePNGFile(reference_rgb_scaled, |
| base::FilePath( |
| FILE_PATH_LITERAL("test_fail_src_scaled.png"))); |
| WritePNGFile(ToSkBitmap(dst_y, true), |
| base::FilePath(FILE_PATH_LITERAL("test_fail_y.png"))); |
| WritePNGFile(ToSkBitmap(dst_u, true), |
| base::FilePath(FILE_PATH_LITERAL("test_fail_u.png"))); |
| WritePNGFile(ToSkBitmap(dst_v, true), |
| base::FilePath(FILE_PATH_LITERAL("test_fail_v.png"))); |
| } |
| } |
| |
| int color_error_tolerance_; |
| uniform_int_distribution<DWORD> random_dword_; |
| std::mt19937 rng_; |
| base::ScopedNativeLibrary d3d_module_; |
| base::win::ScopedComPtr<IDirect3DDevice9Ex> device_; |
| }; |
| |
| // Fails on some bots because Direct3D isn't allowed. |
| TEST_P(AcceleratedSurfaceTransformerTest, Init) { |
| SCOPED_TRACE(GetAdapterInfo()); |
| AcceleratedSurfaceTransformer gpu_ops; |
| ASSERT_TRUE(gpu_ops.Init(device())); |
| |
| WarnOnMissingFeatures(&gpu_ops); |
| }; |
| |
| // Fails on some bots because Direct3D isn't allowed. |
| TEST_P(AcceleratedSurfaceTransformerTest, TestConsistentRandom) { |
| // This behavior should be the same for every execution on every machine. |
| // Otherwise tests might be flaky and impossible to debug. |
| SeedRandom("AcceleratedSurfaceTransformerTest.TestConsistentRandom"); |
| ASSERT_EQ(2922058934, RandomColor()); |
| |
| SeedRandom("AcceleratedSurfaceTransformerTest.TestConsistentRandom"); |
| ASSERT_EQ(2922058934, RandomColor()); |
| ASSERT_EQ(4050239976, RandomColor()); |
| |
| SeedRandom("DifferentSeed"); |
| ASSERT_EQ(3904108833, RandomColor()); |
| } |
| |
| // Fails on some bots because Direct3D isn't allowed. |
| TEST_P(AcceleratedSurfaceTransformerTest, CopyInverted) { |
| // This behavior should be the same for every execution on every machine. |
| // Otherwise tests might be flaky and impossible to debug. |
| SCOPED_TRACE(GetAdapterInfo()); |
| SeedRandom("CopyInverted"); |
| |
| AcceleratedSurfaceTransformer t; |
| ASSERT_TRUE(t.Init(device())); |
| |
| uniform_int_distribution<int> size(1, 512); |
| |
| for (int i = 0; i < 100; ++i) { |
| ASSERT_NO_FATAL_FAILURE( |
| DoCopyInvertedTest(&t, gfx::Size(size(rng_), size(rng_)))) |
| << "At iteration " << i; |
| } |
| } |
| |
| // Fails on some bots because Direct3D isn't allowed. |
| // Fails on other bots because of ResizeBilinear symmetry failures. |
| // Should pass, at least, on NVIDIA Quadro 600. |
| TEST_P(AcceleratedSurfaceTransformerTest, MixedOperations) { |
| SCOPED_TRACE(GetAdapterInfo()); |
| SeedRandom("MixedOperations"); |
| |
| AcceleratedSurfaceTransformer t; |
| ASSERT_TRUE(t.Init(device())); |
| |
| ASSERT_NO_FATAL_FAILURE( |
| DoResizeBilinearTest(&t, gfx::Size(256, 256), gfx::Size(255, 255), 1)); |
| ASSERT_NO_FATAL_FAILURE( |
| DoResizeBilinearTest(&t, gfx::Size(256, 256), gfx::Size(255, 255), 2)); |
| ASSERT_NO_FATAL_FAILURE( |
| DoCopyInvertedTest(&t, gfx::Size(20, 107))); |
| ASSERT_NO_FATAL_FAILURE( |
| DoResizeBilinearTest(&t, gfx::Size(256, 256), gfx::Size(255, 255), 5)); |
| ASSERT_NO_FATAL_FAILURE( |
| DoResizeBilinearTest(&t, gfx::Size(256, 256), gfx::Size(64, 64), 5)); |
| ASSERT_NO_FATAL_FAILURE( |
| DoYUVConversionTest(&t, gfx::Size(128, 128), 1)); |
| ASSERT_NO_FATAL_FAILURE( |
| DoResizeBilinearTest(&t, gfx::Size(255, 255), gfx::Size(3, 3), 1)); |
| ASSERT_NO_FATAL_FAILURE( |
| DoCopyInvertedTest(&t, gfx::Size(1412, 124))); |
| ASSERT_NO_FATAL_FAILURE( |
| DoYUVConversionTest(&t, gfx::Size(100, 200), 1)); |
| ASSERT_NO_FATAL_FAILURE( |
| DoResizeBilinearTest(&t, gfx::Size(255, 255), gfx::Size(257, 257), 1)); |
| ASSERT_NO_FATAL_FAILURE( |
| DoResizeBilinearTest(&t, gfx::Size(255, 255), gfx::Size(257, 257), 2)); |
| |
| ASSERT_NO_FATAL_FAILURE( |
| DoCopyInvertedTest(&t, gfx::Size(1512, 7))); |
| ASSERT_NO_FATAL_FAILURE( |
| DoResizeBilinearTest(&t, gfx::Size(255, 255), gfx::Size(257, 257), 5)); |
| ASSERT_NO_FATAL_FAILURE( |
| DoResizeBilinearTest(&t, gfx::Size(150, 256), gfx::Size(126, 256), 8)); |
| ASSERT_NO_FATAL_FAILURE( |
| DoCopyInvertedTest(&t, gfx::Size(1521, 3))); |
| ASSERT_NO_FATAL_FAILURE( |
| DoYUVConversionTest(&t, gfx::Size(140, 181), 1)); |
| ASSERT_NO_FATAL_FAILURE( |
| DoResizeBilinearTest(&t, gfx::Size(150, 256), gfx::Size(126, 256), 1)); |
| ASSERT_NO_FATAL_FAILURE( |
| DoCopyInvertedTest(&t, gfx::Size(33, 712))); |
| ASSERT_NO_FATAL_FAILURE( |
| DoResizeBilinearTest(&t, gfx::Size(150, 256), gfx::Size(126, 8), 8)); |
| ASSERT_NO_FATAL_FAILURE( |
| DoCopyInvertedTest(&t, gfx::Size(33, 2))); |
| ASSERT_NO_FATAL_FAILURE( |
| DoResizeBilinearTest(&t, gfx::Size(200, 256), gfx::Size(126, 8), 8)); |
| } |
| |
| // Tests ResizeBilinear with 16K wide/hight src and dst surfaces. |
| // |
| // Fails on some bots because Direct3D isn't allowed. |
| // Should pass, at least, on NVIDIA Quadro 600. |
| TEST_P(AcceleratedSurfaceTransformerTest, LargeSurfaces) { |
| SCOPED_TRACE(GetAdapterInfo()); |
| SeedRandom("LargeSurfaces"); |
| |
| AcceleratedSurfaceTransformer gpu_ops; |
| ASSERT_TRUE(gpu_ops.Init(device())); |
| |
| D3DCAPS9 caps; |
| ASSERT_HRESULT_SUCCEEDED( |
| device()->GetDeviceCaps(&caps)); |
| |
| SCOPED_TRACE(base::StringPrintf( |
| "max texture size: %dx%d, max texture aspect: %d", |
| caps.MaxTextureWidth, caps.MaxTextureHeight, caps.MaxTextureAspectRatio)); |
| |
| const int w = caps.MaxTextureWidth; |
| const int h = caps.MaxTextureHeight; |
| const int lo = 256; |
| |
| ASSERT_NO_FATAL_FAILURE( |
| DoResizeBilinearTest(&gpu_ops, gfx::Size(w, lo), gfx::Size(lo, lo), 1)); |
| ASSERT_NO_FATAL_FAILURE( |
| DoResizeBilinearTest(&gpu_ops, gfx::Size(lo, h), gfx::Size(lo, lo), 1)); |
| ASSERT_NO_FATAL_FAILURE( |
| DoResizeBilinearTest(&gpu_ops, gfx::Size(lo, lo), gfx::Size(w, lo), lo)); |
| ASSERT_NO_FATAL_FAILURE( |
| DoResizeBilinearTest(&gpu_ops, gfx::Size(lo, lo), gfx::Size(lo, h), lo)); |
| ASSERT_NO_FATAL_FAILURE( |
| DoCopyInvertedTest(&gpu_ops, gfx::Size(w, lo))); |
| ASSERT_NO_FATAL_FAILURE( |
| DoCopyInvertedTest(&gpu_ops, gfx::Size(lo, h))); |
| |
| ASSERT_NO_FATAL_FAILURE( |
| DoYUVConversionTest(&gpu_ops, gfx::Size(w, lo), 1)); |
| ASSERT_NO_FATAL_FAILURE( |
| DoYUVConversionTest(&gpu_ops, gfx::Size(lo, h), 1)); |
| |
| } |
| |
| // Exercises ResizeBilinear with random minification cases where the |
| // aspect ratio does not change. |
| // |
| // Fails on some bots because Direct3D isn't allowed. |
| // Fails on other bots because of StretchRect symmetry failures. |
| // Should pass, at least, on NVIDIA Quadro 600. |
| TEST_P(AcceleratedSurfaceTransformerTest, MinifyUniform) { |
| SCOPED_TRACE(GetAdapterInfo()); |
| SeedRandom("MinifyUniform"); |
| |
| AcceleratedSurfaceTransformer gpu_ops; |
| ASSERT_TRUE(gpu_ops.Init(device())); |
| |
| const int dims[] = {21, 63, 64, 65, 99, 127, 128, 129, 192, 255, 256, 257}; |
| const int checkerboards[] = {1, 2, 3, 9}; |
| uniform_int_distribution<int> dim(0, arraysize(dims) - 1); |
| uniform_int_distribution<int> checkerboard(0, arraysize(checkerboards) - 1); |
| |
| for (int i = 0; i < 300; i++) { |
| // Widths are picked so that dst is smaller than src. |
| int dst_width = dims[dim(rng_)]; |
| int src_width = dims[dim(rng_)]; |
| if (src_width < dst_width) |
| std::swap(dst_width, src_width); |
| |
| // src_height is picked to preserve aspect ratio. |
| int dst_height = dims[dim(rng_)]; |
| int src_height = static_cast<int>( |
| static_cast<int64>(src_width) * dst_height / dst_width); |
| |
| int checkerboard_size = checkerboards[checkerboard(rng_)]; |
| |
| ASSERT_NO_FATAL_FAILURE( |
| DoResizeBilinearTest(&gpu_ops, |
| gfx::Size(src_width, src_height), // Src size (larger) |
| gfx::Size(dst_width, dst_height), // Dst size (smaller) |
| checkerboard_size)) << "Failed on iteration " << i; |
| } |
| }; |
| |
| // Exercises ResizeBilinear with random magnification cases where the |
| // aspect ratio does not change. |
| // |
| // This test relies on an assertion that resizing preserves symmetry in the |
| // image, but for the current implementation of ResizeBilinear, this does not |
| // seem to be true (fails on NVIDIA Quadro 600; passes on |
| // Intel Mobile 965 Express) |
| TEST_P(AcceleratedSurfaceTransformerTest, DISABLED_MagnifyUniform) { |
| SCOPED_TRACE(GetAdapterInfo()); |
| SeedRandom("MagnifyUniform"); |
| |
| AcceleratedSurfaceTransformer gpu_ops; |
| ASSERT_TRUE(gpu_ops.Init(device())); |
| |
| const int dims[] = {63, 64, 65, 99, 127, 128, 129, 192, 255, 256, 257}; |
| const int checkerboards[] = {1, 2, 3, 9}; |
| uniform_int_distribution<int> dim(0, arraysize(dims) - 1); |
| uniform_int_distribution<int> checkerboard(0, arraysize(checkerboards) - 1); |
| |
| for (int i = 0; i < 50; i++) { |
| // Widths are picked so that src is smaller than dst. |
| int dst_width = dims[dim(rng_)]; |
| int src_width = dims[dim(rng_)]; |
| if (dst_width < src_width) |
| std::swap(src_width, dst_width); |
| |
| int dst_height = dims[dim(rng_)]; |
| int src_height = static_cast<int>( |
| static_cast<int64>(src_width) * dst_height / dst_width); |
| |
| int checkerboard_size = checkerboards[checkerboard(rng_)]; |
| |
| ASSERT_NO_FATAL_FAILURE( |
| DoResizeBilinearTest(&gpu_ops, |
| gfx::Size(src_width, src_height), // Src size (smaller) |
| gfx::Size(dst_width, dst_height), // Dst size (larger) |
| checkerboard_size)) << "Failed on iteration " << i; |
| } |
| }; |
| |
| TEST_P(AcceleratedSurfaceTransformerTest, RGBtoYUV) { |
| SeedRandom("RGBtoYUV"); |
| |
| AcceleratedSurfaceTransformer gpu_ops; |
| ASSERT_TRUE(gpu_ops.Init(device())); |
| |
| // Start with some easy-to-debug cases. A checkerboard size of 1 is the |
| // best test, but larger checkerboard sizes give more insight into where |
| // a bug might be. |
| ASSERT_NO_FATAL_FAILURE( |
| DoYUVConversionTest(&gpu_ops, gfx::Size(32, 32), 4)); |
| ASSERT_NO_FATAL_FAILURE( |
| DoYUVConversionTest(&gpu_ops, gfx::Size(32, 32), 2)); |
| ASSERT_NO_FATAL_FAILURE( |
| DoYUVConversionTest(&gpu_ops, gfx::Size(32, 32), 3)); |
| |
| // All cases of width (mod 8) and height (mod 8), using 1x1 checkerboard. |
| for (int w = 32; w < 40; ++w) { |
| for (int h = 32; h < 40; ++h) { |
| ASSERT_NO_FATAL_FAILURE( |
| DoYUVConversionTest(&gpu_ops, gfx::Size(w, h), 1)); |
| } |
| } |
| |
| // All the very small sizes which require the most shifting in the |
| // texture coordinates when doing alignment. |
| for (int w = 1; w <= 9; ++w) { |
| for (int h = 1; h <= 9; ++h) { |
| ASSERT_NO_FATAL_FAILURE( |
| DoYUVConversionTest(&gpu_ops, gfx::Size(w, h), 1)); |
| } |
| } |
| |
| // Random medium dimensions. |
| ASSERT_NO_FATAL_FAILURE( |
| DoYUVConversionTest(&gpu_ops, gfx::Size(10, 142), 1)); |
| ASSERT_NO_FATAL_FAILURE( |
| DoYUVConversionTest(&gpu_ops, gfx::Size(124, 333), 1)); |
| ASSERT_NO_FATAL_FAILURE( |
| DoYUVConversionTest(&gpu_ops, gfx::Size(853, 225), 1)); |
| ASSERT_NO_FATAL_FAILURE( |
| DoYUVConversionTest(&gpu_ops, gfx::Size(231, 412), 1)); |
| ASSERT_NO_FATAL_FAILURE( |
| DoYUVConversionTest(&gpu_ops, gfx::Size(512, 128), 1)); |
| ASSERT_NO_FATAL_FAILURE( |
| DoYUVConversionTest(&gpu_ops, gfx::Size(1024, 768), 1)); |
| |
| // Common video/monitor resolutions |
| ASSERT_NO_FATAL_FAILURE( |
| DoYUVConversionTest(&gpu_ops, gfx::Size(800, 768), 1)); |
| ASSERT_NO_FATAL_FAILURE( |
| DoYUVConversionTest(&gpu_ops, gfx::Size(1024, 768), 1)); |
| ASSERT_NO_FATAL_FAILURE( |
| DoYUVConversionTest(&gpu_ops, gfx::Size(1280, 720), 1)); |
| ASSERT_NO_FATAL_FAILURE( |
| DoYUVConversionTest(&gpu_ops, gfx::Size(1280, 720), 2)); |
| ASSERT_NO_FATAL_FAILURE( |
| DoYUVConversionTest(&gpu_ops, gfx::Size(1920, 1080), 1)); |
| ASSERT_NO_FATAL_FAILURE( |
| DoYUVConversionTest(&gpu_ops, gfx::Size(1920, 1080), 2)); |
| ASSERT_NO_FATAL_FAILURE( |
| DoYUVConversionTest(&gpu_ops, gfx::Size(2048, 1536), 1)); |
| } |
| |
| TEST_P(AcceleratedSurfaceTransformerTest, RGBtoYUVScaled) { |
| SeedRandom("RGBtoYUVScaled"); |
| |
| AcceleratedSurfaceTransformer gpu_ops; |
| ASSERT_TRUE(gpu_ops.Init(device())); |
| |
| ASSERT_NO_FATAL_FAILURE( |
| DoYUVConversionScaleTest(&gpu_ops, gfx::Size(32, 32), gfx::Size(64, 64))); |
| |
| ASSERT_NO_FATAL_FAILURE( |
| DoYUVConversionScaleTest(&gpu_ops, gfx::Size(32, 32), gfx::Size(16, 16))); |
| ASSERT_NO_FATAL_FAILURE( |
| DoYUVConversionScaleTest(&gpu_ops, gfx::Size(32, 32), gfx::Size(24, 24))); |
| ASSERT_NO_FATAL_FAILURE( |
| DoYUVConversionScaleTest(&gpu_ops, gfx::Size(32, 32), gfx::Size(48, 48))); |
| } |
| |
| namespace { |
| |
| // Used to suppress test on Windows versions prior to Vista. |
| std::vector<int> WindowsVersionIfVistaOrBetter() { |
| std::vector<int> result; |
| if (base::win::GetVersion() >= base::win::VERSION_VISTA) { |
| result.push_back(base::win::GetVersion()); |
| } |
| return result; |
| } |
| |
| } // namespace |
| |
| INSTANTIATE_TEST_CASE_P(VistaAndUp, |
| AcceleratedSurfaceTransformerTest, |
| ::testing::ValuesIn(WindowsVersionIfVistaOrBetter())); |