|  | // Copyright 2014 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | // This file is auto-generated from | 
|  | // gpu/command_buffer/build_gles2_cmd_buffer.py | 
|  | // It's formatted by clang-format using chromium coding style: | 
|  | //    clang-format -i -style=chromium filename | 
|  | // DO NOT EDIT! | 
|  |  | 
|  | // This file is included by gles2_interface_stub.h. | 
|  | #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_AUTOGEN_H_ | 
|  | #define GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_AUTOGEN_H_ | 
|  |  | 
|  | void ActiveTexture(GLenum texture) override; | 
|  | void AttachShader(GLuint program, GLuint shader) override; | 
|  | void BindAttribLocation(GLuint program, | 
|  | GLuint index, | 
|  | const char* name) override; | 
|  | void BindBuffer(GLenum target, GLuint buffer) override; | 
|  | void BindBufferBase(GLenum target, GLuint index, GLuint buffer) override; | 
|  | void BindBufferRange(GLenum target, | 
|  | GLuint index, | 
|  | GLuint buffer, | 
|  | GLintptr offset, | 
|  | GLsizeiptr size) override; | 
|  | void BindFramebuffer(GLenum target, GLuint framebuffer) override; | 
|  | void BindRenderbuffer(GLenum target, GLuint renderbuffer) override; | 
|  | void BindSampler(GLuint unit, GLuint sampler) override; | 
|  | void BindTexture(GLenum target, GLuint texture) override; | 
|  | void BindTransformFeedback(GLenum target, GLuint transformfeedback) override; | 
|  | void BlendColor(GLclampf red, | 
|  | GLclampf green, | 
|  | GLclampf blue, | 
|  | GLclampf alpha) override; | 
|  | void BlendEquation(GLenum mode) override; | 
|  | void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) override; | 
|  | void BlendFunc(GLenum sfactor, GLenum dfactor) override; | 
|  | void BlendFuncSeparate(GLenum srcRGB, | 
|  | GLenum dstRGB, | 
|  | GLenum srcAlpha, | 
|  | GLenum dstAlpha) override; | 
|  | void BufferData(GLenum target, | 
|  | GLsizeiptr size, | 
|  | const void* data, | 
|  | GLenum usage) override; | 
|  | void BufferSubData(GLenum target, | 
|  | GLintptr offset, | 
|  | GLsizeiptr size, | 
|  | const void* data) override; | 
|  | GLenum CheckFramebufferStatus(GLenum target) override; | 
|  | void Clear(GLbitfield mask) override; | 
|  | void ClearBufferfi(GLenum buffer, | 
|  | GLint drawbuffers, | 
|  | GLfloat depth, | 
|  | GLint stencil) override; | 
|  | void ClearBufferfv(GLenum buffer, | 
|  | GLint drawbuffers, | 
|  | const GLfloat* value) override; | 
|  | void ClearBufferiv(GLenum buffer, | 
|  | GLint drawbuffers, | 
|  | const GLint* value) override; | 
|  | void ClearBufferuiv(GLenum buffer, | 
|  | GLint drawbuffers, | 
|  | const GLuint* value) override; | 
|  | void ClearColor(GLclampf red, | 
|  | GLclampf green, | 
|  | GLclampf blue, | 
|  | GLclampf alpha) override; | 
|  | void ClearDepthf(GLclampf depth) override; | 
|  | void ClearStencil(GLint s) override; | 
|  | GLenum ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) override; | 
|  | void ColorMask(GLboolean red, | 
|  | GLboolean green, | 
|  | GLboolean blue, | 
|  | GLboolean alpha) override; | 
|  | void CompileShader(GLuint shader) override; | 
|  | void CompressedTexImage2D(GLenum target, | 
|  | GLint level, | 
|  | GLenum internalformat, | 
|  | GLsizei width, | 
|  | GLsizei height, | 
|  | GLint border, | 
|  | GLsizei imageSize, | 
|  | const void* data) override; | 
|  | void CompressedTexSubImage2D(GLenum target, | 
|  | GLint level, | 
|  | GLint xoffset, | 
|  | GLint yoffset, | 
|  | GLsizei width, | 
|  | GLsizei height, | 
|  | GLenum format, | 
|  | GLsizei imageSize, | 
|  | const void* data) override; | 
|  | void CompressedTexImage3D(GLenum target, | 
|  | GLint level, | 
|  | GLenum internalformat, | 
|  | GLsizei width, | 
|  | GLsizei height, | 
|  | GLsizei depth, | 
|  | GLint border, | 
|  | GLsizei imageSize, | 
|  | const void* data) override; | 
|  | void CompressedTexSubImage3D(GLenum target, | 
|  | GLint level, | 
|  | GLint xoffset, | 
|  | GLint yoffset, | 
|  | GLint zoffset, | 
|  | GLsizei width, | 
|  | GLsizei height, | 
|  | GLsizei depth, | 
|  | GLenum format, | 
|  | GLsizei imageSize, | 
|  | const void* data) override; | 
|  | void CopyBufferSubData(GLenum readtarget, | 
|  | GLenum writetarget, | 
|  | GLintptr readoffset, | 
|  | GLintptr writeoffset, | 
|  | GLsizeiptr size) override; | 
|  | void CopyTexImage2D(GLenum target, | 
|  | GLint level, | 
|  | GLenum internalformat, | 
|  | GLint x, | 
|  | GLint y, | 
|  | GLsizei width, | 
|  | GLsizei height, | 
|  | GLint border) override; | 
|  | void CopyTexSubImage2D(GLenum target, | 
|  | GLint level, | 
|  | GLint xoffset, | 
|  | GLint yoffset, | 
|  | GLint x, | 
|  | GLint y, | 
|  | GLsizei width, | 
|  | GLsizei height) override; | 
|  | void CopyTexSubImage3D(GLenum target, | 
|  | GLint level, | 
|  | GLint xoffset, | 
|  | GLint yoffset, | 
|  | GLint zoffset, | 
|  | GLint x, | 
|  | GLint y, | 
|  | GLsizei width, | 
|  | GLsizei height) override; | 
|  | GLuint CreateProgram() override; | 
|  | GLuint CreateShader(GLenum type) override; | 
|  | void CullFace(GLenum mode) override; | 
|  | void DeleteBuffers(GLsizei n, const GLuint* buffers) override; | 
|  | void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) override; | 
|  | void DeleteProgram(GLuint program) override; | 
|  | void DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) override; | 
|  | void DeleteSamplers(GLsizei n, const GLuint* samplers) override; | 
|  | void DeleteSync(GLsync sync) override; | 
|  | void DeleteShader(GLuint shader) override; | 
|  | void DeleteTextures(GLsizei n, const GLuint* textures) override; | 
|  | void DeleteTransformFeedbacks(GLsizei n, const GLuint* ids) override; | 
|  | void DepthFunc(GLenum func) override; | 
|  | void DepthMask(GLboolean flag) override; | 
|  | void DepthRangef(GLclampf zNear, GLclampf zFar) override; | 
|  | void DetachShader(GLuint program, GLuint shader) override; | 
|  | void Disable(GLenum cap) override; | 
|  | void DisableVertexAttribArray(GLuint index) override; | 
|  | void DrawArrays(GLenum mode, GLint first, GLsizei count) override; | 
|  | void DrawElements(GLenum mode, | 
|  | GLsizei count, | 
|  | GLenum type, | 
|  | const void* indices) override; | 
|  | void DrawRangeElements(GLenum mode, | 
|  | GLuint start, | 
|  | GLuint end, | 
|  | GLsizei count, | 
|  | GLenum type, | 
|  | const void* indices) override; | 
|  | void Enable(GLenum cap) override; | 
|  | void EnableVertexAttribArray(GLuint index) override; | 
|  | GLsync FenceSync(GLenum condition, GLbitfield flags) override; | 
|  | void Finish() override; | 
|  | void Flush() override; | 
|  | void FramebufferRenderbuffer(GLenum target, | 
|  | GLenum attachment, | 
|  | GLenum renderbuffertarget, | 
|  | GLuint renderbuffer) override; | 
|  | void FramebufferTexture2D(GLenum target, | 
|  | GLenum attachment, | 
|  | GLenum textarget, | 
|  | GLuint texture, | 
|  | GLint level) override; | 
|  | void FramebufferTextureLayer(GLenum target, | 
|  | GLenum attachment, | 
|  | GLuint texture, | 
|  | GLint level, | 
|  | GLint layer) override; | 
|  | void FrontFace(GLenum mode) override; | 
|  | void GenBuffers(GLsizei n, GLuint* buffers) override; | 
|  | void GenerateMipmap(GLenum target) override; | 
|  | void GenFramebuffers(GLsizei n, GLuint* framebuffers) override; | 
|  | void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) override; | 
|  | void GenSamplers(GLsizei n, GLuint* samplers) override; | 
|  | void GenTextures(GLsizei n, GLuint* textures) override; | 
|  | void GenTransformFeedbacks(GLsizei n, GLuint* ids) override; | 
|  | void GetActiveAttrib(GLuint program, | 
|  | GLuint index, | 
|  | GLsizei bufsize, | 
|  | GLsizei* length, | 
|  | GLint* size, | 
|  | GLenum* type, | 
|  | char* name) override; | 
|  | void GetActiveUniform(GLuint program, | 
|  | GLuint index, | 
|  | GLsizei bufsize, | 
|  | GLsizei* length, | 
|  | GLint* size, | 
|  | GLenum* type, | 
|  | char* name) override; | 
|  | void GetActiveUniformBlockiv(GLuint program, | 
|  | GLuint index, | 
|  | GLenum pname, | 
|  | GLint* params) override; | 
|  | void GetActiveUniformBlockName(GLuint program, | 
|  | GLuint index, | 
|  | GLsizei bufsize, | 
|  | GLsizei* length, | 
|  | char* name) override; | 
|  | void GetActiveUniformsiv(GLuint program, | 
|  | GLsizei count, | 
|  | const GLuint* indices, | 
|  | GLenum pname, | 
|  | GLint* params) override; | 
|  | void GetAttachedShaders(GLuint program, | 
|  | GLsizei maxcount, | 
|  | GLsizei* count, | 
|  | GLuint* shaders) override; | 
|  | GLint GetAttribLocation(GLuint program, const char* name) override; | 
|  | void GetBooleanv(GLenum pname, GLboolean* params) override; | 
|  | void GetBufferParameteri64v(GLenum target, | 
|  | GLenum pname, | 
|  | GLint64* params) override; | 
|  | void GetBufferParameteriv(GLenum target, GLenum pname, GLint* params) override; | 
|  | GLenum GetError() override; | 
|  | void GetFloatv(GLenum pname, GLfloat* params) override; | 
|  | GLint GetFragDataLocation(GLuint program, const char* name) override; | 
|  | void GetFramebufferAttachmentParameteriv(GLenum target, | 
|  | GLenum attachment, | 
|  | GLenum pname, | 
|  | GLint* params) override; | 
|  | void GetInteger64v(GLenum pname, GLint64* params) override; | 
|  | void GetIntegeri_v(GLenum pname, GLuint index, GLint* data) override; | 
|  | void GetInteger64i_v(GLenum pname, GLuint index, GLint64* data) override; | 
|  | void GetIntegerv(GLenum pname, GLint* params) override; | 
|  | void GetInternalformativ(GLenum target, | 
|  | GLenum format, | 
|  | GLenum pname, | 
|  | GLsizei bufSize, | 
|  | GLint* params) override; | 
|  | void GetProgramiv(GLuint program, GLenum pname, GLint* params) override; | 
|  | void GetProgramInfoLog(GLuint program, | 
|  | GLsizei bufsize, | 
|  | GLsizei* length, | 
|  | char* infolog) override; | 
|  | void GetRenderbufferParameteriv(GLenum target, | 
|  | GLenum pname, | 
|  | GLint* params) override; | 
|  | void GetSamplerParameterfv(GLuint sampler, | 
|  | GLenum pname, | 
|  | GLfloat* params) override; | 
|  | void GetSamplerParameteriv(GLuint sampler, | 
|  | GLenum pname, | 
|  | GLint* params) override; | 
|  | void GetShaderiv(GLuint shader, GLenum pname, GLint* params) override; | 
|  | void GetShaderInfoLog(GLuint shader, | 
|  | GLsizei bufsize, | 
|  | GLsizei* length, | 
|  | char* infolog) override; | 
|  | void GetShaderPrecisionFormat(GLenum shadertype, | 
|  | GLenum precisiontype, | 
|  | GLint* range, | 
|  | GLint* precision) override; | 
|  | void GetShaderSource(GLuint shader, | 
|  | GLsizei bufsize, | 
|  | GLsizei* length, | 
|  | char* source) override; | 
|  | const GLubyte* GetString(GLenum name) override; | 
|  | void GetSynciv(GLsync sync, | 
|  | GLenum pname, | 
|  | GLsizei bufsize, | 
|  | GLsizei* length, | 
|  | GLint* values) override; | 
|  | void GetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) override; | 
|  | void GetTexParameteriv(GLenum target, GLenum pname, GLint* params) override; | 
|  | void GetTransformFeedbackVarying(GLuint program, | 
|  | GLuint index, | 
|  | GLsizei bufsize, | 
|  | GLsizei* length, | 
|  | GLsizei* size, | 
|  | GLenum* type, | 
|  | char* name) override; | 
|  | GLuint GetUniformBlockIndex(GLuint program, const char* name) override; | 
|  | void GetUniformfv(GLuint program, GLint location, GLfloat* params) override; | 
|  | void GetUniformiv(GLuint program, GLint location, GLint* params) override; | 
|  | void GetUniformuiv(GLuint program, GLint location, GLuint* params) override; | 
|  | void GetUniformIndices(GLuint program, | 
|  | GLsizei count, | 
|  | const char* const* names, | 
|  | GLuint* indices) override; | 
|  | GLint GetUniformLocation(GLuint program, const char* name) override; | 
|  | void GetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) override; | 
|  | void GetVertexAttribiv(GLuint index, GLenum pname, GLint* params) override; | 
|  | void GetVertexAttribIiv(GLuint index, GLenum pname, GLint* params) override; | 
|  | void GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint* params) override; | 
|  | void GetVertexAttribPointerv(GLuint index, | 
|  | GLenum pname, | 
|  | void** pointer) override; | 
|  | void Hint(GLenum target, GLenum mode) override; | 
|  | void InvalidateFramebuffer(GLenum target, | 
|  | GLsizei count, | 
|  | const GLenum* attachments) override; | 
|  | void InvalidateSubFramebuffer(GLenum target, | 
|  | GLsizei count, | 
|  | const GLenum* attachments, | 
|  | GLint x, | 
|  | GLint y, | 
|  | GLsizei width, | 
|  | GLsizei height) override; | 
|  | GLboolean IsBuffer(GLuint buffer) override; | 
|  | GLboolean IsEnabled(GLenum cap) override; | 
|  | GLboolean IsFramebuffer(GLuint framebuffer) override; | 
|  | GLboolean IsProgram(GLuint program) override; | 
|  | GLboolean IsRenderbuffer(GLuint renderbuffer) override; | 
|  | GLboolean IsSampler(GLuint sampler) override; | 
|  | GLboolean IsShader(GLuint shader) override; | 
|  | GLboolean IsSync(GLsync sync) override; | 
|  | GLboolean IsTexture(GLuint texture) override; | 
|  | GLboolean IsTransformFeedback(GLuint transformfeedback) override; | 
|  | void LineWidth(GLfloat width) override; | 
|  | void LinkProgram(GLuint program) override; | 
|  | void PauseTransformFeedback() override; | 
|  | void PixelStorei(GLenum pname, GLint param) override; | 
|  | void PolygonOffset(GLfloat factor, GLfloat units) override; | 
|  | void ReadBuffer(GLenum src) override; | 
|  | void ReadPixels(GLint x, | 
|  | GLint y, | 
|  | GLsizei width, | 
|  | GLsizei height, | 
|  | GLenum format, | 
|  | GLenum type, | 
|  | void* pixels) override; | 
|  | void ReleaseShaderCompiler() override; | 
|  | void RenderbufferStorage(GLenum target, | 
|  | GLenum internalformat, | 
|  | GLsizei width, | 
|  | GLsizei height) override; | 
|  | void ResumeTransformFeedback() override; | 
|  | void SampleCoverage(GLclampf value, GLboolean invert) override; | 
|  | void SamplerParameterf(GLuint sampler, GLenum pname, GLfloat param) override; | 
|  | void SamplerParameterfv(GLuint sampler, | 
|  | GLenum pname, | 
|  | const GLfloat* params) override; | 
|  | void SamplerParameteri(GLuint sampler, GLenum pname, GLint param) override; | 
|  | void SamplerParameteriv(GLuint sampler, | 
|  | GLenum pname, | 
|  | const GLint* params) override; | 
|  | void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) override; | 
|  | void ShaderBinary(GLsizei n, | 
|  | const GLuint* shaders, | 
|  | GLenum binaryformat, | 
|  | const void* binary, | 
|  | GLsizei length) override; | 
|  | void ShaderSource(GLuint shader, | 
|  | GLsizei count, | 
|  | const GLchar* const* str, | 
|  | const GLint* length) override; | 
|  | void ShallowFinishCHROMIUM() override; | 
|  | void ShallowFlushCHROMIUM() override; | 
|  | void OrderingBarrierCHROMIUM() override; | 
|  | void StencilFunc(GLenum func, GLint ref, GLuint mask) override; | 
|  | void StencilFuncSeparate(GLenum face, | 
|  | GLenum func, | 
|  | GLint ref, | 
|  | GLuint mask) override; | 
|  | void StencilMask(GLuint mask) override; | 
|  | void StencilMaskSeparate(GLenum face, GLuint mask) override; | 
|  | void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) override; | 
|  | void StencilOpSeparate(GLenum face, | 
|  | GLenum fail, | 
|  | GLenum zfail, | 
|  | GLenum zpass) override; | 
|  | void TexImage2D(GLenum target, | 
|  | GLint level, | 
|  | GLint internalformat, | 
|  | GLsizei width, | 
|  | GLsizei height, | 
|  | GLint border, | 
|  | GLenum format, | 
|  | GLenum type, | 
|  | const void* pixels) override; | 
|  | void TexImage3D(GLenum target, | 
|  | GLint level, | 
|  | GLint internalformat, | 
|  | GLsizei width, | 
|  | GLsizei height, | 
|  | GLsizei depth, | 
|  | GLint border, | 
|  | GLenum format, | 
|  | GLenum type, | 
|  | const void* pixels) override; | 
|  | void TexParameterf(GLenum target, GLenum pname, GLfloat param) override; | 
|  | void TexParameterfv(GLenum target, | 
|  | GLenum pname, | 
|  | const GLfloat* params) override; | 
|  | void TexParameteri(GLenum target, GLenum pname, GLint param) override; | 
|  | void TexParameteriv(GLenum target, GLenum pname, const GLint* params) override; | 
|  | void TexStorage3D(GLenum target, | 
|  | GLsizei levels, | 
|  | GLenum internalFormat, | 
|  | GLsizei width, | 
|  | GLsizei height, | 
|  | GLsizei depth) override; | 
|  | void TexSubImage2D(GLenum target, | 
|  | GLint level, | 
|  | GLint xoffset, | 
|  | GLint yoffset, | 
|  | GLsizei width, | 
|  | GLsizei height, | 
|  | GLenum format, | 
|  | GLenum type, | 
|  | const void* pixels) override; | 
|  | void TexSubImage3D(GLenum target, | 
|  | GLint level, | 
|  | GLint xoffset, | 
|  | GLint yoffset, | 
|  | GLint zoffset, | 
|  | GLsizei width, | 
|  | GLsizei height, | 
|  | GLsizei depth, | 
|  | GLenum format, | 
|  | GLenum type, | 
|  | const void* pixels) override; | 
|  | void TransformFeedbackVaryings(GLuint program, | 
|  | GLsizei count, | 
|  | const char* const* varyings, | 
|  | GLenum buffermode) override; | 
|  | void Uniform1f(GLint location, GLfloat x) override; | 
|  | void Uniform1fv(GLint location, GLsizei count, const GLfloat* v) override; | 
|  | void Uniform1i(GLint location, GLint x) override; | 
|  | void Uniform1iv(GLint location, GLsizei count, const GLint* v) override; | 
|  | void Uniform1ui(GLint location, GLuint x) override; | 
|  | void Uniform1uiv(GLint location, GLsizei count, const GLuint* v) override; | 
|  | void Uniform2f(GLint location, GLfloat x, GLfloat y) override; | 
|  | void Uniform2fv(GLint location, GLsizei count, const GLfloat* v) override; | 
|  | void Uniform2i(GLint location, GLint x, GLint y) override; | 
|  | void Uniform2iv(GLint location, GLsizei count, const GLint* v) override; | 
|  | void Uniform2ui(GLint location, GLuint x, GLuint y) override; | 
|  | void Uniform2uiv(GLint location, GLsizei count, const GLuint* v) override; | 
|  | void Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) override; | 
|  | void Uniform3fv(GLint location, GLsizei count, const GLfloat* v) override; | 
|  | void Uniform3i(GLint location, GLint x, GLint y, GLint z) override; | 
|  | void Uniform3iv(GLint location, GLsizei count, const GLint* v) override; | 
|  | void Uniform3ui(GLint location, GLuint x, GLuint y, GLuint z) override; | 
|  | void Uniform3uiv(GLint location, GLsizei count, const GLuint* v) override; | 
|  | void Uniform4f(GLint location, | 
|  | GLfloat x, | 
|  | GLfloat y, | 
|  | GLfloat z, | 
|  | GLfloat w) override; | 
|  | void Uniform4fv(GLint location, GLsizei count, const GLfloat* v) override; | 
|  | void Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) override; | 
|  | void Uniform4iv(GLint location, GLsizei count, const GLint* v) override; | 
|  | void Uniform4ui(GLint location, | 
|  | GLuint x, | 
|  | GLuint y, | 
|  | GLuint z, | 
|  | GLuint w) override; | 
|  | void Uniform4uiv(GLint location, GLsizei count, const GLuint* v) override; | 
|  | void UniformBlockBinding(GLuint program, GLuint index, GLuint binding) override; | 
|  | void UniformMatrix2fv(GLint location, | 
|  | GLsizei count, | 
|  | GLboolean transpose, | 
|  | const GLfloat* value) override; | 
|  | void UniformMatrix2x3fv(GLint location, | 
|  | GLsizei count, | 
|  | GLboolean transpose, | 
|  | const GLfloat* value) override; | 
|  | void UniformMatrix2x4fv(GLint location, | 
|  | GLsizei count, | 
|  | GLboolean transpose, | 
|  | const GLfloat* value) override; | 
|  | void UniformMatrix3fv(GLint location, | 
|  | GLsizei count, | 
|  | GLboolean transpose, | 
|  | const GLfloat* value) override; | 
|  | void UniformMatrix3x2fv(GLint location, | 
|  | GLsizei count, | 
|  | GLboolean transpose, | 
|  | const GLfloat* value) override; | 
|  | void UniformMatrix3x4fv(GLint location, | 
|  | GLsizei count, | 
|  | GLboolean transpose, | 
|  | const GLfloat* value) override; | 
|  | void UniformMatrix4fv(GLint location, | 
|  | GLsizei count, | 
|  | GLboolean transpose, | 
|  | const GLfloat* value) override; | 
|  | void UniformMatrix4x2fv(GLint location, | 
|  | GLsizei count, | 
|  | GLboolean transpose, | 
|  | const GLfloat* value) override; | 
|  | void UniformMatrix4x3fv(GLint location, | 
|  | GLsizei count, | 
|  | GLboolean transpose, | 
|  | const GLfloat* value) override; | 
|  | void UseProgram(GLuint program) override; | 
|  | void ValidateProgram(GLuint program) override; | 
|  | void VertexAttrib1f(GLuint indx, GLfloat x) override; | 
|  | void VertexAttrib1fv(GLuint indx, const GLfloat* values) override; | 
|  | void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) override; | 
|  | void VertexAttrib2fv(GLuint indx, const GLfloat* values) override; | 
|  | void VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) override; | 
|  | void VertexAttrib3fv(GLuint indx, const GLfloat* values) override; | 
|  | void VertexAttrib4f(GLuint indx, | 
|  | GLfloat x, | 
|  | GLfloat y, | 
|  | GLfloat z, | 
|  | GLfloat w) override; | 
|  | void VertexAttrib4fv(GLuint indx, const GLfloat* values) override; | 
|  | void VertexAttribI4i(GLuint indx, GLint x, GLint y, GLint z, GLint w) override; | 
|  | void VertexAttribI4iv(GLuint indx, const GLint* values) override; | 
|  | void VertexAttribI4ui(GLuint indx, | 
|  | GLuint x, | 
|  | GLuint y, | 
|  | GLuint z, | 
|  | GLuint w) override; | 
|  | void VertexAttribI4uiv(GLuint indx, const GLuint* values) override; | 
|  | void VertexAttribIPointer(GLuint indx, | 
|  | GLint size, | 
|  | GLenum type, | 
|  | GLsizei stride, | 
|  | const void* ptr) override; | 
|  | void VertexAttribPointer(GLuint indx, | 
|  | GLint size, | 
|  | GLenum type, | 
|  | GLboolean normalized, | 
|  | GLsizei stride, | 
|  | const void* ptr) override; | 
|  | void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) override; | 
|  | void WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) override; | 
|  | void BlitFramebufferCHROMIUM(GLint srcX0, | 
|  | GLint srcY0, | 
|  | GLint srcX1, | 
|  | GLint srcY1, | 
|  | GLint dstX0, | 
|  | GLint dstY0, | 
|  | GLint dstX1, | 
|  | GLint dstY1, | 
|  | GLbitfield mask, | 
|  | GLenum filter) override; | 
|  | void RenderbufferStorageMultisampleCHROMIUM(GLenum target, | 
|  | GLsizei samples, | 
|  | GLenum internalformat, | 
|  | GLsizei width, | 
|  | GLsizei height) override; | 
|  | void RenderbufferStorageMultisampleEXT(GLenum target, | 
|  | GLsizei samples, | 
|  | GLenum internalformat, | 
|  | GLsizei width, | 
|  | GLsizei height) override; | 
|  | void FramebufferTexture2DMultisampleEXT(GLenum target, | 
|  | GLenum attachment, | 
|  | GLenum textarget, | 
|  | GLuint texture, | 
|  | GLint level, | 
|  | GLsizei samples) override; | 
|  | void TexStorage2DEXT(GLenum target, | 
|  | GLsizei levels, | 
|  | GLenum internalFormat, | 
|  | GLsizei width, | 
|  | GLsizei height) override; | 
|  | void GenQueriesEXT(GLsizei n, GLuint* queries) override; | 
|  | void DeleteQueriesEXT(GLsizei n, const GLuint* queries) override; | 
|  | void QueryCounterEXT(GLuint id, GLenum target) override; | 
|  | GLboolean IsQueryEXT(GLuint id) override; | 
|  | void BeginQueryEXT(GLenum target, GLuint id) override; | 
|  | void BeginTransformFeedback(GLenum primitivemode) override; | 
|  | void EndQueryEXT(GLenum target) override; | 
|  | void EndTransformFeedback() override; | 
|  | void GetQueryivEXT(GLenum target, GLenum pname, GLint* params) override; | 
|  | void GetQueryObjectivEXT(GLuint id, GLenum pname, GLint* params) override; | 
|  | void GetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint* params) override; | 
|  | void GetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64* params) override; | 
|  | void GetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64* params) override; | 
|  | void SetDisjointValueSyncCHROMIUM() override; | 
|  | void InsertEventMarkerEXT(GLsizei length, const GLchar* marker) override; | 
|  | void PushGroupMarkerEXT(GLsizei length, const GLchar* marker) override; | 
|  | void PopGroupMarkerEXT() override; | 
|  | void GenVertexArraysOES(GLsizei n, GLuint* arrays) override; | 
|  | void DeleteVertexArraysOES(GLsizei n, const GLuint* arrays) override; | 
|  | GLboolean IsVertexArrayOES(GLuint array) override; | 
|  | void BindVertexArrayOES(GLuint array) override; | 
|  | void SwapBuffers() override; | 
|  | GLuint GetMaxValueInBufferCHROMIUM(GLuint buffer_id, | 
|  | GLsizei count, | 
|  | GLenum type, | 
|  | GLuint offset) override; | 
|  | GLboolean EnableFeatureCHROMIUM(const char* feature) override; | 
|  | void* MapBufferCHROMIUM(GLuint target, GLenum access) override; | 
|  | GLboolean UnmapBufferCHROMIUM(GLuint target) override; | 
|  | void* MapBufferSubDataCHROMIUM(GLuint target, | 
|  | GLintptr offset, | 
|  | GLsizeiptr size, | 
|  | GLenum access) override; | 
|  | void UnmapBufferSubDataCHROMIUM(const void* mem) override; | 
|  | void* MapBufferRange(GLenum target, | 
|  | GLintptr offset, | 
|  | GLsizeiptr size, | 
|  | GLbitfield access) override; | 
|  | GLboolean UnmapBuffer(GLenum target) override; | 
|  | void* MapTexSubImage2DCHROMIUM(GLenum target, | 
|  | GLint level, | 
|  | GLint xoffset, | 
|  | GLint yoffset, | 
|  | GLsizei width, | 
|  | GLsizei height, | 
|  | GLenum format, | 
|  | GLenum type, | 
|  | GLenum access) override; | 
|  | void UnmapTexSubImage2DCHROMIUM(const void* mem) override; | 
|  | void ResizeCHROMIUM(GLuint width, | 
|  | GLuint height, | 
|  | GLfloat scale_factor, | 
|  | GLboolean alpha) override; | 
|  | const GLchar* GetRequestableExtensionsCHROMIUM() override; | 
|  | void RequestExtensionCHROMIUM(const char* extension) override; | 
|  | void GetProgramInfoCHROMIUM(GLuint program, | 
|  | GLsizei bufsize, | 
|  | GLsizei* size, | 
|  | void* info) override; | 
|  | void GetUniformBlocksCHROMIUM(GLuint program, | 
|  | GLsizei bufsize, | 
|  | GLsizei* size, | 
|  | void* info) override; | 
|  | void GetTransformFeedbackVaryingsCHROMIUM(GLuint program, | 
|  | GLsizei bufsize, | 
|  | GLsizei* size, | 
|  | void* info) override; | 
|  | void GetUniformsES3CHROMIUM(GLuint program, | 
|  | GLsizei bufsize, | 
|  | GLsizei* size, | 
|  | void* info) override; | 
|  | GLuint CreateImageCHROMIUM(ClientBuffer buffer, | 
|  | GLsizei width, | 
|  | GLsizei height, | 
|  | GLenum internalformat) override; | 
|  | void DestroyImageCHROMIUM(GLuint image_id) override; | 
|  | GLuint CreateGpuMemoryBufferImageCHROMIUM(GLsizei width, | 
|  | GLsizei height, | 
|  | GLenum internalformat, | 
|  | GLenum usage) override; | 
|  | void GetTranslatedShaderSourceANGLE(GLuint shader, | 
|  | GLsizei bufsize, | 
|  | GLsizei* length, | 
|  | char* source) override; | 
|  | void PostSubBufferCHROMIUM(GLint x, | 
|  | GLint y, | 
|  | GLint width, | 
|  | GLint height) override; | 
|  | void TexImageIOSurface2DCHROMIUM(GLenum target, | 
|  | GLsizei width, | 
|  | GLsizei height, | 
|  | GLuint ioSurfaceId, | 
|  | GLuint plane) override; | 
|  | void CopyTextureCHROMIUM(GLenum target, | 
|  | GLenum source_id, | 
|  | GLenum dest_id, | 
|  | GLint internalformat, | 
|  | GLenum dest_type, | 
|  | GLboolean unpack_flip_y, | 
|  | GLboolean unpack_premultiply_alpha, | 
|  | GLboolean unpack_unmultiply_alpha) override; | 
|  | void CopySubTextureCHROMIUM(GLenum target, | 
|  | GLenum source_id, | 
|  | GLenum dest_id, | 
|  | GLint xoffset, | 
|  | GLint yoffset, | 
|  | GLint x, | 
|  | GLint y, | 
|  | GLsizei width, | 
|  | GLsizei height, | 
|  | GLboolean unpack_flip_y, | 
|  | GLboolean unpack_premultiply_alpha, | 
|  | GLboolean unpack_unmultiply_alpha) override; | 
|  | void CompressedCopyTextureCHROMIUM(GLenum target, | 
|  | GLenum source_id, | 
|  | GLenum dest_id) override; | 
|  | void CompressedCopySubTextureCHROMIUM(GLenum target, | 
|  | GLenum source_id, | 
|  | GLenum dest_id, | 
|  | GLint xoffset, | 
|  | GLint yoffset, | 
|  | GLint x, | 
|  | GLint y, | 
|  | GLsizei width, | 
|  | GLsizei height) override; | 
|  | void DrawArraysInstancedANGLE(GLenum mode, | 
|  | GLint first, | 
|  | GLsizei count, | 
|  | GLsizei primcount) override; | 
|  | void DrawElementsInstancedANGLE(GLenum mode, | 
|  | GLsizei count, | 
|  | GLenum type, | 
|  | const void* indices, | 
|  | GLsizei primcount) override; | 
|  | void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) override; | 
|  | void GenMailboxCHROMIUM(GLbyte* mailbox) override; | 
|  | void ProduceTextureCHROMIUM(GLenum target, const GLbyte* mailbox) override; | 
|  | void ProduceTextureDirectCHROMIUM(GLuint texture, | 
|  | GLenum target, | 
|  | const GLbyte* mailbox) override; | 
|  | void ConsumeTextureCHROMIUM(GLenum target, const GLbyte* mailbox) override; | 
|  | GLuint CreateAndConsumeTextureCHROMIUM(GLenum target, | 
|  | const GLbyte* mailbox) override; | 
|  | void BindUniformLocationCHROMIUM(GLuint program, | 
|  | GLint location, | 
|  | const char* name) override; | 
|  | void GenValuebuffersCHROMIUM(GLsizei n, GLuint* buffers) override; | 
|  | void DeleteValuebuffersCHROMIUM(GLsizei n, const GLuint* valuebuffers) override; | 
|  | GLboolean IsValuebufferCHROMIUM(GLuint valuebuffer) override; | 
|  | void BindValuebufferCHROMIUM(GLenum target, GLuint valuebuffer) override; | 
|  | void SubscribeValueCHROMIUM(GLenum target, GLenum subscription) override; | 
|  | void PopulateSubscribedValuesCHROMIUM(GLenum target) override; | 
|  | void UniformValuebufferCHROMIUM(GLint location, | 
|  | GLenum target, | 
|  | GLenum subscription) override; | 
|  | void BindTexImage2DCHROMIUM(GLenum target, GLint imageId) override; | 
|  | void ReleaseTexImage2DCHROMIUM(GLenum target, GLint imageId) override; | 
|  | void TraceBeginCHROMIUM(const char* category_name, | 
|  | const char* trace_name) override; | 
|  | void TraceEndCHROMIUM() override; | 
|  | void DiscardFramebufferEXT(GLenum target, | 
|  | GLsizei count, | 
|  | const GLenum* attachments) override; | 
|  | void LoseContextCHROMIUM(GLenum current, GLenum other) override; | 
|  | GLuint InsertSyncPointCHROMIUM() override; | 
|  | void WaitSyncPointCHROMIUM(GLuint sync_point) override; | 
|  | GLuint64 InsertFenceSyncCHROMIUM() override; | 
|  | void GenSyncTokenCHROMIUM(GLuint64 fence_sync, GLbyte* sync_token) override; | 
|  | void GenUnverifiedSyncTokenCHROMIUM(GLuint64 fence_sync, | 
|  | GLbyte* sync_token) override; | 
|  | void WaitSyncTokenCHROMIUM(const GLbyte* sync_token) override; | 
|  | void DrawBuffersEXT(GLsizei count, const GLenum* bufs) override; | 
|  | void DiscardBackbufferCHROMIUM() override; | 
|  | void ScheduleOverlayPlaneCHROMIUM(GLint plane_z_order, | 
|  | GLenum plane_transform, | 
|  | GLuint overlay_texture_id, | 
|  | GLint bounds_x, | 
|  | GLint bounds_y, | 
|  | GLint bounds_width, | 
|  | GLint bounds_height, | 
|  | GLfloat uv_x, | 
|  | GLfloat uv_y, | 
|  | GLfloat uv_width, | 
|  | GLfloat uv_height) override; | 
|  | void ScheduleCALayerCHROMIUM(GLuint contents_texture_id, | 
|  | const GLfloat* contents_rect, | 
|  | GLfloat opacity, | 
|  | const GLuint background_color, | 
|  | const GLfloat* bounds_size, | 
|  | const GLfloat* transform) override; | 
|  | void CommitOverlayPlanesCHROMIUM() override; | 
|  | void SwapInterval(GLint interval) override; | 
|  | void FlushDriverCachesCHROMIUM() override; | 
|  | void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) override; | 
|  | void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) override; | 
|  | GLuint GenPathsCHROMIUM(GLsizei range) override; | 
|  | void DeletePathsCHROMIUM(GLuint path, GLsizei range) override; | 
|  | GLboolean IsPathCHROMIUM(GLuint path) override; | 
|  | void PathCommandsCHROMIUM(GLuint path, | 
|  | GLsizei numCommands, | 
|  | const GLubyte* commands, | 
|  | GLsizei numCoords, | 
|  | GLenum coordType, | 
|  | const GLvoid* coords) override; | 
|  | void PathParameterfCHROMIUM(GLuint path, GLenum pname, GLfloat value) override; | 
|  | void PathParameteriCHROMIUM(GLuint path, GLenum pname, GLint value) override; | 
|  | void PathStencilFuncCHROMIUM(GLenum func, GLint ref, GLuint mask) override; | 
|  | void StencilFillPathCHROMIUM(GLuint path, | 
|  | GLenum fillMode, | 
|  | GLuint mask) override; | 
|  | void StencilStrokePathCHROMIUM(GLuint path, | 
|  | GLint reference, | 
|  | GLuint mask) override; | 
|  | void CoverFillPathCHROMIUM(GLuint path, GLenum coverMode) override; | 
|  | void CoverStrokePathCHROMIUM(GLuint path, GLenum coverMode) override; | 
|  | void StencilThenCoverFillPathCHROMIUM(GLuint path, | 
|  | GLenum fillMode, | 
|  | GLuint mask, | 
|  | GLenum coverMode) override; | 
|  | void StencilThenCoverStrokePathCHROMIUM(GLuint path, | 
|  | GLint reference, | 
|  | GLuint mask, | 
|  | GLenum coverMode) override; | 
|  | void StencilFillPathInstancedCHROMIUM(GLsizei numPaths, | 
|  | GLenum pathNameType, | 
|  | const GLvoid* paths, | 
|  | GLuint pathBase, | 
|  | GLenum fillMode, | 
|  | GLuint mask, | 
|  | GLenum transformType, | 
|  | const GLfloat* transformValues) override; | 
|  | void StencilStrokePathInstancedCHROMIUM( | 
|  | GLsizei numPaths, | 
|  | GLenum pathNameType, | 
|  | const GLvoid* paths, | 
|  | GLuint pathBase, | 
|  | GLint reference, | 
|  | GLuint mask, | 
|  | GLenum transformType, | 
|  | const GLfloat* transformValues) override; | 
|  | void CoverFillPathInstancedCHROMIUM(GLsizei numPaths, | 
|  | GLenum pathNameType, | 
|  | const GLvoid* paths, | 
|  | GLuint pathBase, | 
|  | GLenum coverMode, | 
|  | GLenum transformType, | 
|  | const GLfloat* transformValues) override; | 
|  | void CoverStrokePathInstancedCHROMIUM(GLsizei numPaths, | 
|  | GLenum pathNameType, | 
|  | const GLvoid* paths, | 
|  | GLuint pathBase, | 
|  | GLenum coverMode, | 
|  | GLenum transformType, | 
|  | const GLfloat* transformValues) override; | 
|  | void StencilThenCoverFillPathInstancedCHROMIUM( | 
|  | GLsizei numPaths, | 
|  | GLenum pathNameType, | 
|  | const GLvoid* paths, | 
|  | GLuint pathBase, | 
|  | GLenum fillMode, | 
|  | GLuint mask, | 
|  | GLenum coverMode, | 
|  | GLenum transformType, | 
|  | const GLfloat* transformValues) override; | 
|  | void StencilThenCoverStrokePathInstancedCHROMIUM( | 
|  | GLsizei numPaths, | 
|  | GLenum pathNameType, | 
|  | const GLvoid* paths, | 
|  | GLuint pathBase, | 
|  | GLint reference, | 
|  | GLuint mask, | 
|  | GLenum coverMode, | 
|  | GLenum transformType, | 
|  | const GLfloat* transformValues) override; | 
|  | void BindFragmentInputLocationCHROMIUM(GLuint program, | 
|  | GLint location, | 
|  | const char* name) override; | 
|  | void ProgramPathFragmentInputGenCHROMIUM(GLuint program, | 
|  | GLint location, | 
|  | GLenum genMode, | 
|  | GLint components, | 
|  | const GLfloat* coeffs) override; | 
|  | GLenum GetGraphicsResetStatusKHR() override; | 
|  | void BlendBarrierKHR() override; | 
|  | void ApplyScreenSpaceAntialiasingCHROMIUM() override; | 
|  | void BindFragDataLocationIndexedEXT(GLuint program, | 
|  | GLuint colorNumber, | 
|  | GLuint index, | 
|  | const char* name) override; | 
|  | void BindFragDataLocationEXT(GLuint program, | 
|  | GLuint colorNumber, | 
|  | const char* name) override; | 
|  | GLint GetFragDataIndexEXT(GLuint program, const char* name) override; | 
|  | #endif  // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_AUTOGEN_H_ |