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// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef StyleRay_h
#define StyleRay_h
#include "core/style/BasicShapes.h"
namespace blink {
class StyleRay : public BasicShape {
public:
enum class RaySize {
kClosestSide,
kClosestCorner,
kFarthestSide,
kFarthestCorner,
kSides
};
static PassRefPtr<StyleRay> Create(float angle, RaySize, bool contain);
virtual ~StyleRay() {}
float Angle() const { return angle_; }
RaySize Size() const { return size_; }
bool Contain() const { return contain_; }
void GetPath(Path&, const FloatRect&) override;
PassRefPtr<BasicShape> Blend(const BasicShape*, double) const override;
bool operator==(const BasicShape&) const override;
ShapeType GetType() const override { return kStyleRayType; }
private:
StyleRay(float angle, RaySize, bool contain);
float angle_;
RaySize size_;
bool contain_;
};
DEFINE_BASICSHAPE_TYPE_CASTS(StyleRay);
} // namespace blink
#endif