| // Copyright 2019 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef COMPONENTS_VIZ_TEST_TEST_GPU_SERVICE_HOLDER_H_ |
| #define COMPONENTS_VIZ_TEST_TEST_GPU_SERVICE_HOLDER_H_ |
| |
| #include <memory> |
| |
| #include "base/macros.h" |
| #include "base/memory/scoped_refptr.h" |
| #include "base/threading/thread.h" |
| #include "gpu/vulkan/buildflags.h" |
| |
| namespace gpu { |
| class CommandBufferTaskExecutor; |
| #if BUILDFLAG(ENABLE_VULKAN) |
| class VulkanImplementation; |
| #endif |
| struct GpuPreferences; |
| } // namespace gpu |
| |
| namespace base { |
| template <typename T> |
| struct DefaultSingletonTraits; |
| } |
| |
| namespace viz { |
| class GpuServiceImpl; |
| |
| // Starts GPU Main and IO threads, and creates a GpuServiceImpl that can be used |
| // to create a SkiaOutputSurfaceImpl. This isn't a full GPU service |
| // implementation and should only be used in tests. |
| class TestGpuServiceHolder { |
| public: |
| // Exposes a singleton to allow easy sharing of the GpuServiceImpl by |
| // different clients (e.g. to share SharedImages via a common |
| // SharedImageManager). |
| // |
| // The instance will parse GpuPreferences from the command line when it is |
| // first created (e.g. to allow entire test suite with --enable-vulkan). |
| // |
| // If specific feature flags or GpuPreferences are needed for a specific test, |
| // a separate instance of this class can be created. |
| static TestGpuServiceHolder* GetInstance(); |
| |
| // Calling this method ensures that GetInstance() is destroyed after each |
| // gtest completes -- it only applies to gtest because it uses gtest hooks. A |
| // subsequent call to GetInstance() will create a new instance. Safe to call |
| // more than once. |
| static void DestroyInstanceAfterEachTest(); |
| |
| TestGpuServiceHolder(const gpu::GpuPreferences& preferences, |
| bool use_swiftshader_for_vulkan); |
| ~TestGpuServiceHolder(); |
| |
| scoped_refptr<base::SingleThreadTaskRunner> gpu_thread_task_runner() { |
| return gpu_thread_.task_runner(); |
| } |
| |
| // Most of |gpu_service_| is not safe to use off of the GPU thread, be careful |
| // when accessing this. |
| GpuServiceImpl* gpu_service() { return gpu_service_.get(); } |
| |
| gpu::CommandBufferTaskExecutor* task_executor() { |
| return task_executor_.get(); |
| } |
| |
| bool is_vulkan_enabled() { |
| #if BUILDFLAG(ENABLE_VULKAN) |
| return !!vulkan_implementation_; |
| #else |
| return false; |
| #endif |
| } |
| |
| private: |
| friend struct base::DefaultSingletonTraits<TestGpuServiceHolder>; |
| |
| void InitializeOnGpuThread(const gpu::GpuPreferences& preferences, |
| bool use_swiftshader_for_vulkan, |
| base::WaitableEvent* completion); |
| void DeleteOnGpuThread(); |
| |
| base::Thread gpu_thread_; |
| base::Thread io_thread_; |
| |
| // These should only be created and deleted on the gpu thread. |
| std::unique_ptr<GpuServiceImpl> gpu_service_; |
| std::unique_ptr<gpu::CommandBufferTaskExecutor> task_executor_; |
| #if BUILDFLAG(ENABLE_VULKAN) |
| std::unique_ptr<gpu::VulkanImplementation> vulkan_implementation_; |
| #endif |
| |
| DISALLOW_COPY_AND_ASSIGN(TestGpuServiceHolder); |
| }; |
| |
| } // namespace viz |
| |
| #endif // COMPONENTS_VIZ_TEST_TEST_GPU_SERVICE_HOLDER_H_ |