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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// This file is for functions that are used only by generated code.
// CAUTION:
// All functions defined in this file should be used by generated code only.
// If you want to use them from hand-written code, please find appropriate
// location and move them to that location.
#ifndef THIRD_PARTY_BLINK_RENDERER_BINDINGS_CORE_V8_GENERATED_CODE_HELPER_H_
#define THIRD_PARTY_BLINK_RENDERER_BINDINGS_CORE_V8_GENERATED_CODE_HELPER_H_
#include "third_party/blink/renderer/bindings/core/v8/script_promise.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/platform/bindings/exception_state.h"
#include "third_party/blink/renderer/platform/bindings/v8_binding.h"
#include "v8/include/v8.h"
namespace blink {
class ScriptState;
class SerializedScriptValue;
CORE_EXPORT void V8ConstructorAttributeGetter(
v8::Local<v8::Name> property_name,
const v8::PropertyCallbackInfo<v8::Value>&,
const WrapperTypeInfo*);
CORE_EXPORT v8::Local<v8::Value> V8Deserialize(v8::Isolate*,
SerializedScriptValue*);
// ExceptionToRejectPromiseScope converts a possible exception to a reject
// promise and returns the promise instead of throwing the exception.
//
// Promise-returning DOM operations are required to always return a promise
// and to never throw an exception.
// See also http://heycam.github.io/webidl/#es-operations
class CORE_EXPORT ExceptionToRejectPromiseScope {
STACK_ALLOCATED();
public:
ExceptionToRejectPromiseScope(const v8::FunctionCallbackInfo<v8::Value>& info,
ExceptionState& exception_state)
: info_(info), exception_state_(exception_state) {}
~ExceptionToRejectPromiseScope() {
if (!exception_state_.HadException())
return;
// As exceptions must always be created in the current realm, reject
// promises must also be created in the current realm while regular promises
// are created in the relevant realm of the context object.
ScriptState* script_state = ScriptState::ForCurrentRealm(info_);
V8SetReturnValue(
info_, ScriptPromise::Reject(script_state, exception_state_).V8Value());
}
private:
const v8::FunctionCallbackInfo<v8::Value>& info_;
ExceptionState& exception_state_;
};
CORE_EXPORT bool IsCallbackFunctionRunnable(
const ScriptState* callback_relevant_script_state,
ScriptState* incumbent_script_state);
using InstallTemplateFunction =
void (*)(v8::Isolate* isolate,
const DOMWrapperWorld& world,
v8::Local<v8::FunctionTemplate> interface_template);
using InstallRuntimeEnabledFeaturesFunction =
void (*)(v8::Isolate*,
const DOMWrapperWorld&,
v8::Local<v8::Object> instance,
v8::Local<v8::Object> prototype,
v8::Local<v8::Function> interface);
using InstallRuntimeEnabledFeaturesOnTemplateFunction = InstallTemplateFunction;
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_BINDINGS_CORE_V8_GENERATED_CODE_HELPER_H_