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// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/gfx/jpeg_codec.h"
#include <setjmp.h>
#include "base/logging.h"
#include "base/scoped_ptr.h"
#include "third_party/skia/include/core/SkBitmap.h"
extern "C" {
#include "third_party/libjpeg/jpeglib.h"
}
// Encoder/decoder shared stuff ------------------------------------------------
namespace {
// used to pass error info through the JPEG library
struct CoderErrorMgr {
jpeg_error_mgr pub;
jmp_buf setjmp_buffer;
};
void ErrorExit(jpeg_common_struct* cinfo) {
CoderErrorMgr *err = reinterpret_cast<CoderErrorMgr*>(cinfo->err);
// Return control to the setjmp point.
longjmp(err->setjmp_buffer, false);
}
} // namespace
// Encoder ---------------------------------------------------------------------
//
// This code is based on nsJPEGEncoder from Mozilla.
// Copyright 2005 Google Inc. (Brett Wilson, contributor)
namespace {
// Initial size for the output buffer in the JpegEncoderState below.
const static int initial_output_buffer_size = 8192;
struct JpegEncoderState {
JpegEncoderState(std::vector<unsigned char>* o)
: out(o),
image_buffer_used(0) {
}
// Output buffer, of which 'image_buffer_used' bytes are actually used (this
// will often be less than the actual size of the vector because we size it
// so that libjpeg can write directly into it.
std::vector<unsigned char>* out;
// Number of bytes in the 'out' buffer that are actually used (see above).
size_t image_buffer_used;
};
// Initializes the JpegEncoderState for encoding, and tells libjpeg about where
// the output buffer is.
//
// From the JPEG library:
// "Initialize destination. This is called by jpeg_start_compress() before
// any data is actually written. It must initialize next_output_byte and
// free_in_buffer. free_in_buffer must be initialized to a positive value."
void InitDestination(jpeg_compress_struct* cinfo) {
JpegEncoderState* state = static_cast<JpegEncoderState*>(cinfo->client_data);
DCHECK(state->image_buffer_used == 0) << "initializing after use";
state->out->resize(initial_output_buffer_size);
state->image_buffer_used = 0;
cinfo->dest->next_output_byte = &(*state->out)[0];
cinfo->dest->free_in_buffer = initial_output_buffer_size;
}
// Resize the buffer that we give to libjpeg and update our and its state.
//
// From the JPEG library:
// "Callback used by libjpeg whenever the buffer has filled (free_in_buffer
// reaches zero). In typical applications, it should write out the *entire*
// buffer (use the saved start address and buffer length; ignore the current
// state of next_output_byte and free_in_buffer). Then reset the pointer &
// count to the start of the buffer, and return TRUE indicating that the
// buffer has been dumped. free_in_buffer must be set to a positive value
// when TRUE is returned. A FALSE return should only be used when I/O
// suspension is desired (this operating mode is discussed in the next
// section)."
boolean EmptyOutputBuffer(jpeg_compress_struct* cinfo) {
JpegEncoderState* state = static_cast<JpegEncoderState*>(cinfo->client_data);
// note the new size, the buffer is full
state->image_buffer_used = state->out->size();
// expand buffer, just double size each time
state->out->resize(state->out->size() * 2);
// tell libjpeg where to write the next data
cinfo->dest->next_output_byte = &(*state->out)[state->image_buffer_used];
cinfo->dest->free_in_buffer = state->out->size() - state->image_buffer_used;
return 1;
}
// Cleans up the JpegEncoderState to prepare for returning in the final form.
//
// From the JPEG library:
// "Terminate destination --- called by jpeg_finish_compress() after all data
// has been written. In most applications, this must flush any data
// remaining in the buffer. Use either next_output_byte or free_in_buffer to
// determine how much data is in the buffer."
void TermDestination(jpeg_compress_struct* cinfo) {
JpegEncoderState* state = static_cast<JpegEncoderState*>(cinfo->client_data);
DCHECK(state->out->size() >= state->image_buffer_used);
// update the used byte based on the next byte libjpeg would write to
state->image_buffer_used = cinfo->dest->next_output_byte - &(*state->out)[0];
DCHECK(state->image_buffer_used < state->out->size()) <<
"JPEG library busted, got a bad image buffer size";
// update our buffer so that it exactly encompases the desired data
state->out->resize(state->image_buffer_used);
}
// Converts RGBA to RGB (removing the alpha values) to prepare to send data to
// libjpeg. This converts one row of data in rgba with the given width in
// pixels the the given rgb destination buffer (which should have enough space
// reserved for the final data).
void StripAlpha(const unsigned char* rgba, int pixel_width, unsigned char* rgb)
{
for (int x = 0; x < pixel_width; x++) {
const unsigned char* pixel_in = &rgba[x * 4];
unsigned char* pixel_out = &rgb[x * 3];
pixel_out[0] = pixel_in[0];
pixel_out[1] = pixel_in[1];
pixel_out[2] = pixel_in[2];
}
}
// Converts BGRA to RGB by reordering the color components and dropping the
// alpha. This converts one row of data in rgba with the given width in
// pixels the the given rgb destination buffer (which should have enough space
// reserved for the final data).
void BGRAtoRGB(const unsigned char* bgra, int pixel_width, unsigned char* rgb)
{
for (int x = 0; x < pixel_width; x++) {
const unsigned char* pixel_in = &bgra[x * 4];
unsigned char* pixel_out = &rgb[x * 3];
pixel_out[0] = pixel_in[2];
pixel_out[1] = pixel_in[1];
pixel_out[2] = pixel_in[0];
}
}
// This class destroys the given jpeg_compress object when it goes out of
// scope. It simplifies the error handling in Encode (and even applies to the
// success case).
class CompressDestroyer {
public:
CompressDestroyer() : cinfo_(NULL) {
}
~CompressDestroyer() {
DestroyManagedObject();
}
void SetManagedObject(jpeg_compress_struct* ci) {
DestroyManagedObject();
cinfo_ = ci;
}
void DestroyManagedObject() {
if (cinfo_) {
jpeg_destroy_compress(cinfo_);
cinfo_ = NULL;
}
}
private:
jpeg_compress_struct* cinfo_;
};
} // namespace
bool JPEGCodec::Encode(const unsigned char* input, ColorFormat format,
int w, int h, int row_byte_width,
int quality, std::vector<unsigned char>* output) {
jpeg_compress_struct cinfo;
CompressDestroyer destroyer;
destroyer.SetManagedObject(&cinfo);
output->clear();
// We set up the normal JPEG error routines, then override error_exit.
// This must be done before the call to create_compress.
CoderErrorMgr errmgr;
cinfo.err = jpeg_std_error(&errmgr.pub);
errmgr.pub.error_exit = ErrorExit;
// Establish the setjmp return context for ErrorExit to use.
if (setjmp(errmgr.setjmp_buffer)) {
// If we get here, the JPEG code has signaled an error.
// MSDN notes: "if you intend your code to be portable, do not rely on
// correct destruction of frame-based objects when executing a nonlocal
// goto using a call to longjmp." So we delete the CompressDestroyer's
// object manually instead.
destroyer.DestroyManagedObject();
return false;
}
// The destroyer will destroy() cinfo on exit.
jpeg_create_compress(&cinfo);
cinfo.image_width = w;
cinfo.image_height = h;
cinfo.input_components = 3;
cinfo.in_color_space = JCS_RGB;
cinfo.data_precision = 8;
jpeg_set_defaults(&cinfo);
jpeg_set_quality(&cinfo, quality, 1); // quality here is 0-100
// set up the destination manager
jpeg_destination_mgr destmgr;
destmgr.init_destination = InitDestination;
destmgr.empty_output_buffer = EmptyOutputBuffer;
destmgr.term_destination = TermDestination;
cinfo.dest = &destmgr;
JpegEncoderState state(output);
cinfo.client_data = &state;
jpeg_start_compress(&cinfo, 1);
// feed it the rows, doing necessary conversions for the color format
if (format == FORMAT_RGB) {
// no conversion necessary
while (cinfo.next_scanline < cinfo.image_height) {
const unsigned char* row = &input[cinfo.next_scanline * row_byte_width];
jpeg_write_scanlines(&cinfo, const_cast<unsigned char**>(&row), 1);
}
} else {
// get the correct format converter
void (*converter)(const unsigned char* in, int w, unsigned char* rgb);
if (format == FORMAT_RGBA) {
converter = StripAlpha;
} else if (format == FORMAT_BGRA) {
converter = BGRAtoRGB;
} else {
NOTREACHED() << "Invalid pixel format";
return false;
}
// output row after converting
unsigned char* row = new unsigned char[w * 3];
while (cinfo.next_scanline < cinfo.image_height) {
converter(&input[cinfo.next_scanline * row_byte_width], w, row);
jpeg_write_scanlines(&cinfo, &row, 1);
}
delete[] row;
}
jpeg_finish_compress(&cinfo);
return true;
}
// Decoder --------------------------------------------------------------------
namespace {
struct JpegDecoderState {
JpegDecoderState(const unsigned char* in, size_t len)
: input_buffer(in), input_buffer_length(len) {
}
const unsigned char* input_buffer;
size_t input_buffer_length;
};
// Callback to initialize the source.
//
// From the JPEG library:
// "Initialize source. This is called by jpeg_read_header() before any data is
// actually read. May leave bytes_in_buffer set to 0 (in which case a
// fill_input_buffer() call will occur immediately)."
void InitSource(j_decompress_ptr cinfo) {
JpegDecoderState* state = static_cast<JpegDecoderState*>(cinfo->client_data);
cinfo->src->next_input_byte = state->input_buffer;
cinfo->src->bytes_in_buffer = state->input_buffer_length;
}
// Callback to fill the buffer. Since our buffer already contains all the data,
// we should never need to provide more data. If libjpeg thinks it needs more
// data, our input is probably corrupt.
//
// From the JPEG library:
// "This is called whenever bytes_in_buffer has reached zero and more data is
// wanted. In typical applications, it should read fresh data into the buffer
// (ignoring the current state of next_input_byte and bytes_in_buffer), reset
// the pointer & count to the start of the buffer, and return TRUE indicating
// that the buffer has been reloaded. It is not necessary to fill the buffer
// entirely, only to obtain at least one more byte. bytes_in_buffer MUST be
// set to a positive value if TRUE is returned. A FALSE return should only
// be used when I/O suspension is desired."
boolean FillInputBuffer(j_decompress_ptr cinfo) {
return false;
}
// Skip data in the buffer. Since we have all the data at once, this operation
// is easy. It is not clear if this ever gets called because the JPEG library
// should be able to do the skip itself (it has all the data).
//
// From the JPEG library:
// "Skip num_bytes worth of data. The buffer pointer and count should be
// advanced over num_bytes input bytes, refilling the buffer as needed. This
// is used to skip over a potentially large amount of uninteresting data
// (such as an APPn marker). In some applications it may be possible to
// optimize away the reading of the skipped data, but it's not clear that
// being smart is worth much trouble; large skips are uncommon.
// bytes_in_buffer may be zero on return. A zero or negative skip count
// should be treated as a no-op."
void SkipInputData(j_decompress_ptr cinfo, long num_bytes) {
if (num_bytes > static_cast<long>(cinfo->src->bytes_in_buffer)) {
// Since all our data should be in the buffer, trying to skip beyond it
// means that there is some kind of error or corrupt input data. A 0 for
// bytes left means it will call FillInputBuffer which will then fail.
cinfo->src->next_input_byte += cinfo->src->bytes_in_buffer;
cinfo->src->bytes_in_buffer = 0;
} else if (num_bytes > 0) {
cinfo->src->bytes_in_buffer -= static_cast<size_t>(num_bytes);
cinfo->src->next_input_byte += num_bytes;
}
}
// Our source doesn't need any cleanup, so this is a NOP.
//
// From the JPEG library:
// "Terminate source --- called by jpeg_finish_decompress() after all data has
// been read to clean up JPEG source manager. NOT called by jpeg_abort() or
// jpeg_destroy()."
void TermSource(j_decompress_ptr cinfo) {
}
// Converts one row of rgb data to rgba data by adding a fully-opaque alpha
// value.
void AddAlpha(const unsigned char* rgb, int pixel_width, unsigned char* rgba) {
for (int x = 0; x < pixel_width; x++) {
const unsigned char* pixel_in = &rgb[x * 3];
unsigned char* pixel_out = &rgba[x * 4];
pixel_out[0] = pixel_in[0];
pixel_out[1] = pixel_in[1];
pixel_out[2] = pixel_in[2];
pixel_out[3] = 0xff;
}
}
// Converts one row of RGB data to BGRA by reordering the color components and
// adding alpha values of 0xff.
void RGBtoBGRA(const unsigned char* bgra, int pixel_width, unsigned char* rgb)
{
for (int x = 0; x < pixel_width; x++) {
const unsigned char* pixel_in = &bgra[x * 3];
unsigned char* pixel_out = &rgb[x * 4];
pixel_out[0] = pixel_in[2];
pixel_out[1] = pixel_in[1];
pixel_out[2] = pixel_in[0];
pixel_out[3] = 0xff;
}
}
// This class destroys the given jpeg_decompress object when it goes out of
// scope. It simplifies the error handling in Decode (and even applies to the
// success case).
class DecompressDestroyer {
public:
DecompressDestroyer() : cinfo_(NULL) {
}
~DecompressDestroyer() {
DestroyManagedObject();
}
void SetManagedObject(jpeg_decompress_struct* ci) {
DestroyManagedObject();
cinfo_ = ci;
}
void DestroyManagedObject() {
if (cinfo_) {
jpeg_destroy_decompress(cinfo_);
cinfo_ = NULL;
}
}
private:
jpeg_decompress_struct* cinfo_;
};
} // namespace
bool JPEGCodec::Decode(const unsigned char* input, size_t input_size,
ColorFormat format, std::vector<unsigned char>* output,
int* w, int* h) {
jpeg_decompress_struct cinfo;
DecompressDestroyer destroyer;
destroyer.SetManagedObject(&cinfo);
output->clear();
// We set up the normal JPEG error routines, then override error_exit.
// This must be done before the call to create_decompress.
CoderErrorMgr errmgr;
cinfo.err = jpeg_std_error(&errmgr.pub);
errmgr.pub.error_exit = ErrorExit;
// Establish the setjmp return context for ErrorExit to use.
if (setjmp(errmgr.setjmp_buffer)) {
// If we get here, the JPEG code has signaled an error.
// See note in JPEGCodec::Encode() for why we need to destroy the cinfo
// manually here.
destroyer.DestroyManagedObject();
return false;
}
// The destroyer will destroy() cinfo on exit. We don't want to set the
// destroyer's object until cinfo is initialized.
jpeg_create_decompress(&cinfo);
// set up the source manager
jpeg_source_mgr srcmgr;
srcmgr.init_source = InitSource;
srcmgr.fill_input_buffer = FillInputBuffer;
srcmgr.skip_input_data = SkipInputData;
srcmgr.resync_to_restart = jpeg_resync_to_restart; // use default routine
srcmgr.term_source = TermSource;
cinfo.src = &srcmgr;
JpegDecoderState state(input, input_size);
cinfo.client_data = &state;
// fill the file metadata into our buffer
if (jpeg_read_header(&cinfo, true) != JPEG_HEADER_OK)
return false;
// we want to always get RGB data out
switch (cinfo.jpeg_color_space) {
case JCS_GRAYSCALE:
case JCS_RGB:
case JCS_YCbCr:
cinfo.out_color_space = JCS_RGB;
break;
case JCS_CMYK:
case JCS_YCCK:
default:
// Mozilla errors out on these color spaces, so I presume that the jpeg
// library can't do automatic color space conversion for them. We don't
// care about these anyway.
return false;
}
cinfo.output_components = 3;
jpeg_calc_output_dimensions(&cinfo);
*w = cinfo.output_width;
*h = cinfo.output_height;
jpeg_start_decompress(&cinfo);
// FIXME(brettw) we may want to allow the capability for callers to request
// how to align row lengths as we do for the compressor.
int row_read_stride = cinfo.output_width * cinfo.output_components;
if (format == FORMAT_RGB) {
// easy case, row needs no conversion
int row_write_stride = row_read_stride;
output->resize(row_write_stride * cinfo.output_height);
for (int row = 0; row < static_cast<int>(cinfo.output_height); row++) {
unsigned char* rowptr = &(*output)[row * row_write_stride];
if (!jpeg_read_scanlines(&cinfo, &rowptr, 1))
return false;
}
} else {
// Rows need conversion to output format: read into a temporary buffer and
// expand to the final one. Performance: we could avoid the extra
// allocation by doing the expansion in-place.
int row_write_stride;
void (*converter)(const unsigned char* rgb, int w, unsigned char* out);
if (format == FORMAT_RGBA) {
row_write_stride = cinfo.output_width * 4;
converter = AddAlpha;
} else if (format == FORMAT_BGRA) {
row_write_stride = cinfo.output_width * 4;
converter = RGBtoBGRA;
} else {
NOTREACHED() << "Invalid pixel format";
jpeg_destroy_decompress(&cinfo);
return false;
}
output->resize(row_write_stride * cinfo.output_height);
scoped_array<unsigned char> row_data(new unsigned char[row_read_stride]);
unsigned char* rowptr = row_data.get();
for (int row = 0; row < static_cast<int>(cinfo.output_height); row++) {
if (!jpeg_read_scanlines(&cinfo, &rowptr, 1))
return false;
converter(rowptr, *w, &(*output)[row * row_write_stride]);
}
}
jpeg_finish_decompress(&cinfo);
jpeg_destroy_decompress(&cinfo);
return true;
}
// static
SkBitmap* JPEGCodec::Decode(const unsigned char* input, size_t input_size) {
int w, h;
std::vector<unsigned char> data_vector;
// Use FORMAT_BGRA as that maps to Skia's 32 bit (kARGB_8888_Config) format.
if (!Decode(input, input_size, FORMAT_BGRA, &data_vector, &w, &h))
return NULL;
// Skia only handles 32 bit images.
int data_length = w * h * 4;
SkBitmap* bitmap = new SkBitmap();
bitmap->setConfig(SkBitmap::kARGB_8888_Config, w, h);
bitmap->allocPixels();
memcpy(bitmap->getAddr32(0, 0), &data_vector[0], data_length);
return bitmap;
}