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// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// A wrapper class for working with custom XP/Vista themes provided in
// uxtheme.dll. This is a singleton class that can be grabbed using
// NativeTheme::instance().
// For more information on visual style parts and states, see:
// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/shellcc/platform/commctls/userex/topics/partsandstates.asp
#ifndef BASE_GFX_NATIVE_THEME_H__
#define BASE_GFX_NATIVE_THEME_H__
#include <windows.h>
#include <uxtheme.h>
#include "base/basictypes.h"
#include "base/gfx/size.h"
#include "third_party/skia/include/core/SkColor.h"
namespace skia {
class PlatformCanvas;
} // namespace skia
namespace gfx {
// TODO: Define class member enums to replace part_id and state_id parameters
// that are currently defined in <vssym32.h>. Afterward, classic_state should
// be removed and class users wouldn't need to include <vssym32.h> anymore.
// This would enable HOT state on non-themed UI (like when RDP'ing) and would
// simplify usage.
// TODO: This class should probably be changed to be platform independent at
// the same time.
class NativeTheme {
public:
enum ThemeName {
BUTTON,
LIST,
MENU,
MENULIST,
SCROLLBAR,
STATUS,
TAB,
TEXTFIELD,
TRACKBAR,
WINDOW,
LAST
};
// This enumeration is used within PaintMenuArrow in order to indicate the
// direction the menu arrow should point to.
enum MenuArrowDirection {
LEFT_POINTING_ARROW,
RIGHT_POINTING_ARROW
};
typedef HRESULT (WINAPI* DrawThemeBackgroundPtr)(HANDLE theme,
HDC hdc,
int part_id,
int state_id,
const RECT* rect,
const RECT* clip_rect);
typedef HRESULT (WINAPI* DrawThemeBackgroundExPtr)(HANDLE theme,
HDC hdc,
int part_id,
int state_id,
const RECT* rect,
const DTBGOPTS* opts);
typedef HRESULT (WINAPI* GetThemeColorPtr)(HANDLE hTheme,
int part_id,
int state_id,
int prop_id,
COLORREF* color);
typedef HRESULT (WINAPI* GetThemeContentRectPtr)(HANDLE hTheme,
HDC hdc,
int part_id,
int state_id,
const RECT* rect,
RECT* content_rect);
typedef HRESULT (WINAPI* GetThemePartSizePtr)(HANDLE hTheme,
HDC hdc,
int part_id,
int state_id,
RECT* rect,
int ts,
SIZE* size);
typedef HANDLE (WINAPI* OpenThemeDataPtr)(HWND window,
LPCWSTR class_list);
typedef HRESULT (WINAPI* CloseThemeDataPtr)(HANDLE theme);
typedef void (WINAPI* SetThemeAppPropertiesPtr) (DWORD flags);
typedef BOOL (WINAPI* IsThemeActivePtr)();
typedef HRESULT (WINAPI* GetThemeIntPtr)(HANDLE hTheme,
int part_id,
int state_id,
int prop_id,
int *value);
HRESULT PaintButton(HDC hdc,
int part_id,
int state_id,
int classic_state,
RECT* rect) const;
HRESULT PaintDialogBackground(HDC dc, bool active, RECT* rect) const;
HRESULT PaintListBackground(HDC dc, bool enabled, RECT* rect) const;
// |arrow_direction| determines whether the arrow is pointing to the left or
// to the right. In RTL locales, sub-menus open from right to left and
// therefore the menu arrow should point to the left and not to the right.
HRESULT PaintMenuArrow(ThemeName theme,
HDC hdc,
int part_id,
int state_id,
RECT* rect,
MenuArrowDirection arrow_direction,
bool is_highlighted) const;
HRESULT PaintMenuBackground(ThemeName theme,
HDC hdc,
int part_id,
int state_id,
RECT* rect) const;
HRESULT PaintMenuCheck(ThemeName theme,
HDC hdc,
int part_id,
int state_id,
RECT* rect,
bool is_highlighted) const;
HRESULT PaintMenuCheckBackground(ThemeName theme,
HDC hdc,
int part_id,
int state_id,
RECT* rect) const;
HRESULT PaintMenuGutter(HDC hdc,
int part_id,
int state_id,
RECT* rect) const;
HRESULT PaintMenuItemBackground(ThemeName theme,
HDC hdc,
int part_id,
int state_id,
bool selected,
RECT* rect) const;
HRESULT PaintMenuList(HDC hdc,
int part_id,
int state_id,
int classic_state,
RECT* rect) const;
HRESULT PaintMenuSeparator(HDC hdc,
int part_id,
int state_id,
RECT* rect) const;
// Paints a scrollbar arrow. |classic_state| should have the appropriate
// classic part number ORed in already.
HRESULT PaintScrollbarArrow(HDC hdc,
int state_id,
int classic_state,
RECT* rect) const;
// Paints a scrollbar track section. |align_rect| is only used in classic
// mode, and makes sure the checkerboard pattern in |target_rect| is aligned
// with one presumed to be in |align_rect|.
HRESULT PaintScrollbarTrack(HDC hdc,
int part_id,
int state_id,
int classic_state,
RECT* target_rect,
RECT* align_rect,
skia::PlatformCanvas* canvas) const;
// Paints a scrollbar thumb or gripper.
HRESULT PaintScrollbarThumb(HDC hdc,
int part_id,
int state_id,
int classic_state,
RECT* rect) const;
HRESULT PaintStatusGripper(HDC hdc,
int part_id,
int state_id,
int classic_state,
RECT* rect) const;
HRESULT PaintTabPanelBackground(HDC dc, RECT* rect) const;
HRESULT PaintTextField(HDC hdc,
int part_id,
int state_id,
int classic_state,
RECT* rect,
COLORREF color,
bool fill_content_area,
bool draw_edges) const;
HRESULT PaintTrackbar(HDC hdc,
int part_id,
int state_id,
int classic_state,
RECT* rect,
skia::PlatformCanvas* canvas) const;
bool IsThemingActive() const;
HRESULT GetThemePartSize(ThemeName themeName,
HDC hdc,
int part_id,
int state_id,
RECT* rect,
int ts,
SIZE* size) const;
HRESULT GetThemeColor(ThemeName theme,
int part_id,
int state_id,
int prop_id,
SkColor* color) const;
// Get the theme color if theming is enabled. If theming is unsupported
// for this part, use Win32's GetSysColor to find the color specified
// by default_sys_color.
SkColor GetThemeColorWithDefault(ThemeName theme,
int part_id,
int state_id,
int prop_id,
int default_sys_color) const;
HRESULT GetThemeInt(ThemeName theme,
int part_id,
int state_id,
int prop_id,
int *result) const;
// Get the thickness of the border associated with the specified theme,
// defaulting to GetSystemMetrics edge size if themes are disabled.
// In Classic Windows, borders are typically 2px; on XP+, they are 1px.
Size GetThemeBorderSize(ThemeName theme) const;
// Disables all theming for top-level windows in the entire process, from
// when this method is called until the process exits. All the other
// methods in this class will continue to work, but their output will ignore
// the user's theme. This is meant for use when running tests that require
// consistent visual results.
void DisableTheming() const;
// Closes cached theme handles so we can unload the DLL or update our UI
// for a theme change.
void CloseHandles() const;
// Gets our singleton instance.
static const NativeTheme* instance();
private:
NativeTheme();
~NativeTheme();
HRESULT PaintFrameControl(HDC hdc,
RECT* rect,
UINT type,
UINT state,
bool is_highlighted) const;
// Returns a handle to the theme data.
HANDLE GetThemeHandle(ThemeName theme_name) const;
// Function pointers into uxtheme.dll.
DrawThemeBackgroundPtr draw_theme_;
DrawThemeBackgroundExPtr draw_theme_ex_;
GetThemeColorPtr get_theme_color_;
GetThemeContentRectPtr get_theme_content_rect_;
GetThemePartSizePtr get_theme_part_size_;
OpenThemeDataPtr open_theme_;
CloseThemeDataPtr close_theme_;
SetThemeAppPropertiesPtr set_theme_properties_;
IsThemeActivePtr is_theme_active_;
GetThemeIntPtr get_theme_int_;
// Handle to uxtheme.dll.
HMODULE theme_dll_;
// A cache of open theme handles.
mutable HANDLE theme_handles_[LAST];
DISALLOW_EVIL_CONSTRUCTORS(NativeTheme);
};
} // namespace gfx
#endif // BASE_GFX_NATIVE_THEME_H__