blob: 377efb10c7d3a73845430f139e4ff1c3323c76f8 [file] [log] [blame]
// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_GFX_POINT_H__
#define BASE_GFX_POINT_H__
#include "build/build_config.h"
#include <iostream>
#if defined(OS_WIN)
typedef struct tagPOINT POINT;
#elif defined(OS_MACOSX)
#include <ApplicationServices/ApplicationServices.h>
#endif
namespace gfx {
//
// A point has an x and y coordinate.
//
class Point {
public:
Point();
Point(int x, int y);
#if defined(OS_WIN)
explicit Point(const POINT& point);
Point& operator=(const POINT& point);
#elif defined(OS_MACOSX)
explicit Point(const CGPoint& point);
#endif
~Point() {}
int x() const { return x_; }
int y() const { return y_; }
void SetPoint(int x, int y) {
x_ = x;
y_ = y;
}
void set_x(int x) { x_ = x; }
void set_y(int y) { y_ = y; }
void Offset(int delta_x, int delta_y) {
x_ += delta_x;
y_ += delta_y;
}
bool operator==(const Point& rhs) const {
return x_ == rhs.x_ && y_ == rhs.y_;
}
bool operator!=(const Point& rhs) const {
return !(*this == rhs);
}
#if defined(OS_WIN)
POINT ToPOINT() const;
#elif defined(OS_MACOSX)
CGPoint ToCGPoint() const;
#endif
private:
int x_;
int y_;
};
} // namespace gfx
inline std::ostream& operator<<(std::ostream& out, const gfx::Point& p) {
return out << p.x() << "," << p.y();
}
#endif // BASE_GFX_POINT_H__