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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_LAYERS_SURFACE_LAYER_H_
#define CC_LAYERS_SURFACE_LAYER_H_
#include "base/macros.h"
#include "cc/cc_export.h"
#include "cc/layers/layer.h"
#include "components/viz/common/surfaces/surface_info.h"
#include "components/viz/common/surfaces/surface_reference_factory.h"
#include "third_party/skia/include/core/SkColor.h"
#include "ui/gfx/geometry/size.h"
namespace cc {
// A layer that renders a surface referencing the output of another compositor
// instance or client.
class CC_EXPORT SurfaceLayer : public Layer {
public:
static scoped_refptr<SurfaceLayer> Create(
scoped_refptr<viz::SurfaceReferenceFactory> ref_factory);
void SetPrimarySurfaceId(const viz::SurfaceId& surface_id,
base::Optional<uint32_t> deadline_in_frames);
void SetFallbackSurfaceId(const viz::SurfaceId& surface_id);
// When stretch_content_to_fill_bounds is true, the scale of the embedded
// surface is ignored and the content will be stretched to fill the bounds.
void SetStretchContentToFillBounds(bool stretch_content_to_fill_bounds);
// Layer overrides.
std::unique_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl) override;
void SetLayerTreeHost(LayerTreeHost* host) override;
void PushPropertiesTo(LayerImpl* layer) override;
scoped_refptr<viz::SurfaceReferenceFactory> surface_reference_factory()
const {
return ref_factory_;
}
const viz::SurfaceId& primary_surface_id() const {
return primary_surface_id_;
}
const viz::SurfaceId& fallback_surface_id() const {
return fallback_surface_id_;
}
protected:
explicit SurfaceLayer(
scoped_refptr<viz::SurfaceReferenceFactory> ref_factory);
bool HasDrawableContent() const override;
private:
~SurfaceLayer() override;
void RemoveReference(base::Closure reference_returner);
viz::SurfaceId primary_surface_id_;
viz::SurfaceId fallback_surface_id_;
base::Closure fallback_reference_returner_;
base::Optional<uint32_t> deadline_in_frames_;
scoped_refptr<viz::SurfaceReferenceFactory> ref_factory_;
bool stretch_content_to_fill_bounds_ = false;
DISALLOW_COPY_AND_ASSIGN(SurfaceLayer);
};
} // namespace cc
#endif // CC_LAYERS_SURFACE_LAYER_H_