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// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_MESSAGE_LOOP_MESSAGE_LOOP_IMPL_H_
#define BASE_MESSAGE_LOOP_MESSAGE_LOOP_IMPL_H_
#include <memory>
#include <queue>
#include <string>
#include "base/base_export.h"
#include "base/callback_forward.h"
#include "base/gtest_prod_util.h"
#include "base/macros.h"
#include "base/memory/scoped_refptr.h"
#include "base/message_loop/message_loop_current.h"
#include "base/message_loop/message_pump.h"
#include "base/message_loop/pending_task_queue.h"
#include "base/message_loop/timer_slack.h"
#include "base/observer_list.h"
#include "base/pending_task.h"
#include "base/run_loop.h"
#include "base/synchronization/lock.h"
#include "base/threading/sequence_local_storage_map.h"
#include "base/threading/thread_checker.h"
#include "base/time/time.h"
#include "build/build_config.h"
namespace base {
class SequencedTaskSource;
class ThreadTaskRunnerHandle;
namespace internal {
class MessageLoopTaskRunner;
}
// A MessageLoopImpl is the implementation of the MessageLoop which provides the
// basic scheduling functionality. MessageLoopImpl is the legacy implementation,
// which is being deprecated and replaced with SequenceManager-based
// implementation (crbug.com/891670).
class BASE_EXPORT MessageLoopImpl : public MessagePump::Delegate,
public RunLoop::Delegate {
public:
// Create an unbound MessageLoopImpl implementation.
// Pump will be created by owning MessageLoop and will be passed via
// BindToCurrentThread.
explicit MessageLoopImpl();
~MessageLoopImpl() override;
// Set the timer slack for this message loop.
void SetTimerSlack(TimerSlack timer_slack) {
pump_->SetTimerSlack(timer_slack);
}
// Returns the name of the thread this message loop is bound to. This function
// is only valid when this message loop is running, BindToCurrentThread has
// already been called and has an "happens-before" relationship with this call
// (this relationship is obtained implicitly by the MessageLoop's task posting
// system unless calling this very early).
std::string GetThreadName() const;
// Gets the TaskRunner associated with this message loop.
const scoped_refptr<SingleThreadTaskRunner>& task_runner() const {
return task_runner_;
}
bool IsCurrent() const;
// Sets a new TaskRunner for this message loop. If the message loop was
// already bound, this must be called on the thread to which it is bound.
void SetTaskRunner(scoped_refptr<SingleThreadTaskRunner> task_runner);
// TODO(altimin,yutak): Replace with base::TaskObserver.
using TaskObserver = MessageLoopCurrent::TaskObserver;
// These functions can only be called on the same thread that |this| is
// running on.
// These functions must not be called from a TaskObserver callback.
void AddTaskObserver(TaskObserver* task_observer);
void RemoveTaskObserver(TaskObserver* task_observer);
// When this functionality is enabled, the queue time will be recorded for
// posted tasks.
void SetAddQueueTimeToTasks(bool enable);
// Returns true if the message loop is idle (ignoring delayed tasks). This is
// the same condition which triggers DoWork() to return false: i.e.
// out of tasks which can be processed at the current run-level -- there might
// be deferred non-nestable tasks remaining if currently in a nested run
// level.
bool IsIdleForTesting();
// Runs the specified PendingTask.
void RunTask(PendingTask* pending_task);
void SetShouldRecordIdleMetrics(bool should_record_idle_metrics);
// Configure various members and bind this message loop to the current thread.
void BindToCurrentThread(std::unique_ptr<MessagePump> pump);
// Delete tasks that haven't run yet without running them. Used in the
// destructor to make sure all the task's destructors get called.
void DeletePendingTasks();
// Returns whether there are any pending tasks owned by MessageLoop.
bool HasTasks();
// Explicitly allow or disallow task execution. Task execution is disallowed
// implicitly when we enter a nested RunLoop.
void SetTaskExecutionAllowed(bool allowed);
// Whether task execution is allowed at the moment.
bool IsTaskExecutionAllowed() const;
//----------------------------------------------------------------------------
protected:
std::unique_ptr<MessagePump> pump_;
private:
friend class MessageLoopCurrent;
friend class MessageLoopCurrentForIO;
friend class MessageLoopCurrentForUI;
friend class MessageLoopTaskRunnerTest;
friend class ScheduleWorkTest;
friend class Thread;
friend class sequence_manager::LazyThreadControllerForTest;
friend class sequence_manager::internal::SequenceManagerImpl;
FRIEND_TEST_ALL_PREFIXES(MessageLoopTest, DeleteUnboundLoop);
class Controller;
// Sets the ThreadTaskRunnerHandle for the current thread to point to the
// task runner for this message loop.
void SetThreadTaskRunnerHandle();
// RunLoop::Delegate:
void Run(bool application_tasks_allowed) override;
void Quit() override;
void EnsureWorkScheduled() override;
// Called to process any delayed non-nestable tasks.
bool ProcessNextDelayedNonNestableTask();
// Calls RunTask or queues the pending_task on the deferred task list if it
// cannot be run right now. Returns true if the task was run.
bool DeferOrRunPendingTask(PendingTask pending_task);
// Wakes up the message pump. Thread-safe (and callers should avoid holding a
// Lock at all cost while making this call as some platforms' priority
// boosting features have been observed to cause the caller to get descheduled
// : https://crbug.com/890978).
void ScheduleWork();
// Returns |next_run_time| capped at 1 day from |recent_time_|. This is used
// to mitigate https://crbug.com/850450 where some platforms are unhappy with
// delays > 100,000,000 seconds. In practice, a diagnosis metric showed that
// no sleep > 1 hour ever completes (always interrupted by an earlier
// MessageLoop event) and 99% of completed sleeps are the ones scheduled for
// <= 1 second. Details @ https://crrev.com/c/1142589.
TimeTicks CapAtOneDay(TimeTicks next_run_time);
// MessagePump::Delegate methods:
bool DoWork() override;
bool DoDelayedWork(TimeTicks* next_delayed_work_time) override;
bool DoIdleWork() override;
#if defined(OS_WIN)
// Tracks if we have requested high resolution timers. Its only use is to
// turn off the high resolution timer upon loop destruction.
bool in_high_res_mode_ = false;
#endif
// A recent snapshot of Time::Now(), used to check delayed_work_queue_.
TimeTicks recent_time_;
// A boolean which prevents unintentional reentrant task execution (e.g. from
// induced nested message loops). As such, nested message loops will only
// process system messages (not application tasks) by default. A nested loop
// layer must have been explicitly granted permission to be able to execute
// application tasks. This is granted either by
// RunLoop::Type::kNestableTasksAllowed when the loop is driven by the
// application or by a ScopedNestableTaskAllower preceding a system call that
// is known to generate a system-driven nested loop.
bool task_execution_allowed_ = true;
// Using an ObserverList adds significant overhead. We use a raw vector and
// require that callers do not attempt to mutate the list during a callback.
// https://crbug.com/859155#c12
std::vector<TaskObserver*> task_observers_;
// Pointer to this MessageLoop's Controller, valid throughout this
// MessageLoop's lifetime (until |underlying_task_runner_| is released at the
// end of ~MessageLoop()).
Controller* const message_loop_controller_;
// The task runner this MessageLoop will extract its tasks from. By default,
// it will also be bound as the ThreadTaskRunnerHandle on the current thread.
// That default can be overridden by SetTaskRunner() but this MessageLoop will
// nonetheless take its tasks from |underlying_task_runner_| (the overrider is
// responsible for doing the routing). This member must be before
// |pending_task_queue| as it must outlive it.
const scoped_refptr<internal::MessageLoopTaskRunner> underlying_task_runner_;
// The source of tasks for this MessageLoop. Currently this is always
// |underlying_task_runner_|. TODO(gab): Make this customizable.
SequencedTaskSource* const sequenced_task_source_;
internal::PendingTaskQueue pending_task_queue_;
// The task runner exposed by this message loop.
scoped_refptr<SingleThreadTaskRunner> task_runner_;
std::unique_ptr<ThreadTaskRunnerHandle> thread_task_runner_handle_;
// Id of the thread this message loop is bound to. Initialized once when the
// MessageLoop is bound to its thread and constant forever after.
PlatformThreadId thread_id_ = kInvalidThreadId;
// Holds data stored through the SequenceLocalStorageSlot API.
internal::SequenceLocalStorageMap sequence_local_storage_map_;
// Enables the SequenceLocalStorageSlot API within its scope.
// Instantiated in BindToCurrentThread().
std::unique_ptr<internal::ScopedSetSequenceLocalStorageMapForCurrentThread>
scoped_set_sequence_local_storage_map_for_current_thread_;
bool should_record_idle_metrics_ = false;
// Verifies that calls are made on the thread on which BindToCurrentThread()
// was invoked.
THREAD_CHECKER(bound_thread_checker_);
DISALLOW_COPY_AND_ASSIGN(MessageLoopImpl);
};
} // namespace base
#endif // BASE_MESSAGE_LOOP_MESSAGE_LOOP_IMPL_H_