| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef REMOTING_HOST_LINUX_X11_KEYBOARD_H_ |
| #define REMOTING_HOST_LINUX_X11_KEYBOARD_H_ |
| |
| #include <stdint.h> |
| |
| #include <vector> |
| |
| #include "base/macros.h" |
| |
| namespace remoting { |
| |
| // An interface for accessing the keyboard and changing the keyboard layout. |
| // An implementation is allowed to delay processing a request until Flush() or |
| // Sync() is called. |
| class X11Keyboard { |
| public: |
| virtual ~X11Keyboard() {} |
| |
| // Returns a vector of key codes that are not being mapped to a code point. |
| virtual std::vector<uint32_t> GetUnusedKeycodes() = 0; |
| |
| // Simulates a key press with the given |keycode| and |modifiers|. Note that |
| // the application receiving the key press can decide whether or how the key |
| // press is interpreted into a character. |
| virtual void PressKey(uint32_t keycode, uint32_t modifiers) = 0; |
| |
| // Finds a keycode and set of modifiers that generate character with the |
| // specified |code_point|. Returns true if the key code is successfully found. |
| // If the keycode is not found, |keycode| and |modifiers| will not be |
| // affected. |
| virtual bool FindKeycode(uint32_t code_point, |
| uint32_t* keycode, |
| uint32_t* modifiers) = 0; |
| |
| // Change the key mapping such that pressing |keycode| will output the |
| // character of |code_point|. |
| virtual bool ChangeKeyMapping(uint32_t keycode, uint32_t code_point) = 0; |
| |
| // Flushes all requests but don't wait for processing the requests. |
| virtual void Flush() = 0; |
| |
| // Flushes all requests and wait until all requests are processed. |
| virtual void Sync() = 0; |
| |
| protected: |
| X11Keyboard() {} |
| }; |
| |
| } // namespace remoting |
| |
| #endif // REMOTING_HOST_LINUX_X11_KEYBOARD_H_ |