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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_PUBLIC_BROWSER_RENDER_PROCESS_HOST_H_
#define CONTENT_PUBLIC_BROWSER_RENDER_PROCESS_HOST_H_
#include <stddef.h>
#include <stdint.h>
#include <list>
#include "base/id_map.h"
#include "base/memory/ptr_util.h"
#include "base/process/kill.h"
#include "base/process/process_handle.h"
#include "base/supports_user_data.h"
#include "content/common/content_export.h"
#include "ipc/ipc_channel_proxy.h"
#include "ipc/ipc_sender.h"
#include "ui/gfx/native_widget_types.h"
class GURL;
namespace base {
class SharedPersistentMemoryAllocator;
class TimeDelta;
}
namespace media {
class AudioOutputController;
class MediaKeys;
}
namespace shell {
class Connection;
class InterfaceProvider;
}
namespace content {
class BrowserContext;
class BrowserMessageFilter;
class RenderProcessHostObserver;
class RenderWidgetHost;
class StoragePartition;
struct GlobalRequestID;
// Interface that represents the browser side of the browser <-> renderer
// communication channel. There will generally be one RenderProcessHost per
// renderer process.
class CONTENT_EXPORT RenderProcessHost : public IPC::Sender,
public IPC::Listener,
public base::SupportsUserData {
public:
typedef IDMap<RenderProcessHost>::iterator iterator;
// Details for RENDERER_PROCESS_CLOSED notifications.
struct RendererClosedDetails {
RendererClosedDetails(base::TerminationStatus status,
int exit_code) {
this->status = status;
this->exit_code = exit_code;
}
base::TerminationStatus status;
int exit_code;
};
// General functions ---------------------------------------------------------
~RenderProcessHost() override {}
// Initialize the new renderer process, returning true on success. This must
// be called once before the object can be used, but can be called after
// that with no effect. Therefore, if the caller isn't sure about whether
// the process has been created, it should just call Init().
virtual bool Init() = 0;
// Gets the next available routing id.
virtual int GetNextRoutingID() = 0;
// These methods add or remove listener for a specific message routing ID.
// Used for refcounting, each holder of this object must AddRoute and
// RemoveRoute. This object should be allocated on the heap; when no
// listeners own it any more, it will delete itself.
virtual void AddRoute(int32_t routing_id, IPC::Listener* listener) = 0;
virtual void RemoveRoute(int32_t routing_id) = 0;
// Add and remove observers for lifecycle events. The order in which
// notifications are sent to observers is undefined. Observers must be sure to
// remove the observer before they go away.
virtual void AddObserver(RenderProcessHostObserver* observer) = 0;
virtual void RemoveObserver(RenderProcessHostObserver* observer) = 0;
// Called when a received message cannot be decoded. Terminates the renderer.
// Most callers should not call this directly, but instead should call
// bad_message::BadMessageReceived() or an equivalent method outside of the
// content module.
virtual void ShutdownForBadMessage() = 0;
// Track the count of visible widgets. Called by listeners to register and
// unregister visibility.
virtual void WidgetRestored() = 0;
virtual void WidgetHidden() = 0;
virtual int VisibleWidgetCount() const = 0;
// Called when the audio state changes for this render process host.
virtual void AudioStateChanged() = 0;
// Indicates whether the current RenderProcessHost is exclusively hosting
// guest RenderFrames. Not all guest RenderFrames are created equal. A guest,
// as indicated by BrowserPluginGuest::IsGuest, may coexist with other
// non-guest RenderFrames in the same process if IsForGuestsOnly() is false.
virtual bool IsForGuestsOnly() const = 0;
// Returns the storage partition associated with this process.
virtual StoragePartition* GetStoragePartition() const = 0;
// Try to shut down the associated renderer process without running unload
// handlers, etc, giving it the specified exit code. If |wait| is true, wait
// for the process to be actually terminated before returning. Returns true
// if it was able to shut down. On Windows, this must not be called before
// RenderProcessReady was called on a RenderProcessHostObserver, otherwise
// RenderProcessExited may never be called.
virtual bool Shutdown(int exit_code, bool wait) = 0;
// Try to shut down the associated renderer process as fast as possible.
// If this renderer has any RenderViews with unload handlers, then this
// function does nothing.
// Returns true if it was able to do fast shutdown.
virtual bool FastShutdownIfPossible() = 0;
// Returns true if fast shutdown was started for the renderer.
virtual bool FastShutdownStarted() const = 0;
// Returns the process object associated with the child process. In certain
// tests or single-process mode, this will actually represent the current
// process.
//
// NOTE: this is not necessarily valid immediately after calling Init, as
// Init starts the process asynchronously. It's guaranteed to be valid after
// the first IPC arrives or RenderProcessReady was called on a
// RenderProcessHostObserver for this. At that point, IsReady() returns true.
virtual base::ProcessHandle GetHandle() const = 0;
// Returns whether the process is ready. The process is ready once both
// conditions (which can happen in arbitrary order) are true:
// 1- the launcher reported a succesful launch
// 2- the channel is connected.
//
// After that point, GetHandle() is valid, and deferred messages have been
// sent.
virtual bool IsReady() const = 0;
// Returns the user browser context associated with this renderer process.
virtual content::BrowserContext* GetBrowserContext() const = 0;
// Returns whether this process is using the same StoragePartition as
// |partition|.
virtual bool InSameStoragePartition(StoragePartition* partition) const = 0;
// Returns the unique ID for this child process host. This can be used later
// in a call to FromID() to get back to this object (this is used to avoid
// sending non-threadsafe pointers to other threads).
//
// This ID will be unique across all child process hosts, including workers,
// plugins, etc.
//
// This will never return ChildProcessHost::kInvalidUniqueID.
virtual int GetID() const = 0;
// Returns true iff channel_ has been set to non-nullptr. Use this for
// checking if there is connection or not. Virtual for mocking out for tests.
virtual bool HasConnection() const = 0;
// Call this to allow queueing of IPC messages that are sent before the
// process is launched.
virtual void EnableSendQueue() = 0;
// Returns the renderer channel.
virtual IPC::ChannelProxy* GetChannel() = 0;
// Adds a message filter to the IPC channel.
virtual void AddFilter(BrowserMessageFilter* filter) = 0;
// Try to shutdown the associated render process as fast as possible
virtual bool FastShutdownForPageCount(size_t count) = 0;
// TODO(ananta)
// Revisit whether the virtual functions declared from here on need to be
// part of the interface.
virtual void SetIgnoreInputEvents(bool ignore_input_events) = 0;
virtual bool IgnoreInputEvents() const = 0;
// Schedules the host for deletion and removes it from the all_hosts list.
virtual void Cleanup() = 0;
// Track the count of pending views that are being swapped back in. Called
// by listeners to register and unregister pending views to prevent the
// process from exiting.
virtual void AddPendingView() = 0;
virtual void RemovePendingView() = 0;
// Sets a flag indicating that the process can be abnormally terminated.
virtual void SetSuddenTerminationAllowed(bool allowed) = 0;
// Returns true if the process can be abnormally terminated.
virtual bool SuddenTerminationAllowed() const = 0;
// Returns how long the child has been idle. The definition of idle
// depends on when a derived class calls mark_child_process_activity_time().
// This is a rough indicator and its resolution should not be better than
// 10 milliseconds.
virtual base::TimeDelta GetChildProcessIdleTime() const = 0;
// Checks that the given renderer can request |url|, if not it sets it to
// about:blank.
// |empty_allowed| must be set to false for navigations for security reasons.
virtual void FilterURL(bool empty_allowed, GURL* url) = 0;
#if defined(ENABLE_WEBRTC)
virtual void EnableAudioDebugRecordings(const base::FilePath& file) = 0;
virtual void DisableAudioDebugRecordings() = 0;
// Starts a WebRTC event log for each peerconnection on the render process.
// A base file_path can be supplied, which will be extended to include several
// identifiers to ensure uniqueness. If a recording was already in progress,
// this call will return false and have no other effect.
virtual bool StartWebRTCEventLog(const base::FilePath& file_path) = 0;
// Stops recording a WebRTC event log for each peerconnection on the render
// process. If no recording was in progress, this call will return false.
virtual bool StopWebRTCEventLog() = 0;
// When set, |callback| receives log messages regarding, for example, media
// devices (webcams, mics, etc) that were initially requested in the render
// process associated with this RenderProcessHost.
virtual void SetWebRtcLogMessageCallback(
base::Callback<void(const std::string&)> callback) = 0;
virtual void ClearWebRtcLogMessageCallback() = 0;
typedef base::Callback<void(std::unique_ptr<uint8_t[]> packet_header,
size_t header_length,
size_t packet_length,
bool incoming)>
WebRtcRtpPacketCallback;
typedef base::Callback<void(bool incoming, bool outgoing)>
WebRtcStopRtpDumpCallback;
// Starts passing RTP packets to |packet_callback| and returns the callback
// used to stop dumping.
virtual WebRtcStopRtpDumpCallback StartRtpDump(
bool incoming,
bool outgoing,
const WebRtcRtpPacketCallback& packet_callback) = 0;
#endif
// Tells the ResourceDispatcherHost to resume a deferred navigation without
// transferring it to a new renderer process.
virtual void ResumeDeferredNavigation(const GlobalRequestID& request_id) = 0;
// Notifies the renderer that the timezone configuration of the system might
// have changed.
virtual void NotifyTimezoneChange(const std::string& zone_id) = 0;
// Returns the shell::InterfaceProvider the browser process can use to bind
// interfaces exposed to it from the renderer.
virtual shell::InterfaceProvider* GetRemoteInterfaces() = 0;
// Extracts any persistent-memory-allocator used for renderer metrics.
// Ownership is passed to the caller. To support sharing of histogram data
// between the Renderer and the Browser, the allocator is created when the
// process is created and later retrieved by the SubprocessMetricsProvider
// for management.
virtual std::unique_ptr<base::SharedPersistentMemoryAllocator>
TakeMetricsAllocator() = 0;
// PlzNavigate
// Returns the time the first call to Init completed successfully (after a new
// renderer process was created); further calls to Init won't change this
// value.
// Note: Do not use! Will disappear after PlzNavitate is completed.
virtual const base::TimeTicks& GetInitTimeForNavigationMetrics() const = 0;
// Retrieves the list of AudioOutputController objects associated
// with this object and passes it to the callback you specify, on
// the same thread on which you called the method.
typedef std::list<scoped_refptr<media::AudioOutputController>>
AudioOutputControllerList;
typedef base::Callback<void(const AudioOutputControllerList&)>
GetAudioOutputControllersCallback;
virtual void GetAudioOutputControllers(
const GetAudioOutputControllersCallback& callback) const = 0;
#if defined(ENABLE_BROWSER_CDMS)
// Returns the CDM instance associated with |render_frame_id| and |cdm_id|,
// or nullptr if not found.
virtual scoped_refptr<media::MediaKeys> GetCdm(int render_frame_id,
int cdm_id) const = 0;
#endif
// Returns true if this process currently has backgrounded priority.
virtual bool IsProcessBackgrounded() const = 0;
// Called when the existence of the other renderer process which is connected
// to the Worker in this renderer process has changed.
virtual void IncrementWorkerRefCount() = 0;
virtual void DecrementWorkerRefCount() = 0;
// Purges and suspends the renderer process.
virtual void PurgeAndSuspend() = 0;
// Returns the current number of active views in this process. Excludes
// any RenderViewHosts that are swapped out.
size_t GetActiveViewCount();
// Static management functions -----------------------------------------------
// Flag to run the renderer in process. This is primarily
// for debugging purposes. When running "in process", the
// browser maintains a single RenderProcessHost which communicates
// to a RenderProcess which is instantiated in the same process
// with the Browser. All IPC between the Browser and the
// Renderer is the same, it's just not crossing a process boundary.
static bool run_renderer_in_process();
// This also calls out to ContentBrowserClient::GetApplicationLocale and
// modifies the current process' command line.
static void SetRunRendererInProcess(bool value);
// Allows iteration over all the RenderProcessHosts in the browser. Note
// that each host may not be active, and therefore may have nullptr channels.
static iterator AllHostsIterator();
// Returns the RenderProcessHost given its ID. Returns nullptr if the ID does
// not correspond to a live RenderProcessHost.
static RenderProcessHost* FromID(int render_process_id);
// Returns whether the process-per-site model is in use (globally or just for
// the current site), in which case we should ensure there is only one
// RenderProcessHost per site for the entire browser context.
static bool ShouldUseProcessPerSite(content::BrowserContext* browser_context,
const GURL& url);
// Returns true if the caller should attempt to use an existing
// RenderProcessHost rather than creating a new one.
static bool ShouldTryToUseExistingProcessHost(
content::BrowserContext* browser_context, const GURL& site_url);
// Get an existing RenderProcessHost associated with the given browser
// context, if possible. The renderer process is chosen randomly from
// suitable renderers that share the same context and type (determined by the
// site url).
// Returns nullptr if no suitable renderer process is available, in which case
// the caller is free to create a new renderer.
static RenderProcessHost* GetExistingProcessHost(
content::BrowserContext* browser_context, const GURL& site_url);
// Overrides the default heuristic for limiting the max renderer process
// count. This is useful for unit testing process limit behaviors. It is
// also used to allow a command line parameter to configure the max number of
// renderer processes and should only be called once during startup.
// A value of zero means to use the default heuristic.
static void SetMaxRendererProcessCount(size_t count);
// Returns the current maximum number of renderer process hosts kept by the
// content module.
static size_t GetMaxRendererProcessCount();
};
} // namespace content.
#endif // CONTENT_PUBLIC_BROWSER_RENDER_PROCESS_HOST_H_