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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef EXTENSIONS_BROWSER_API_CAST_CHANNEL_CAST_SOCKET_H_
#define EXTENSIONS_BROWSER_API_CAST_CHANNEL_CAST_SOCKET_H_
#include <stdint.h>
#include <queue>
#include <string>
#include "base/cancelable_callback.h"
#include "base/gtest_prod_util.h"
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "base/threading/thread_checker.h"
#include "base/timer/timer.h"
#include "extensions/browser/api/api_resource.h"
#include "extensions/browser/api/api_resource_manager.h"
#include "extensions/browser/api/cast_channel/cast_socket.h"
#include "extensions/browser/api/cast_channel/cast_transport.h"
#include "extensions/browser/api/cast_channel/logger_util.h"
#include "extensions/common/api/cast_channel.h"
#include "extensions/common/api/cast_channel/logging.pb.h"
#include "net/base/completion_callback.h"
#include "net/base/io_buffer.h"
#include "net/base/ip_endpoint.h"
#include "net/log/net_log.h"
namespace net {
class AddressList;
class CertVerifier;
class SSLClientSocket;
class StreamSocket;
class TCPClientSocket;
class TransportSecurityState;
class X509Certificate;
}
namespace extensions {
namespace api {
namespace cast_channel {
class CastMessage;
class Logger;
struct LastErrors;
class MessageFramer;
// Cast device capabilities.
enum CastDeviceCapability {
NONE = 0,
VIDEO_OUT = 1 << 0,
VIDEO_IN = 1 << 1,
AUDIO_OUT = 1 << 2,
AUDIO_IN = 1 << 3,
DEV_MODE = 1 << 4
};
// Public interface of the CastSocket class.
class CastSocket : public ApiResource {
public:
explicit CastSocket(const std::string& owner_extension_id);
~CastSocket() override {}
// Used by BrowserContextKeyedAPIFactory.
static const char* service_name() { return "CastSocketImplManager"; }
// Connects the channel to the peer. If successful, the channel will be in
// READY_STATE_OPEN. DO NOT delete the CastSocket object in |callback|.
// Instead use Close().
// |callback| will be invoked with any ChannelError that occurred, or
// CHANNEL_ERROR_NONE if successful.
// |delegate| receives message receipt and error events.
// Ownership of |delegate| is transferred to this CastSocket.
virtual void Connect(std::unique_ptr<CastTransport::Delegate> delegate,
base::Callback<void(ChannelError)> callback) = 0;
// Closes the channel if not already closed. On completion, the channel will
// be in READY_STATE_CLOSED.
//
// It is fine to delete this object in |callback|.
virtual void Close(const net::CompletionCallback& callback) = 0;
// The IP endpoint for the destination of the channel.
virtual const net::IPEndPoint& ip_endpoint() const = 0;
// Channel id generated by the ApiResourceManager.
virtual int id() const = 0;
// Sets the channel id generated by ApiResourceManager.
virtual void set_id(int id) = 0;
// The authentication level requested for the channel.
virtual ChannelAuthType channel_auth() const = 0;
// The ready state of the channel.
virtual ReadyState ready_state() const = 0;
// Returns the last error that occurred on this channel, or
// CHANNEL_ERROR_NONE if no error has occurred.
virtual ChannelError error_state() const = 0;
// True when keep-alive signaling is handled for this socket.
virtual bool keep_alive() const = 0;
// Whether the channel is audio only as identified by the device
// certificate during channel authentication.
virtual bool audio_only() const = 0;
// Marks a socket as invalid due to an error, and sends an OnError
// event to |delegate_|.
// The OnError event receipient is responsible for closing the socket in the
// event of an error.
// Setting the error state does not close the socket if it is open.
virtual void SetErrorState(ChannelError error_state) = 0;
// Returns a pointer to the socket's message transport layer. Can be used to
// send and receive CastMessages over the socket.
virtual CastTransport* transport() const = 0;
// Tells the ApiResourceManager to retain CastSocket objects even
// if their corresponding extension is suspended.
// (CastSockets are still deleted if the extension is removed entirely from
// the browser.)
bool IsPersistent() const override;
};
// This class implements a channel between Chrome and a Cast device using a TCP
// socket with SSL. The channel may authenticate that the receiver is a genuine
// Cast device. All CastSocketImpl objects must be used only on the IO thread.
//
// NOTE: Not called "CastChannel" to reduce confusion with the generated API
// code.
class CastSocketImpl : public CastSocket {
public:
// Creates a new CastSocket that connects to |ip_endpoint| with
// |channel_auth|. |owner_extension_id| is the id of the extension that opened
// the socket. |channel_auth| must not be CHANNEL_AUTH_NONE.
// Parameters:
// |owner_extension_id|: ID of the extension calling the API.
// |ip_endpoint|: IP address of the remote host.
// |channel_auth|: Authentication method used for connecting to a Cast
// receiver.
// |net_log|: Log of socket events.
// |connect_timeout|: Connection timeout interval.
// |logger|: Log of cast channel events.
CastSocketImpl(const std::string& owner_extension_id,
const net::IPEndPoint& ip_endpoint,
ChannelAuthType channel_auth,
net::NetLog* net_log,
const base::TimeDelta& connect_timeout,
bool keep_alive,
const scoped_refptr<Logger>& logger,
uint64_t device_capabilities);
// Ensures that the socket is closed.
~CastSocketImpl() override;
// CastSocket interface.
void Connect(std::unique_ptr<CastTransport::Delegate> delegate,
base::Callback<void(ChannelError)> callback) override;
CastTransport* transport() const override;
void Close(const net::CompletionCallback& callback) override;
const net::IPEndPoint& ip_endpoint() const override;
int id() const override;
void set_id(int channel_id) override;
ChannelAuthType channel_auth() const override;
ReadyState ready_state() const override;
ChannelError error_state() const override;
bool keep_alive() const override;
bool audio_only() const override;
// Required by ApiResourceManager.
static const char* service_name() { return "CastSocketManager"; }
protected:
// CastTransport::Delegate methods for receiving handshake messages.
class AuthTransportDelegate : public CastTransport::Delegate {
public:
explicit AuthTransportDelegate(CastSocketImpl* socket);
// Gets the error state of the channel.
// Returns CHANNEL_ERROR_NONE if no errors are present.
ChannelError error_state() const;
// Gets recorded error details.
LastErrors last_errors() const;
// CastTransport::Delegate interface.
void OnError(ChannelError error_state) override;
void OnMessage(const CastMessage& message) override;
void Start() override;
private:
CastSocketImpl* socket_;
ChannelError error_state_;
LastErrors last_errors_;
};
// Replaces the internally-constructed transport object with one provided
// by the caller (e.g. a mock).
void SetTransportForTesting(std::unique_ptr<CastTransport> transport);
// Verifies whether the socket complies with cast channel policy.
// Audio only channel policy mandates that a device declaring a video out
// capability must not have a certificate with audio only policy.
bool VerifyChannelPolicy(const AuthResult& result);
private:
FRIEND_TEST_ALL_PREFIXES(CastSocketTest, TestConnectAuthMessageCorrupted);
FRIEND_TEST_ALL_PREFIXES(CastSocketTest,
TestConnectChallengeReplyReceiveError);
FRIEND_TEST_ALL_PREFIXES(CastSocketTest,
TestConnectChallengeVerificationFails);
friend class AuthTransportDelegate;
friend class ApiResourceManager<CastSocketImpl>;
friend class CastSocketTest;
friend class TestCastSocket;
void SetErrorState(ChannelError error_state) override;
// Frees resources and cancels pending callbacks. |ready_state_| will be set
// READY_STATE_CLOSED on completion. A no-op if |ready_state_| is already
// READY_STATE_CLOSED.
void CloseInternal();
// Creates an instance of TCPClientSocket.
virtual std::unique_ptr<net::TCPClientSocket> CreateTcpSocket();
// Creates an instance of SSLClientSocket with the given underlying |socket|.
virtual std::unique_ptr<net::SSLClientSocket> CreateSslSocket(
std::unique_ptr<net::StreamSocket> socket);
// Extracts peer certificate from SSLClientSocket instance when the socket
// is in cert error state.
// Returns null if the certificate could not be extracted.
// TODO(kmarshall): Use MockSSLClientSocket for tests instead of overriding
// this function.
virtual scoped_refptr<net::X509Certificate> ExtractPeerCert();
// Verifies whether the challenge reply received from the peer is valid:
// 1. Signature in the reply is valid.
// 2. Certificate is rooted to a trusted CA.
virtual bool VerifyChallengeReply();
// Invoked by a cancelable closure when connection setup time
// exceeds the interval specified at |connect_timeout|.
void OnConnectTimeout();
/////////////////////////////////////////////////////////////////////////////
// Following methods work together to implement the following flow:
// 1. Create a new TCP socket and connect to it
// 2. Create a new SSL socket and try connecting to it
// 3. If connection fails due to invalid cert authority, then extract the
// peer certificate from the error.
// 4. Whitelist the peer certificate and try #1 and #2 again.
// 5. If SSL socket is connected successfully, and if protocol is casts://
// then issue an auth challenge request.
// 6. Validate the auth challenge response.
//
// Main method that performs connection state transitions.
void DoConnectLoop(int result);
// Each of the below Do* method is executed in the corresponding
// connection state. For example when connection state is TCP_CONNECT
// DoTcpConnect is called, and so on.
int DoTcpConnect();
int DoTcpConnectComplete(int result);
int DoSslConnect();
int DoSslConnectComplete(int result);
int DoAuthChallengeSend();
int DoAuthChallengeSendComplete(int result);
int DoAuthChallengeReplyComplete(int result);
/////////////////////////////////////////////////////////////////////////////
// Schedules asynchrous connection loop processing in the MessageLoop.
void PostTaskToStartConnectLoop(int result);
// Runs the external connection callback and resets it.
void DoConnectCallback();
virtual bool CalledOnValidThread() const;
virtual base::Timer* GetTimer();
void SetConnectState(proto::ConnectionState connect_state);
void SetReadyState(ReadyState ready_state);
base::ThreadChecker thread_checker_;
const std::string owner_extension_id_;
// The id of the channel.
int channel_id_;
// The IP endpoint that the the channel is connected to.
net::IPEndPoint ip_endpoint_;
// Receiver authentication requested for the channel.
ChannelAuthType channel_auth_;
// The NetLog for this service.
net::NetLog* net_log_;
// The NetLog source for this service.
net::NetLog::Source net_log_source_;
// True when keep-alive signaling should be handled for this socket.
bool keep_alive_;
// Shared logging object, used to log CastSocket events for diagnostics.
scoped_refptr<Logger> logger_;
// CertVerifier is owned by us but should be deleted AFTER SSLClientSocket
// since in some cases the destructor of SSLClientSocket may call a method
// to cancel a cert verification request.
std::unique_ptr<net::CertVerifier> cert_verifier_;
std::unique_ptr<net::TransportSecurityState> transport_security_state_;
// Owned ptr to the underlying TCP socket.
std::unique_ptr<net::TCPClientSocket> tcp_socket_;
// Owned ptr to the underlying SSL socket.
std::unique_ptr<net::SSLClientSocket> socket_;
// Certificate of the peer. This field may be empty if the peer
// certificate is not yet fetched.
scoped_refptr<net::X509Certificate> peer_cert_;
// Reply received from the receiver to a challenge request.
std::unique_ptr<CastMessage> challenge_reply_;
// Callback invoked when the socket is connected or fails to connect.
base::Callback<void(ChannelError)> connect_callback_;
// Callback invoked by |connect_timeout_timer_| to cancel the connection.
base::CancelableClosure connect_timeout_callback_;
// Duration to wait before timing out.
base::TimeDelta connect_timeout_;
// Timer invoked when the connection has timed out.
std::unique_ptr<base::Timer> connect_timeout_timer_;
// Set when a timeout is triggered and the connection process has
// canceled.
bool is_canceled_;
// Capabilities declared by the cast device.
uint64_t device_capabilities_;
// Whether the channel is audio only as identified by the device
// certificate during channel authentication.
bool audio_only_;
// Connection flow state machine state.
proto::ConnectionState connect_state_;
// Write flow state machine state.
proto::WriteState write_state_;
// Read flow state machine state.
proto::ReadState read_state_;
// The last error encountered by the channel.
ChannelError error_state_;
// The current status of the channel.
ReadyState ready_state_;
// Task invoked to (re)start the connect loop. Canceled on entry to the
// connect loop.
base::CancelableClosure connect_loop_callback_;
// Task invoked to send the auth challenge. Canceled when the auth challenge
// has been sent.
base::CancelableClosure send_auth_challenge_callback_;
// Cast message formatting and parsing layer.
std::unique_ptr<CastTransport> transport_;
// Caller's message read and error handling delegate.
std::unique_ptr<CastTransport::Delegate> delegate_;
// Raw pointer to the auth handshake delegate. Used to get detailed error
// information.
AuthTransportDelegate* auth_delegate_;
DISALLOW_COPY_AND_ASSIGN(CastSocketImpl);
};
} // namespace cast_channel
} // namespace api
} // namespace extensions
#endif // EXTENSIONS_BROWSER_API_CAST_CHANNEL_CAST_SOCKET_H_