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/*
* Copyright (C) 2011 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef DOMWebSocket_h
#define DOMWebSocket_h
#include "bindings/core/v8/ActiveScriptWrappable.h"
#include "bindings/core/v8/ScriptWrappable.h"
#include "core/dom/ActiveDOMObject.h"
#include "core/events/EventListener.h"
#include "core/events/EventTarget.h"
#include "modules/EventTargetModules.h"
#include "modules/ModulesExport.h"
#include "modules/websockets/WebSocketChannel.h"
#include "modules/websockets/WebSocketChannelClient.h"
#include "platform/Timer.h"
#include "platform/heap/Handle.h"
#include "platform/weborigin/KURL.h"
#include "wtf/Deque.h"
#include "wtf/Forward.h"
#include "wtf/PassRefPtr.h"
#include "wtf/RefPtr.h"
#include "wtf/text/WTFString.h"
#include <stdint.h>
namespace blink {
class Blob;
class DOMArrayBuffer;
class DOMArrayBufferView;
class ExceptionState;
class ExecutionContext;
class StringOrStringSequence;
class MODULES_EXPORT DOMWebSocket : public EventTargetWithInlineData, public ActiveScriptWrappable, public ActiveDOMObject, public WebSocketChannelClient {
DEFINE_WRAPPERTYPEINFO();
USING_GARBAGE_COLLECTED_MIXIN(DOMWebSocket);
public:
static const char* subprotocolSeperator();
// DOMWebSocket instances must be used with a wrapper since this class's
// lifetime management is designed assuming the V8 holds a ref on it while
// hasPendingActivity() returns true.
static DOMWebSocket* create(ExecutionContext*, const String& url, ExceptionState&);
static DOMWebSocket* create(ExecutionContext*, const String& url, const StringOrStringSequence& protocols, ExceptionState&);
~DOMWebSocket() override;
enum State {
CONNECTING = 0,
OPEN = 1,
CLOSING = 2,
CLOSED = 3
};
void connect(const String& url, const Vector<String>& protocols, ExceptionState&);
void send(const String& message, ExceptionState&);
void send(DOMArrayBuffer*, ExceptionState&);
void send(DOMArrayBufferView*, ExceptionState&);
void send(Blob*, ExceptionState&);
// To distinguish close method call with the code parameter from one
// without, we have these three signatures. Use of
// Optional=DefaultIsUndefined in the IDL file doesn't help for now since
// it's bound to a value of 0 which is indistinguishable from the case 0
// is passed as code parameter.
void close(unsigned short code, const String& reason, ExceptionState&);
void close(ExceptionState&);
void close(unsigned short code, ExceptionState&);
const KURL& url() const;
State readyState() const;
unsigned bufferedAmount() const;
String protocol() const;
String extensions() const;
String binaryType() const;
void setBinaryType(const String&);
DEFINE_ATTRIBUTE_EVENT_LISTENER(open);
DEFINE_ATTRIBUTE_EVENT_LISTENER(message);
DEFINE_ATTRIBUTE_EVENT_LISTENER(error);
DEFINE_ATTRIBUTE_EVENT_LISTENER(close);
// EventTarget functions.
const AtomicString& interfaceName() const override;
ExecutionContext* getExecutionContext() const override;
// ActiveDOMObject functions.
void contextDestroyed() override;
void suspend() override;
void resume() override;
void stop() override;
// ActiveScriptWrappable
// Prevent this instance from being collected while it's not in CLOSED
// state.
bool hasPendingActivity() const final;
// WebSocketChannelClient functions.
void didConnect(const String& subprotocol, const String& extensions) override;
void didReceiveTextMessage(const String& message) override;
void didReceiveBinaryMessage(PassOwnPtr<Vector<char>>) override;
void didError() override;
void didConsumeBufferedAmount(uint64_t) override;
void didStartClosingHandshake() override;
void didClose(ClosingHandshakeCompletionStatus, unsigned short code, const String& reason) override;
DECLARE_VIRTUAL_TRACE();
static bool isValidSubprotocolString(const String&);
protected:
explicit DOMWebSocket(ExecutionContext*);
private:
// FIXME: This should inherit blink::EventQueue.
class EventQueue final : public GarbageCollectedFinalized<EventQueue> {
public:
static EventQueue* create(EventTarget* target)
{
return new EventQueue(target);
}
~EventQueue();
// Dispatches the event if this queue is active.
// Queues the event if this queue is suspended.
// Does nothing otherwise.
void dispatch(Event* /* event */);
bool isEmpty() const;
void suspend();
void resume();
void stop();
DECLARE_TRACE();
private:
enum State {
Active,
Suspended,
Stopped,
};
explicit EventQueue(EventTarget*);
// Dispatches queued events if this queue is active.
// Does nothing otherwise.
void dispatchQueuedEvents();
void resumeTimerFired(Timer<EventQueue>*);
State m_state;
Member<EventTarget> m_target;
HeapDeque<Member<Event>> m_events;
Timer<EventQueue> m_resumeTimer;
};
enum WebSocketSendType {
WebSocketSendTypeString,
WebSocketSendTypeArrayBuffer,
WebSocketSendTypeArrayBufferView,
WebSocketSendTypeBlob,
WebSocketSendTypeMax,
};
enum WebSocketReceiveType {
WebSocketReceiveTypeString,
WebSocketReceiveTypeArrayBuffer,
WebSocketReceiveTypeBlob,
WebSocketReceiveTypeMax,
};
// This function is virtual for unittests.
// FIXME: Move WebSocketChannel::create here.
virtual WebSocketChannel* createChannel(ExecutionContext* context, WebSocketChannelClient* client)
{
return WebSocketChannel::create(context, client);
}
// Adds a console message with JSMessageSource and ErrorMessageLevel.
void logError(const String& message);
// Handle the JavaScript close method call. close() methods on this class
// are just for determining if the optional code argument is supplied or
// not.
void closeInternal(int, const String&, ExceptionState&);
// Updates m_bufferedAmountAfterClose given the amount of data passed to
// send() method after the state changed to CLOSING or CLOSED.
void updateBufferedAmountAfterClose(uint64_t);
void reflectBufferedAmountConsumption(Timer<DOMWebSocket>*);
void releaseChannel();
void recordSendTypeHistogram(WebSocketSendType);
void recordReceiveTypeHistogram(WebSocketReceiveType);
enum BinaryType {
BinaryTypeBlob,
BinaryTypeArrayBuffer
};
Member<WebSocketChannel> m_channel;
State m_state;
KURL m_url;
uint64_t m_bufferedAmount;
// The consumed buffered amount that will be reflected to m_bufferedAmount
// later. It will be cleared once reflected.
uint64_t m_consumedBufferedAmount;
uint64_t m_bufferedAmountAfterClose;
BinaryType m_binaryType;
// The subprotocol the server selected.
String m_subprotocol;
String m_extensions;
Member<EventQueue> m_eventQueue;
Timer<DOMWebSocket> m_bufferedAmountConsumeTimer;
};
} // namespace blink
#endif // DOMWebSocket_h