| /* | 
 |  * Copyright (C) 2011 Apple Inc.  All rights reserved. | 
 |  * | 
 |  * Redistribution and use in source and binary forms, with or without | 
 |  * modification, are permitted provided that the following conditions | 
 |  * are met: | 
 |  * 1. Redistributions of source code must retain the above copyright | 
 |  *    notice, this list of conditions and the following disclaimer. | 
 |  * 2. Redistributions in binary form must reproduce the above copyright | 
 |  *    notice, this list of conditions and the following disclaimer in the | 
 |  *    documentation and/or other materials provided with the distribution. | 
 |  * | 
 |  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | 
 |  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 
 |  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 
 |  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR | 
 |  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | 
 |  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | 
 |  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 
 |  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 
 |  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 
 |  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 
 |  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 
 |  */ | 
 |  | 
 | #ifndef AnimationUtilities_h | 
 | #define AnimationUtilities_h | 
 |  | 
 | #include "platform/LayoutUnit.h" | 
 | #include "platform/PlatformExport.h" | 
 | #include "platform/geometry/FloatPoint.h" | 
 | #include "platform/geometry/IntPoint.h" | 
 | #include "wtf/MathExtras.h" | 
 |  | 
 | #include <type_traits> | 
 |  | 
 | namespace blink { | 
 |  | 
 | inline int blend(int from, int to, double progress) | 
 | { | 
 |     return lround(from + (to - from) * progress); | 
 | } | 
 |  | 
 | // For unsigned types. | 
 | template <typename T> | 
 | inline T blend(T from, T to, double progress) | 
 | { | 
 |     static_assert(std::is_integral<T>::value, "blend can only be used with integer types"); | 
 |     return clampTo<T>(round(to > from ? from + (to - from) * progress : from - (from - to) * progress)); | 
 | } | 
 |  | 
 | inline double blend(double from, double to, double progress) | 
 | { | 
 |     return from + (to - from) * progress; | 
 | } | 
 |  | 
 | inline float blend(float from, float to, double progress) | 
 | { | 
 |     return static_cast<float>(from + (to - from) * progress); | 
 | } | 
 |  | 
 | inline LayoutUnit blend(LayoutUnit from, LayoutUnit to, double progress) | 
 | { | 
 |     return LayoutUnit(from + (to - from) * progress); | 
 | } | 
 |  | 
 | inline IntPoint blend(const IntPoint& from, const IntPoint& to, double progress) | 
 | { | 
 |     return IntPoint(blend(from.x(), to.x(), progress), blend(from.y(), to.y(), progress)); | 
 | } | 
 |  | 
 | inline FloatPoint blend(const FloatPoint& from, const FloatPoint& to, double progress) | 
 | { | 
 |     return FloatPoint(blend(from.x(), to.x(), progress), blend(from.y(), to.y(), progress)); | 
 | } | 
 |  | 
 | // Calculates the accuracy for evaluating a timing function for an animation with the specified duration. | 
 | inline double accuracyForDuration(double duration) | 
 | { | 
 |     return 1.0 / (200.0 * duration); | 
 | } | 
 |  | 
 | } // namespace blink | 
 |  | 
 | #endif // AnimationUtilities_h |