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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CompositorFloatAnimationCurve_h
#define CompositorFloatAnimationCurve_h
#include "platform/PlatformExport.h"
#include "platform/animation/CompositorAnimationCurve.h"
#include "platform/animation/CompositorFloatKeyframe.h"
#include "platform/animation/TimingFunction.h"
#include "wtf/Noncopyable.h"
#include <memory>
namespace cc {
class AnimationCurve;
class KeyframedFloatAnimationCurve;
}
namespace blink {
struct CompositorFloatKeyframe;
}
namespace blink {
// A keyframed float animation curve.
class PLATFORM_EXPORT CompositorFloatAnimationCurve : public CompositorAnimationCurve {
WTF_MAKE_NONCOPYABLE(CompositorFloatAnimationCurve);
public:
CompositorFloatAnimationCurve();
~CompositorFloatAnimationCurve() override;
// Adds the keyframe with the default timing function (ease).
virtual void add(const CompositorFloatKeyframe&);
virtual void add(const CompositorFloatKeyframe&, TimingFunctionType);
// Adds the keyframe with a custom, bezier timing function. Note, it is
// assumed that x0 = y0 , and x3 = y3 = 1.
virtual void add(const CompositorFloatKeyframe&, double x1, double y1, double x2, double y2);
// Adds the keyframe with a steps timing function.
virtual void add(const CompositorFloatKeyframe&, int steps, StepsTimingFunction::StepPosition);
virtual void setLinearTimingFunction();
virtual void setCubicBezierTimingFunction(TimingFunctionType);
virtual void setCubicBezierTimingFunction(double x1, double y1, double x2, double y2);
virtual void setStepsTimingFunction(int numberOfSteps, StepsTimingFunction::StepPosition);
virtual float getValue(double time) const;
// CompositorAnimationCurve implementation.
AnimationCurveType type() const override;
std::unique_ptr<cc::AnimationCurve> cloneToAnimationCurve() const;
private:
std::unique_ptr<cc::KeyframedFloatAnimationCurve> m_curve;
};
} // namespace blink
#endif // CompositorFloatAnimationCurve_h