| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CompositorFloatAnimationCurve_h |
| #define CompositorFloatAnimationCurve_h |
| |
| #include "platform/PlatformExport.h" |
| #include "platform/animation/CompositorAnimationCurve.h" |
| #include "platform/animation/CompositorFloatKeyframe.h" |
| #include "platform/animation/TimingFunction.h" |
| #include "wtf/Noncopyable.h" |
| |
| #include <memory> |
| |
| namespace cc { |
| class AnimationCurve; |
| class KeyframedFloatAnimationCurve; |
| } |
| |
| namespace blink { |
| struct CompositorFloatKeyframe; |
| } |
| |
| namespace blink { |
| |
| // A keyframed float animation curve. |
| class PLATFORM_EXPORT CompositorFloatAnimationCurve : public CompositorAnimationCurve { |
| WTF_MAKE_NONCOPYABLE(CompositorFloatAnimationCurve); |
| public: |
| CompositorFloatAnimationCurve(); |
| ~CompositorFloatAnimationCurve() override; |
| |
| // Adds the keyframe with the default timing function (ease). |
| virtual void add(const CompositorFloatKeyframe&); |
| virtual void add(const CompositorFloatKeyframe&, TimingFunctionType); |
| // Adds the keyframe with a custom, bezier timing function. Note, it is |
| // assumed that x0 = y0 , and x3 = y3 = 1. |
| virtual void add(const CompositorFloatKeyframe&, double x1, double y1, double x2, double y2); |
| // Adds the keyframe with a steps timing function. |
| virtual void add(const CompositorFloatKeyframe&, int steps, StepsTimingFunction::StepPosition); |
| |
| virtual void setLinearTimingFunction(); |
| virtual void setCubicBezierTimingFunction(TimingFunctionType); |
| virtual void setCubicBezierTimingFunction(double x1, double y1, double x2, double y2); |
| virtual void setStepsTimingFunction(int numberOfSteps, StepsTimingFunction::StepPosition); |
| |
| virtual float getValue(double time) const; |
| |
| // CompositorAnimationCurve implementation. |
| AnimationCurveType type() const override; |
| |
| std::unique_ptr<cc::AnimationCurve> cloneToAnimationCurve() const; |
| |
| private: |
| std::unique_ptr<cc::KeyframedFloatAnimationCurve> m_curve; |
| }; |
| |
| } // namespace blink |
| |
| #endif // CompositorFloatAnimationCurve_h |