| /* |
| * Copyright (c) 2011, Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef ScrollAnimator_h |
| #define ScrollAnimator_h |
| |
| #include "platform/Timer.h" |
| #include "platform/animation/CompositorAnimationDelegate.h" |
| #include "platform/animation/CompositorAnimationPlayerClient.h" |
| #include "platform/animation/CompositorScrollOffsetAnimationCurve.h" |
| #include "platform/geometry/FloatPoint.h" |
| #include "platform/scroll/ScrollAnimatorBase.h" |
| |
| namespace blink { |
| |
| class ScrollAnimatorTest; |
| class CompositorAnimationTimeline; |
| |
| class PLATFORM_EXPORT ScrollAnimator : public ScrollAnimatorBase { |
| public: |
| explicit ScrollAnimator(ScrollableArea*, WTF::TimeFunction = WTF::monotonicallyIncreasingTime); |
| ~ScrollAnimator() override; |
| |
| bool hasRunningAnimation() const override; |
| FloatSize computeDeltaToConsume(const FloatSize& delta) const override; |
| |
| ScrollResult userScroll(ScrollGranularity, const FloatSize& delta) override; |
| void scrollToOffsetWithoutAnimation(const FloatPoint&) override; |
| FloatPoint desiredTargetPosition() const override; |
| |
| // ScrollAnimatorCompositorCoordinator implementation. |
| void tickAnimation(double monotonicTime) override; |
| void cancelAnimation() override; |
| void takeoverCompositorAnimation() override; |
| void resetAnimationState() override; |
| void updateCompositorAnimations() override; |
| void notifyCompositorAnimationFinished(int groupId) override; |
| void notifyCompositorAnimationAborted(int groupId) override; |
| void layerForCompositedScrollingDidChange(CompositorAnimationTimeline*) override; |
| |
| DECLARE_VIRTUAL_TRACE(); |
| |
| protected: |
| // Returns whether or not the animation was sent to the compositor. |
| virtual bool sendAnimationToCompositor(); |
| |
| void notifyAnimationTakeover( |
| double monotonicTime, |
| double animationStartTime, |
| std::unique_ptr<cc::AnimationCurve>) override; |
| |
| OwnPtr<CompositorScrollOffsetAnimationCurve> m_animationCurve; |
| double m_startTime; |
| WTF::TimeFunction m_timeFunction; |
| |
| private: |
| // Returns true if the animation was scheduled successfully. If animation |
| // could not be scheduled (e.g. because the frame is detached), scrolls |
| // immediately to the target and returns false. |
| bool registerAndScheduleAnimation(); |
| |
| void postAnimationCleanupAndReset(); |
| |
| void addMainThreadScrollingReason(); |
| void removeMainThreadScrollingReason(); |
| |
| // Returns true if will animate to the given target position. Returns false |
| // only when there is no animation running and we are not starting one |
| // because we are already at targetPos. |
| bool willAnimateToOffset(const FloatPoint& targetPos); |
| |
| FloatPoint m_targetOffset; |
| ScrollGranularity m_lastGranularity; |
| }; |
| |
| } // namespace blink |
| |
| #endif // ScrollAnimator_h |