blob: 64e36f4e8a22848fb720c159cad639ebfef275ab [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "platform/graphics/BoxReflection.h"
#include "platform/geometry/FloatRect.h"
#include "platform/graphics/skia/SkiaUtils.h"
#include "third_party/skia/include/core/SkImageFilter.h"
#include "third_party/skia/include/core/SkMatrix.h"
#include "third_party/skia/include/core/SkPicture.h"
#include "third_party/skia/include/core/SkRefCnt.h"
#include "third_party/skia/include/core/SkXfermode.h"
#include "third_party/skia/include/effects/SkPictureImageFilter.h"
#include "third_party/skia/include/effects/SkXfermodeImageFilter.h"
#include <utility>
namespace blink {
SkMatrix BoxReflection::reflectionMatrix() const
{
SkMatrix flipMatrix;
switch (m_direction) {
case VerticalReflection:
flipMatrix.setScale(1, -1);
flipMatrix.postTranslate(0, m_offset);
break;
case HorizontalReflection:
flipMatrix.setScale(-1, 1);
flipMatrix.postTranslate(m_offset, 0);
break;
default:
// MSVC requires that SkMatrix be initialized in this unreachable case.
NOTREACHED();
flipMatrix.reset();
break;
}
return flipMatrix;
}
FloatRect BoxReflection::mapRect(const FloatRect& rect) const
{
SkRect reflection(rect);
reflectionMatrix().mapRect(&reflection);
FloatRect result = rect;
result.unite(reflection);
return result;
}
} // namespace blink