| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef ImagePattern_h |
| #define ImagePattern_h |
| |
| #include "platform/graphics/Pattern.h" |
| |
| class SkImage; |
| |
| namespace blink { |
| |
| class Image; |
| |
| class PLATFORM_EXPORT ImagePattern final : public Pattern { |
| public: |
| static PassRefPtr<ImagePattern> create(PassRefPtr<Image>, RepeatMode); |
| |
| bool isTextureBacked() const override; |
| |
| protected: |
| sk_sp<SkShader> createShader(const SkMatrix&) const override; |
| |
| private: |
| ImagePattern(PassRefPtr<Image>, RepeatMode); |
| |
| sk_sp<SkImage> m_tileImage; |
| }; |
| |
| } // namespace blink |
| |
| #endif /* ImagePattern_h */ |