blob: ea4e3e8b34e780352858d07788e89bb38ddbab17 [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "modules/webgl/WebGLSync.h"
#include "modules/webgl/WebGL2RenderingContextBase.h"
namespace blink {
WebGLSync::~WebGLSync()
{
// See the comment in WebGLObject::detachAndDeleteObject().
detachAndDeleteObject();
}
WebGLSync::WebGLSync(WebGL2RenderingContextBase* ctx, WGC3Dsync object, GLenum objectType)
: WebGLSharedObject(ctx)
, m_object(object)
, m_objectType(objectType)
{
}
void WebGLSync::deleteObjectImpl(WebGraphicsContext3D* context3d)
{
context3d->deleteSync(m_object);
m_object = 0;
}
} // namespace blink