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/*
* Copyright (c) 2008, Google Inc. All rights reserved.
* Copyright (C) 2009 Dirk Schulze <krit@webkit.org>
* Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "platform/graphics/ImageBuffer.h"
#include "GrContext.h"
#include "platform/MIMETypeRegistry.h"
#include "platform/geometry/IntRect.h"
#include "platform/graphics/GraphicsContext.h"
#include "platform/graphics/GraphicsTypes3D.h"
#include "platform/graphics/ImageBufferClient.h"
#include "platform/graphics/StaticBitmapImage.h"
#include "platform/graphics/UnacceleratedImageBufferSurface.h"
#include "platform/graphics/gpu/DrawingBuffer.h"
#include "platform/graphics/gpu/Extensions3DUtil.h"
#include "platform/graphics/skia/SkiaUtils.h"
#include "platform/image-encoders/skia/JPEGImageEncoder.h"
#include "platform/image-encoders/skia/PNGImageEncoder.h"
#include "platform/image-encoders/skia/WEBPImageEncoder.h"
#include "public/platform/Platform.h"
#include "public/platform/WebExternalTextureMailbox.h"
#include "public/platform/WebGraphicsContext3D.h"
#include "public/platform/WebGraphicsContext3DProvider.h"
#include "skia/ext/texture_handle.h"
#include "third_party/skia/include/core/SkPicture.h"
#include "third_party/skia/include/gpu/gl/GrGLTypes.h"
#include "wtf/ArrayBufferContents.h"
#include "wtf/MathExtras.h"
#include "wtf/Vector.h"
#include "wtf/text/Base64.h"
#include "wtf/text/WTFString.h"
namespace blink {
PassOwnPtr<ImageBuffer> ImageBuffer::create(PassOwnPtr<ImageBufferSurface> surface)
{
if (!surface->isValid())
return nullptr;
return adoptPtr(new ImageBuffer(std::move(surface)));
}
PassOwnPtr<ImageBuffer> ImageBuffer::create(const IntSize& size, OpacityMode opacityMode, ImageInitializationMode initializationMode)
{
OwnPtr<ImageBufferSurface> surface(adoptPtr(new UnacceleratedImageBufferSurface(size, opacityMode, initializationMode)));
if (!surface->isValid())
return nullptr;
return adoptPtr(new ImageBuffer(surface.release()));
}
ImageBuffer::ImageBuffer(PassOwnPtr<ImageBufferSurface> surface)
: m_snapshotState(InitialSnapshotState)
, m_surface(std::move(surface))
, m_client(0)
, m_gpuMemoryUsage(0)
{
m_surface->setImageBuffer(this);
updateGPUMemoryUsage();
}
intptr_t ImageBuffer::s_globalGPUMemoryUsage = 0;
ImageBuffer::~ImageBuffer()
{
ImageBuffer::s_globalGPUMemoryUsage -= m_gpuMemoryUsage;
}
SkCanvas* ImageBuffer::canvas() const
{
return m_surface->canvas();
}
void ImageBuffer::disableDeferral(DisableDeferralReason reason) const
{
return m_surface->disableDeferral(reason);
}
bool ImageBuffer::writePixels(const SkImageInfo& info, const void* pixels, size_t rowBytes, int x, int y)
{
return m_surface->writePixels(info, pixels, rowBytes, x, y);
}
bool ImageBuffer::isSurfaceValid() const
{
return m_surface->isValid();
}
bool ImageBuffer::isDirty()
{
return m_client ? m_client->isDirty() : false;
}
void ImageBuffer::didFinalizeFrame()
{
if (m_client)
m_client->didFinalizeFrame();
}
void ImageBuffer::finalizeFrame(const FloatRect &dirtyRect)
{
m_surface->finalizeFrame(dirtyRect);
didFinalizeFrame();
}
bool ImageBuffer::restoreSurface() const
{
return m_surface->isValid() || m_surface->restore();
}
void ImageBuffer::notifySurfaceInvalid()
{
if (m_client)
m_client->notifySurfaceInvalid();
}
void ImageBuffer::resetCanvas(SkCanvas* canvas) const
{
if (m_client)
m_client->restoreCanvasMatrixClipStack(canvas);
}
PassRefPtr<SkImage> ImageBuffer::newSkImageSnapshot(AccelerationHint hint, SnapshotReason reason) const
{
if (m_snapshotState == InitialSnapshotState)
m_snapshotState = DidAcquireSnapshot;
if (!isSurfaceValid())
return nullptr;
return m_surface->newImageSnapshot(hint, reason);
}
PassRefPtr<Image> ImageBuffer::newImageSnapshot(AccelerationHint hint, SnapshotReason reason) const
{
RefPtr<SkImage> snapshot = newSkImageSnapshot(hint, reason);
if (!snapshot)
return nullptr;
return StaticBitmapImage::create(snapshot);
}
void ImageBuffer::didDraw(const FloatRect& rect) const
{
if (m_snapshotState == DidAcquireSnapshot)
m_snapshotState = DrawnToAfterSnapshot;
m_surface->didDraw(rect);
}
WebLayer* ImageBuffer::platformLayer() const
{
return m_surface->layer();
}
bool ImageBuffer::copyToPlatformTexture(WebGraphicsContext3D* context, Platform3DObject texture, GLenum internalFormat, GLenum destType, GLint level, bool premultiplyAlpha, bool flipY)
{
if (!Extensions3DUtil::canUseCopyTextureCHROMIUM(GL_TEXTURE_2D, internalFormat, destType, level))
return false;
if (!isSurfaceValid())
return false;
RefPtr<const SkImage> textureImage = m_surface->newImageSnapshot(PreferAcceleration, SnapshotReasonCopyToWebGLTexture);
if (!textureImage)
return false;
if (!m_surface->isAccelerated())
return false;
ASSERT(textureImage->isTextureBacked()); // isAccelerated() check above should guarantee this
// Get the texture ID, flushing pending operations if needed.
const GrGLTextureInfo* textureInfo = skia::GrBackendObjectToGrGLTextureInfo(textureImage->getTextureHandle(true));
if (!textureInfo || !textureInfo->fID)
return false;
OwnPtr<WebGraphicsContext3DProvider> provider = adoptPtr(Platform::current()->createSharedOffscreenGraphicsContext3DProvider());
if (!provider)
return false;
WebGraphicsContext3D* sharedContext = provider->context3d();
if (!sharedContext)
return false;
OwnPtr<WebExternalTextureMailbox> mailbox = adoptPtr(new WebExternalTextureMailbox);
mailbox->textureSize = WebSize(textureImage->width(), textureImage->height());
// Contexts may be in a different share group. We must transfer the texture through a mailbox first
sharedContext->genMailboxCHROMIUM(mailbox->name);
sharedContext->produceTextureDirectCHROMIUM(textureInfo->fID, textureInfo->fTarget, mailbox->name);
const WGC3Duint64 sharedFenceSync = sharedContext->insertFenceSyncCHROMIUM();
sharedContext->flush();
mailbox->validSyncToken = sharedContext->genSyncTokenCHROMIUM(sharedFenceSync, mailbox->syncToken);
if (mailbox->validSyncToken)
context->waitSyncTokenCHROMIUM(mailbox->syncToken);
Platform3DObject sourceTexture = context->createAndConsumeTextureCHROMIUM(textureInfo->fTarget, mailbox->name);
// The canvas is stored in a premultiplied format, so unpremultiply if necessary.
// The canvas is stored in an inverted position, so the flip semantics are reversed.
context->copyTextureCHROMIUM(sourceTexture, texture, internalFormat, destType, flipY ? GL_FALSE : GL_TRUE, GL_FALSE, premultiplyAlpha ? GL_FALSE : GL_TRUE);
context->deleteTexture(sourceTexture);
const WGC3Duint64 contextFenceSync = context->insertFenceSyncCHROMIUM();
context->flush();
WGC3Dbyte syncToken[24];
if (context->genSyncTokenCHROMIUM(contextFenceSync, syncToken))
sharedContext->waitSyncTokenCHROMIUM(syncToken);
// Undo grContext texture binding changes introduced in this function
provider->grContext()->resetContext(kTextureBinding_GrGLBackendState);
return true;
}
bool ImageBuffer::copyRenderingResultsFromDrawingBuffer(DrawingBuffer* drawingBuffer, SourceDrawingBuffer sourceBuffer)
{
if (!drawingBuffer || !m_surface->isAccelerated())
return false;
OwnPtr<WebGraphicsContext3DProvider> provider = adoptPtr(Platform::current()->createSharedOffscreenGraphicsContext3DProvider());
if (!provider)
return false;
WebGraphicsContext3D* context3D = provider->context3d();
if (!context3D)
return false;
Platform3DObject textureId = m_surface->getBackingTextureHandleForOverwrite();
if (!textureId)
return false;
context3D->flush();
return drawingBuffer->copyToPlatformTexture(context3D, textureId, GL_RGBA,
GL_UNSIGNED_BYTE, 0, true, false, sourceBuffer);
}
void ImageBuffer::draw(GraphicsContext& context, const FloatRect& destRect, const FloatRect* srcPtr, SkXfermode::Mode op)
{
if (!isSurfaceValid())
return;
FloatRect srcRect = srcPtr ? *srcPtr : FloatRect(FloatPoint(), FloatSize(size()));
m_surface->draw(context, destRect, srcRect, op);
}
void ImageBuffer::flush(FlushReason reason)
{
if (m_surface->canvas()) {
m_surface->flush(reason);
}
}
void ImageBuffer::flushGpu(FlushReason reason)
{
if (m_surface->canvas()) {
m_surface->flushGpu(reason);
}
}
bool ImageBuffer::getImageData(Multiply multiplied, const IntRect& rect, WTF::ArrayBufferContents& contents) const
{
Checked<int, RecordOverflow> dataSize = 4;
dataSize *= rect.width();
dataSize *= rect.height();
if (dataSize.hasOverflowed())
return false;
if (!isSurfaceValid()) {
size_t allocSizeInBytes = rect.width() * rect.height() * 4;
void* data;
WTF::ArrayBufferContents::allocateMemoryOrNull(allocSizeInBytes, WTF::ArrayBufferContents::ZeroInitialize, data);
if (!data)
return false;
WTF::ArrayBufferContents result(data, allocSizeInBytes, WTF::ArrayBufferContents::NotShared);
result.transfer(contents);
return true;
}
ASSERT(canvas());
RefPtr<SkImage> snapshot = m_surface->newImageSnapshot(PreferNoAcceleration, SnapshotReasonGetImageData);
if (!snapshot)
return false;
const bool mayHaveStrayArea =
m_surface->isAccelerated() // GPU readback may fail silently
|| rect.x() < 0
|| rect.y() < 0
|| rect.maxX() > m_surface->size().width()
|| rect.maxY() > m_surface->size().height();
size_t allocSizeInBytes = rect.width() * rect.height() * 4;
void* data;
WTF::ArrayBufferContents::InitializationPolicy initializationPolicy = mayHaveStrayArea ? WTF::ArrayBufferContents::ZeroInitialize : WTF::ArrayBufferContents::DontInitialize;
WTF::ArrayBufferContents::allocateMemoryOrNull(allocSizeInBytes, initializationPolicy, data);
if (!data)
return false;
WTF::ArrayBufferContents result(data, allocSizeInBytes, WTF::ArrayBufferContents::NotShared);
SkAlphaType alphaType = (multiplied == Premultiplied) ? kPremul_SkAlphaType : kUnpremul_SkAlphaType;
SkImageInfo info = SkImageInfo::Make(rect.width(), rect.height(), kRGBA_8888_SkColorType, alphaType);
snapshot->readPixels(info, result.data(), 4 * rect.width(), rect.x(), rect.y());
result.transfer(contents);
return true;
}
void ImageBuffer::putByteArray(Multiply multiplied, const unsigned char* source, const IntSize& sourceSize, const IntRect& sourceRect, const IntPoint& destPoint)
{
if (!isSurfaceValid())
return;
ASSERT(sourceRect.width() > 0);
ASSERT(sourceRect.height() > 0);
int originX = sourceRect.x();
int destX = destPoint.x() + sourceRect.x();
ASSERT(destX >= 0);
ASSERT(destX < m_surface->size().width());
ASSERT(originX >= 0);
ASSERT(originX < sourceRect.maxX());
int originY = sourceRect.y();
int destY = destPoint.y() + sourceRect.y();
ASSERT(destY >= 0);
ASSERT(destY < m_surface->size().height());
ASSERT(originY >= 0);
ASSERT(originY < sourceRect.maxY());
const size_t srcBytesPerRow = 4 * sourceSize.width();
const void* srcAddr = source + originY * srcBytesPerRow + originX * 4;
SkAlphaType alphaType = (multiplied == Premultiplied) ? kPremul_SkAlphaType : kUnpremul_SkAlphaType;
SkImageInfo info = SkImageInfo::Make(sourceRect.width(), sourceRect.height(), kRGBA_8888_SkColorType, alphaType);
m_surface->writePixels(info, srcAddr, srcBytesPerRow, destX, destY);
}
void ImageBuffer::updateGPUMemoryUsage() const
{
if (this->isAccelerated()) {
// If image buffer is accelerated, we should keep track of GPU memory usage.
int gpuBufferCount = 2;
Checked<intptr_t, RecordOverflow> checkedGPUUsage = 4 * gpuBufferCount;
checkedGPUUsage *= this->size().width();
checkedGPUUsage *= this->size().height();
intptr_t gpuMemoryUsage;
if (checkedGPUUsage.safeGet(gpuMemoryUsage) == CheckedState::DidOverflow)
gpuMemoryUsage = std::numeric_limits<intptr_t>::max();
s_globalGPUMemoryUsage += (gpuMemoryUsage - m_gpuMemoryUsage);
m_gpuMemoryUsage = gpuMemoryUsage;
} else if (m_gpuMemoryUsage > 0) {
// In case of switching from accelerated to non-accelerated mode,
// the GPU memory usage needs to be updated too.
s_globalGPUMemoryUsage -= m_gpuMemoryUsage;
m_gpuMemoryUsage = 0;
}
}
bool ImageDataBuffer::encodeImage(const String& mimeType, const double& quality, Vector<unsigned char>* encodedImage) const
{
if (mimeType == "image/jpeg") {
if (!JPEGImageEncoder::encode(*this, quality, encodedImage))
return false;
} else if (mimeType == "image/webp") {
int compressionQuality = WEBPImageEncoder::DefaultCompressionQuality;
if (quality >= 0.0 && quality <= 1.0)
compressionQuality = static_cast<int>(quality * 100 + 0.5);
if (!WEBPImageEncoder::encode(*this, compressionQuality, encodedImage))
return false;
} else {
if (!PNGImageEncoder::encode(*this, encodedImage))
return false;
ASSERT(mimeType == "image/png");
}
return true;
}
String ImageDataBuffer::toDataURL(const String& mimeType, const double& quality) const
{
ASSERT(MIMETypeRegistry::isSupportedImageMIMETypeForEncoding(mimeType));
Vector<unsigned char> result;
if (!encodeImage(mimeType, quality, &result))
return "data:,";
return "data:" + mimeType + ";base64," + base64Encode(result);
}
} // namespace blink